Dungeon Crawl Stone Soup version 0.29-a0-816-g82769f0e0c (webtiles) character file. Game seed: 10415188412305893340 12 Thjof the Ducker (level 2, -1/36 HPs) Began as a Merfolk Monk on July 5, 2022. Splashed by a jelly's acid (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:32 (436 turns). Thjof the Ducker (Merfolk Monk) Turns: 436, Time: 00:04:33 Health: -1/36 AC: 5 Str: 8 (11) XL: 2 Next: 33% Magic: 2/2 EV: 2 Int: 6 (9) God: Gold: 51 SH: 0 Dex: 14 (16) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form, corroded A: stationary, stasis, torment immunity, boosted hp, (nimble swimmer 2), (mertail) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) g - a +2 dagger of venom Armour b - a +0 robe (melded) Scrolls d - a scroll of fog {unknown} f - a scroll of identify {unknown} Skills: + Level 3.6 Fighting + Level 4.3 Polearms + Level 4.3 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 45% 1 Conjure Flame Conj/Fire 0% 6-21 83% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History * * * LOW HITPOINT WARNING * * * The jelly closely misses you. Sorry, you're not good enough to have a special ability. You are confused. You feel invigorated. The jelly barely misses you. The jelly misses you. The endoplasm jiggles. The jelly closely misses you. The jelly hits you. The acid corrodes you! You are splashed with acid! You're too confused to move! The jelly closely misses you. You bump into the stone wall. You feel less invigorated. You feel less confused. The jelly barely misses you. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly misses you. You hit the jelly but do no damage. The jelly is poisoned. The acid corrodes you! Your hands burn! Your punch misses the jelly. The jelly is lightly wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jelly barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The jelly hits you but does no damage. Your +2 dagger of venom stops dripping with poison. a - a +0 spear (weapon) The jelly hits you but does no damage. You hit the jelly but do no damage. Your branches burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. The acid corrodes you! Your branches burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You hit the jelly. Your branches burn! You die... .....######.......###### ....... .....+.................. +...... .....###########..#.### #....# .....# ########.#..######....# .....# #.....................# .....# #.###+#######+###.....# .##### #.#..⌠...>...⌠..#.....# .#########.#......<......#.##+## >..........+⌠...♣###....⌠+.##.# .########..#.....JJ......#.##.# .# #..#######J#######.##.# .# #..#..JJBBBrh....#.##.# .# #..#...BhBh......#..#.# .# #..#....J........#....# .# #..###############.##.# +## #..................##.# ..# #.................###.### You could see a jelly (very poisoned), 5 endoplasms, 3 jackals, 5 giant cockroaches and a rat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 4 jackals (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thjof the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Noticed a jelly 1 | D:1 | Found a runed translucent door. 14 | D:1 | Found a faded altar of an unknown god. 363 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 436 | D:1 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_door_square, st_stairs_2, feat_on_display Action || total -------------------------++------- Melee: Spear || 21 Punch || 2 Dagger || 17 Use: Potion || 3 Armor: Robe || 8 Skin || 3 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 432 | 432 | 0 | 0 | 60 | 1 | 432.0 | Dungeon | 432 | 432 | 0 | 0 | 60 | 1 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 432 daAuts