Thjof Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (18, 6, D:1) a +0 club (31, 6, D:1) a +0 whip (37, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 0, D:2) a +0 dagger (18, -20, D:2) a +0 club a +0 robe (24, -10, D:2) a +0 short sword (25, 4, D:2) a +0 dagger (26, -1, D:2) a ball python corpse (skeletalised by now) (34, -31, D:2) a +0 spear (40, -32, D:2) a +0 robe (47, -10, D:2) a +0 whip (49, -16, D:2) the +1 leather armour "Ymijeova" {Harm rF- Int+8 Dex-3 Stlth+} Int: It affects your intelligence (+8). Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (58, -9, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, -8, D:2) a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (58, -7, D:2) a +0 club (60, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (2, 8, D:3) a +2 hand axe of freezing (still there?) an orc corpse (still there?) (3, 6, D:3) 15 gold pieces (7, -5, D:3) a +0 robe