Thomus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 5, D:1) a +0 dagger (11, -15, D:1) a +0 club (11, -11, D:1) a +0 short sword (11, 7, D:1) 18 arrows (28, 10, D:1) a +0 dagger (28, 11, D:1) a +0 club (38, -1, D:1) 23 stones (39, 11, D:1) a +0 dagger (40, -5, D:1) a +0 dagger (42, 18, D:1) 24 sling bullets (44, -9, D:1) a +0 dagger (58, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 24 stones (3, -11, D:2) a +0 robe (5, -9, D:2) a +0 whip (9, 2, D:2) a cursed -3 club (11, -3, D:2) a +0 dagger (28, -26, D:2) a +0 club (36, -13, D:2) a +0 whip (36, 8, D:2) 27 sling bullets (43, -6, D:2) a +0 dagger (47, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (4, 3, D:3) 17 sling bullets (17, 37, D:3) a +0 dagger (18, 17, D:3) 10 stones (21, 4, D:3) a cursed -3 short sword (37, 13, D:3) a +0 dagger a +0 flail (38, 13, D:3) a +0 dagger (48, 39, D:3) 22 bolts Level 4 of the Dungeon [Shop] Geguneq's Antique Armour Shop the +0 pair of boots of Raczimapt {MR+} (410 gold) It affects your resistance to hostile enchantments. a +0 chain mail (108 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2577 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 chain mail of cold resistance (276 gold) a +0 scale mail (96 gold) a +1 ring mail of fire resistance (384 gold) a +2 leather armour of fire resistance (456 gold) a +0 robe (16 gold) (1, 15, D:4) 25 stones (6, 14, D:4) a +0 dagger a +0 leather armour (7, -19, D:4) a +0 ring mail (10, 3, D:4) a +0 ring mail (11, 1, D:4) a +0 flail a +0 leather armour (11, 2, D:4) a cursed -1 dagger a +0 mace a +0 leather armour a +0 dagger a +0 robe (12, -7, D:4) a +0 trident (17, 18, D:4) 25 stones (23, -10, D:4) a +0 hand axe (25, -10, D:4) a +0 hand axe 16 stones a +0 chain mail (27, -9, D:4) a stone (28, -9, D:4) a stone (30, -9, D:4) a stone (31, -9, D:4) a stone (32, -9, D:4) a stone (38, -14, D:4) a +0 robe a +0 dagger (38, -13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 26, D:5) an adder skeleton (5, 10, D:5) 12 stones (8, -10, D:5) a +0 leather armour a +0 club (9, -3, D:5) a +0 hunting sling (12, -15, D:5) a +0 short sword a +0 leather armour (16, -11, D:5) 13 arrows (20, -18, D:5) 20 stones (20, -7, D:5) a +0 hand axe (27, -15, D:5) 20 stones (29, -23, D:5) a +0 club (32, -8, D:5) a +0 giant club (32, -2, D:5) a +0 leather armour a +0 rapier of protection (33, -20, D:5) a +0 mace (33, -18, D:5) a +0 falchion (35, -20, D:5) a +0 spear (35, -18, D:5) a +0 hand axe (35, -3, D:5) a +0 flail (36, 22, D:5) a +0 short sword a +0 blowgun (37, 22, D:5) a +0 club a stone (38, 21, D:5) a +0 whip 2 stones (38, 22, D:5) a +0 blowgun (39, 9, D:5) 24 arrows (39, 24, D:5) a +0 short sword (41, 24, D:5) a +0 blowgun Level 6 of the Dungeon (0, 0, D:6) 13 stones (10, 17, D:6) a +0 whip (15, 12, D:6) a +0 club (unseen) (16, 13, D:6) a gnoll corpse a gnoll corpse (17, 13, D:6) a +0 club a +0 robe a +4 spear of venom a +0 scale mail a gnoll corpse a gnoll corpse (17, 14, D:6) a +0 chain mail (unseen) (18, 13, D:6) a +0 halberd (19, 14, D:6) an arrow (unseen) (22, 16, D:6) an arrow