Thjof Level 1 of the Dungeon (0, 0, D:1) a +0 mace (47, -4, D:1) a +0 short sword (47, 39, D:1) a +0 dagger (58, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 14 stones (11, 11, D:2) a +0 dagger (12, 8, D:2) a +0 robe (15, -5, D:2) a +0 spear (27, 3, D:2) a +0 mace (27, 31, D:2) a +0 short sword 39 stones (28, 3, D:2) a +2 quarterstaff of chaos (29, 4, D:2) a +0 cloak (48, 33, D:2) 24 stones (48, 34, D:2) 7 stones (49, 0, D:2) a +0 leather armour (49, 19, D:2) a +2 dagger (54, 28, D:2) a +0 dagger (56, 27, D:2) a +0 hunting sling a +0 club (57, 32, D:2) a +0 club a +0 animal skin a +0 helmet Level 3 of the Dungeon [Shop] Ebboram's Weapon Boutique a +0 flail (38 gold) a +0 quarterstaff (44 gold) the +3 dagger "Kama" {protect, rElec MP-9 Str+7} (299 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+7). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). a +0 spear (33 gold) a +0 spear (33 gold) 20 stones (22 gold) a +0 war axe (38 gold) a +0 hand axe (33 gold) 22 stones (24 gold) (0, 0, D:3) the felid corpse of Natasha (skeletalised by now) (4, 3, D:3) the felid corpse of Natasha (skeletalised by now) (4, 9, D:3) a +0 hand axe (6, 12, D:3) a +0 flail (still there?) a +0 flail (still there?) a +0 flail (still there?) (6, 26, D:3) a +0 dagger (9, 28, D:3) 18 stones (11, -1, D:3) a bat corpse (skeletalised by now) (18, 21, D:3) the felid corpse of Natasha (skeletalised by now) (27, 10, D:3) a +0 mace (29, -6, D:3) a +0 club a +0 flail a +0 war axe 13 stones (30, -6, D:3) a +0 spear (34, 8, D:3) a +0 dagger (35, 34, D:3) a +0 club a +0 ring mail (39, 9, D:3) a +0 spear Level 4 of the Dungeon (2, 19, D:4) 12 stones (5, 3, D:4) a +0 dagger 5 stones a kobold corpse (5, 4, D:4) a +0 club a +0 leather armour a wand of flame (8) a potion of magic the goblin corpse of Ijyb (8, 12, D:4) a +0 hand axe of electrocution a +0 leather armour