Thjof Level 1 of the Dungeon [Shop] Qiaxzal's Book Shoppe a book of Rime (336 gold) a book of Storms (384 gold) a book of Displacement (288 gold) a book of Fire (528 gold) a book of Sloth (432 gold) a book of Dangerous Friends (480 gold) a book of the Hunter (312 gold) a book of Conjurations (240 gold) [Shop] Wuxino's General Store a scroll of brand weapon (220 gold) a +0 quarterstaff (44 gold) 25 stones (27 gold) a scroll of silence (82 gold) 23 stones (25 gold) a scroll of vulnerability (82 gold) [Shop] Puingu's Jewellery Shoppe a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a ring of magical power (260 gold) a ring of flight (227 gold) [Shop] Fozifaj's Jewellery Shoppe a ring of wizardry (390 gold) a ring of ice (325 gold) a ring of wizardry (390 gold) a ring of fire (325 gold) a ring of wizardry (390 gold) a +4 ring of evasion (468 gold) a +6 ring of intelligence (760 gold) an amulet of faith (520 gold) [Shop] Niwycobior's Weapon Emporium a +0 hunting sling (21 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) the +4 whip of Prudence {drain, rElec Will+ Int-2} (558 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. Will: It increases your willpower. the +8 storm bow {elec, penet} (814 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 hunting sling (21 gold) a +0 halberd of venom (95 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) a +0 trident (49 gold) (22, -5, D:1) a +0 hand axe (29, -1, D:1) a +0 robe (41, -19, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -27, D:2) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (15, 6, D:2) a +0 club (19, -35, D:2) 23 stones (19, -25, D:2) a +0 short sword 2 stones (24, 4, D:2) 14 stones (31, 2, D:2) a +0 whip (32, -28, D:2) a +0 short sword a +0 lajatang (45, -19, D:2) a +0 plate armour (53, -1, D:2) 24 stones Level 3 of the Dungeon (5, 17, D:3) a +0 pair of boots (15, -33, D:3) a +0 robe (21, -1, D:3) a +0 club (24, -8, D:3) a +0 mace (28, -23, D:3) 27 stones (28, 1, D:3) 23 stones (47, 20, D:3) a +0 club (48, -25, D:3) a +0 robe (55, -26, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (2, 18, D:4) a +0 robe (13, -8, D:4) a +0 leather armour (14, 10, D:4) a +0 dagger (18, 3, D:4) a hobgoblin corpse (skeletalised by now) (19, 33, D:4) a +0 mace (27, -4, D:4) a +0 club a +0 club a +0 leather armour (27, 27, D:4) a +0 club (28, -4, D:4) a +0 dagger a +0 robe (32, -9, D:4) a +0 cloak (41, 0, D:4) 20 stones (42, 5, D:4) a +0 robe (54, 5, D:4) a +0 mace (54, 36, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (1, 11, D:5) a +0 giant spiked club an ogre corpse (6, 4, D:5) a +0 hand axe (11, 1, D:5) a +0 flail a +0 leather armour (11, 18, D:5) a dart slug corpse (11, 20, D:5) an adder corpse (12, -2, D:5) an orc corpse (12, -1, D:5) a +0 club (still there?) an orc corpse (still there?) (13, -2, D:5) 6 gold pieces