Thjof Level 1 of the Dungeon [Shop] Esogiro's Jewellery Shop a +6 ring of dexterity (432 gold) a +6 ring of dexterity (432 gold) the ring of Comn {Fire Str+7 Stlth+} (594 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. a +6 ring of strength (432 gold) a ring of ice (300 gold) the amulet of Ariasuin {Acrobat Dex+7} (620 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+7). a ring of ice (300 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) an amulet of faith (480 gold) (2, 42, D:1) a +0 pair of gloves (4, 42, D:1) a +0 short sword 4 stones (16, 18, D:1) a +0 dagger (23, -7, D:1) a +0 leather armour (42, 37, D:1) a +0 dagger (49, 18, D:1) a +0 short sword 5 stones (54, 0, D:1) a +0 leather armour (57, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 22, D:2) a +0 dagger (2, -3, D:2) a +0 ring mail (4, -8, D:2) a +0 sling a +0 club (4, -7, D:2) a +0 club (14, 25, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 1, D:3) a +0 dagger (still there?) a +0 dagger of venom (still there?) a +0 dagger (still there?) a +0 club (still there?) a scroll of identify (still there?) a goblin corpse (skeletalised by now) (still there?) a goblin corpse (skeletalised by now) (still there?) (1, 3, D:3) a +0 dagger a potion of heal wounds 9 gold pieces a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, 4, D:3) a hobgoblin corpse (skeletalised by now) (2, -13, D:3) a +0 sling (2, 6, D:3) a +0 hand axe (5, 5, D:3) 2 poisoned darts (6, 7, D:3) a poisoned dart (7, 4, D:3) a poisoned dart (8, 3, D:3) a poisoned dart (11, 2, D:3) a +0 club a +0 dagger a goblin corpse (12, -17, D:3) a +0 quarterstaff (12, -5, D:3) 8 stones (13, -18, D:3) a +0 mace (13, -16, D:3) a +0 cloak (13, 7, D:3) a +0 club (26, -10, D:3) an adder skeleton (32, 6, D:3) a +0 leather armour (33, 4, D:3) a +0 robe (35, -18, D:3) a potion of heal wounds (35, -16, D:3) a scroll of identify (39, -5, D:3) an adder skeleton (40, -12, D:3) 2 stones (43, 3, D:3) a +0 dagger (44, -14, D:3) 6 stones (49, 0, D:3) a +0 sling (49, 6, D:3) a +0 leather armour a +0 club