Thjof Level 1 of the Dungeon (10, -7, D:1) 2 stones (15, 24, D:1) a +0 club (16, -3, D:1) 4 javelins (38, 10, D:1) a +0 club (41, -2, D:1) a +0 club 3 stones (42, 8, D:1) a +0 club 4 stones (49, -1, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 6 stones (3, 1, D:2) a +0 short sword 4 stones (3, 5, D:2) a +0 dagger (6, -15, D:2) a +0 leather armour (6, -14, D:2) a +0 leather armour (7, -18, D:2) a +0 club (31, -18, D:2) a +0 hand axe (39, -8, D:2) a +0 dagger (42, 4, D:2) 5 stones a +0 whip of flaming (43, -38, D:2) a potion of degeneration (43, -3, D:2) a +0 leather armour (45, -21, D:2) a +0 short sword (51, -31, D:2) a +0 hunting sling (52, -25, D:2) a +0 hand axe (55, -25, D:2) a +0 short sword (59, -35, D:2) 2 stones (60, 0, D:2) a +0 spear (64, -1, D:2) a +0 dagger (69, -16, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Rocye's Book Boutique a book of Air (264 gold) a book of the Senses (384 gold) Sif Muna's Volume of Destructive Heat (312 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Static Discharge Conjuration/Air 2 d - Freezing Cloud Conjuration/Ice/Air 5 a book of Lightning (432 gold) a book of Flames (360 gold) a book of Vapours (192 gold) Riturin's Compendium of Harmful Changing (576 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Fulminant Prism Conjuration/Hexes 4 c - Irradiate Conjuration/Transmutation 5 d - Lehudib's Crystal Spear Conjuration/Earth 8 [Shop] Muluwaunt's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of fog (28 gold) [Shop] Ulolanom's Weapon Shop a +0 war axe (45 gold) a +0 flail (45 gold) a +0 shortbow (39 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +2 trident of freezing (237 gold) a +4 giant club (308 gold) a +0 long sword of draining (107 gold) a +0 long sword (45 gold) a +0 war axe (45 gold) [Shop] Qangam's Weapon Emporium the +9 sword of Zonguldrok {reap} (1120 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a +0 falchion (42 gold) a +0 trident (49 gold) a +0 club (14 gold) a +1 halberd of protection (165 gold) a +0 flail (49 gold) a +3 morningstar of protection (305 gold) a +0 mace (42 gold) 5 boomerangs (35 gold) a +0 dagger (28 gold) (0, 0, D:3) a stone (3, -2, D:3) 3 stones (9, 0, D:3) a +0 dagger (16, -3, D:3) a +0 club (20, 4, D:3) a +0 leather armour (29, -36, D:3) the +9 dagger of the Nurturing Fox {venom, rCorr Int-5 Dex+5} It poisons the flesh of those it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (30, -37, D:3) a +0 short sword (30, -36, D:3) a +0 club (46, 2, D:3) a +0 mace (50, -3, D:3) a +0 short sword (53, -30, D:3) a +0 robe (59, -36, D:3) 6 large rocks Level 4 of the Dungeon (2, -5, D:4) a +0 dagger 4 stones a +0 dagger a +0 club (2, -4, D:4) a +0 dagger a stone (8, -6, D:4) a +0 spear (9, -13, D:4) 6 stones (9, -5, D:4) a +3 hand axe (13, -21, D:4) a +0 dagger (14, -19, D:4) a +0 robe (15, -17, D:4) a +0 giant club (26, 5, D:4) a +0 chain mail (26, 7, D:4) a +0 leather armour (35, 5, D:4) a +0 whip (46, 2, D:4) a +0 whip (46, 24, D:4) a +0 short sword a stone (55, 0, D:4) a +0 club (56, -34, D:4) a +0 ring mail (57, 0, D:4) a +0 dagger a +0 club a +0 club a +0 dagger (58, 0, D:4) a +0 club a +0 animal skin (59, 0, D:4) a +0 club a +0 club (66, 8, D:4) a +0 chain mail Level 5 of the Dungeon (0, 9, D:5) a scroll of teleportation (30, 4, D:5) a +0 morningstar (33, 37, D:5) 7 stones (34, 8, D:5) a potion of degeneration (36, 8, D:5) 5 stones (39, 38, D:5) a +0 spear (40, -1, D:5) a +0 robe (53, 43, D:5) a staff of earth Level 6 of the Dungeon (0, 0, D:6) an adder corpse (7, 23, D:6) an adder corpse (13, 23, D:6) a scorpion corpse (24, 1, D:6) a +2 whip of flaming a +0 robe the kobold corpse of Pikel (30, 3, D:6) 8 stones (32, 8, D:6) a +0 dagger a +0 leather armour (32, 9, D:6) a +0 short sword (still there?) a +0 chain mail (still there?) (33, 8, D:6) a +0 dagger (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (35, 55, D:6) a +0 mace (43, 29, D:6) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now)