Thjof Level 1 of the Dungeon [Shop] Joemiwaitz's Antique Weapon Emporium a +2 vampiric spear (441 gold) a +0 hand axe (63 gold) a +1 morningstar of freezing (298 gold) a +0 spear (63 gold) a +0 club (21 gold) a +0 hand axe (63 gold) a +0 whip (52 gold) a +0 whip (52 gold) a +5 hand crossbow (640 gold) a +0 rapier (84 gold) (0, 0, D:1) a +0 leather armour (17, -33, D:1) 31 stones (29, -4, D:1) a +0 club (43, -14, D:1) a +0 mace (43, 1, D:1) 10 stones (51, -30, D:1) a +0 leather armour (58, 19, D:1) a +0 dagger (64, 17, D:1) a +0 short sword Level 2 of the Dungeon (9, 16, D:2) a +0 club (11, -3, D:2) a +0 ring mail (14, 22, D:2) 12 stones (15, 4, D:2) a +1 dagger of venom (16, 6, D:2) a +0 scale mail (17, 6, D:2) a +0 flail a +0 short sword a +0 hand axe (19, 6, D:2) a +0 dagger a +0 ring mail a +0 leather armour a +0 hand axe (25, 27, D:2) a +0 club (37, 12, D:2) a +0 short sword (44, 31, D:2) a +0 scale mail (61, 26, D:2) a +0 dagger Level 3 of the Dungeon (5, 7, D:3) a +0 dagger 3 stones (17, 9, D:3) a +0 trident (18, 22, D:3) 23 stones (21, -11, D:3) the +1 ring mail "Ackeguyr" {Harm Drain Will+++ Int-2} Int: It affects your intelligence (-2). Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (22, 4, D:3) a +0 short sword (28, 21, D:3) a +0 trident (39, 7, D:3) a +0 spear a +0 flail a +0 whip (39, 8, D:3) a +0 spear (41, 20, D:3) a +0 leather armour (44, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 8, D:4) a +0 leather armour a +0 flail (5, 9, D:4) a +0 war axe a +0 scale mail (5, 10, D:4) a +0 dagger (11, -27, D:4) a +0 whip a +0 whip (11, -26, D:4) a +0 whip (13, 4, D:4) 18 stones (37, -10, D:4) a +0 dagger (45, -17, D:4) 29 stones (49, -33, D:4) a +0 mace (51, -4, D:4) a +0 whip a +0 leather armour (60, -9, D:4) a +0 club Level 5 of the Dungeon [Shop] Kudaix's Jewellery Boutique a ring of positive energy (260 gold) a +6 ring of dexterity (760 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a +6 ring of intelligence (760 gold) the ring "Cutop" {rElec rPois rF+ MP+9 Str-2} (533 gold) [ring of magical power] Str: It affects your strength (-2). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +6 ring of strength (760 gold) an amulet of the acrobat (390 gold) the ring "Vetipt" {Fire Fly Dex+4} (552 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. a ring of wizardry (390 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (8, -15, D:5) a staff of death (9, -14, D:5) 23 stones (12, -33, D:5) a +0 robe (18, 4, D:5) a +0 hunting sling (27, -9, D:5) 9 stones (33, -3, D:5) a +0 club (34, -3, D:5) a +0 mace a +0 dagger a +0 robe (35, -3, D:5) a +1 falchion of holy wrath (39, -34, D:5) a +5 hand axe (40, -34, D:5) a +2 short sword of protection Level 6 of the Dungeon (0, 0, D:6) an adder corpse Level 8 of the Dungeon (0, 0, D:8) a gnoll skeleton (2, 0, D:8) an orc skeleton (2, 2, D:8) an orc skeleton (2, 9, D:8) a gnoll skeleton (3, -3, D:8) the +7 Throatcutter {drain, coup de grace} A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. (3, -2, D:8) a +0 whip (still there?) 8 poisoned darts (still there?) (3, 1, D:8) a hobgoblin skeleton (3, 8, D:8) a gnoll skeleton (3, 9, D:8) an orc skeleton (5, -1, D:8) a hobgoblin skeleton (5, 8, D:8) a hobgoblin skeleton (6, -1, D:8) a gnoll skeleton