Thjof Level 1 of the Dungeon (0, 0, D:1) a +0 club (15, -24, D:1) a +0 dagger (18, -13, D:1) a +0 dagger (21, -24, D:1) a stone (23, 10, D:1) a +0 club (24, 3, D:1) a +0 short sword (32, -8, D:1) a +0 short sword (36, -20, D:1) a +0 club (49, 10, D:1) a +0 whip (51, 12, D:1) a +0 dagger (59, -26, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) 2 stones (6, -4, D:2) a +0 dagger (13, 11, D:2) a +0 robe (22, 28, D:2) a +0 dagger 6 stones (32, 14, D:2) a +0 great sword (45, 11, D:2) a +0 quarterstaff (57, 10, D:2) a +0 dagger Level 3 of the Dungeon (10, -50, D:3) a +0 club (11, -1, D:3) 4 stones (15, -5, D:3) a +0 hand axe a +0 leather armour (16, -6, D:3) a +0 club a +0 leather armour a +0 trident (17, -50, D:3) a +0 club (17, -5, D:3) a +0 dagger (19, -14, D:3) a +0 dagger (28, -9, D:3) a +0 long sword (49, -42, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 5, D:4) a +0 robe (5, -4, D:4) a +0 club (16, -14, D:4) a +0 club (17, -1, D:4) a +0 flail (18, -13, D:4) a +0 trident (19, -9, D:4) a +0 flail 5 stones a +0 ring mail (22, -5, D:4) a +0 hand axe of flaming (22, 20, D:4) a +0 ring mail (23, 6, D:4) the +3 falchion of Donid {flame, rElec rCorr Int-4 Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (24, -26, D:4) a +0 flail (25, -23, D:4) 4 stones (30, -20, D:4) a +0 dagger (30, 9, D:4) a +0 short sword 3 stones (34, 9, D:4) a +1 mace (35, 9, D:4) a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 leather armour a +0 war axe (42, 12, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe (43, 12, D:4) a +0 hand axe (44, -25, D:4) a +0 flail (45, -25, D:4) a +0 club (46, -28, D:4) a +0 club a +0 leather armour (47, -25, D:4) a +0 flail (48, 15, D:4) a +0 dagger (53, -27, D:4) 5 stones (56, -6, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (13, 10, D:5) a +0 ring mail (17, -7, D:5) a +0 trident (45, 0, D:5) a +0 chain mail (47, -41, D:5) a hound corpse (skeletalised by now) (47, -9, D:5) a worm corpse