Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 12618075822127246320 18 Thjof the Insei (level 2, 0/21 HPs) Began as a Merfolk Transmuter on Apr 28, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:07:13 (403 turns). Thjof the Insei (Merfolk Transmuter) Turns: 403, Time: 00:07:14 Health: 0/21 AC: 2 Str: 8 (10) XL: 2 Next: 66% Magic: 2/5 EV: 12 Int: 10 (12) God: Gold: 4 SH: 0 Dex: 11 (14) Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, appendages (expiring), wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +1 antimagic short sword Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging + Level 3.5 Unarmed Combat + Level 2.2 Spellcasting + Level 3.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 9% 1 b - Wereblood Tmut 10% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 43% 3 Ice Form Ice/Tmut 6% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 dagger; a jackal corpse; a goblin corpse The ball python hisses angrily. You hear a bark! You see here a golden potion. f - a golden potion Things that are here: a +0 dagger; a jackal corpse; a goblin corpse It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The ball python barely misses you. x2 It was a potion of brilliance. You feel clever all of a sudden. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your blood is infused with primal strength. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Wereblood (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You grow a pair of large bovine horns. The jackal closely misses you. You miss the jackal. Your headbutt misses the jackal. The jackal completely misses you. You hit the jackal but do no damage. Your transformation is almost over. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You headbutt the jackal, but do no damage. You punch the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .....# #.##.#..# .....# #.##.#..# ##.#####)##.#..# ......##.##.#..# .#.##.##†.†....# .#(##.#####.#### ............###### ......####.......# .#.##.# #.#####@# ....>.# #.## ##h## ...##.# #.##.#.#S#.#.. # #.# #.#.........# # #.# #.##.......#.. .. #.....>....... ##.#.......### #............ ##.#.......#.. You could see a jackal and a ball python. Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 jackals (D:1) A quokka (D:1) 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thjof the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 7/21 MP: 5/5 185 | D:1 | Learned a level 2 spell: Wereblood 304 | D:1 | HP: 1/21 [bat (1)] 403 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_cross, st_stairs_4 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Transmutations | 3 | 3.0 Fighting | | 1.5 Unarmed Combat | | 3.5 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Dagger || 58 Headbutt || 13 Unarmed || 2 Punch || 2 Cast: Beastly Appendage || 9 Wereblood || 2 Use: Potion || 3 Stab: Sleeping || 2 Armor: Robe || 18 Skin || 1 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 401 | 401 | 0 | 29 | 33 | 1 | 401.0 | Dungeon | 401 | 401 | 0 | 29 | 33 | 1 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 401 daAuts