Thomus Level 1 of the Dungeon (0, 0, D:1) a stone (2, -7, D:1) a +0 dagger 2 stones (11, -10, D:1) 5 boomerangs (27, 6, D:1) 18 stones (35, -7, D:1) a +0 dagger (39, -5, D:1) 16 arrows (42, 21, D:1) a cursed +0 club Level 2 of the Dungeon (6, 2, D:2) a +0 club (14, 22, D:2) a cursed -2 club a +0 robe (24, 13, D:2) a +0 dagger 5 stones (25, 12, D:2) a +0 dagger a +0 robe (25, 25, D:2) a +0 short sword 4 stones (25, 27, D:2) 12 arrows (30, 5, D:2) a +0 club (31, 10, D:2) a +0 dagger a +0 hunting sling 6 stones (32, 4, D:2) a +0 mace (34, 22, D:2) a +0 scale mail (35, 17, D:2) 21 stones (37, 30, D:2) 19 arrows (50, 41, D:2) a +0 war axe (55, 4, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones (5, 6, D:3) a +0 spear (7, 16, D:3) a stone (10, -13, D:3) a +0 robe (11, 7, D:3) a +0 dagger a +0 robe (13, 6, D:3) a +0 dagger (16, 9, D:3) a cursed -3 trident (19, 11, D:3) a +0 leather armour (22, 18, D:3) a cursed -1 scale mail (24, -2, D:3) 11 arrows (25, 9, D:3) a +0 club (29, 4, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 4, D:3) a +0 morningstar a +0 leather armour (32, -13, D:3) a cursed +0 plate armour (33, 21, D:3) a +0 whip (36, -6, D:3) 20 stones (36, 6, D:3) 31 stones (38, 17, D:3) a +0 hand axe a +0 ring mail (40, 12, D:3) a +3 scythe a +0 robe (43, -9, D:3) a +0 hunting sling (43, -2, D:3) a +0 club (45, 24, D:3) a +0 trident (47, 9, D:3) a +0 club (50, -21, D:3) a +0 mace (50, -19, D:3) a +0 mace (50, -18, D:3) a +0 mace (51, -20, D:3) a cursed +0 mace (51, -19, D:3) a +0 mace (51, -15, D:3) a +0 mace (51, -13, D:3) a +0 mace (51, -12, D:3) a +0 mace (51, -11, D:3) a +0 mace (54, -18, D:3) a cursed -2 mace (54, -15, D:3) a +3 quarterstaff of chaos (54, -11, D:3) a +0 mace (55, -22, D:3) a +0 mace (55, -20, D:3) a +0 mace (55, -13, D:3) a +0 mace (56, -23, D:3) a +0 mace (56, -22, D:3) a +0 mace (56, -20, D:3) a cursed -2 mace (56, -18, D:3) a +0 mace (57, -22, D:3) a +0 mace (57, -20, D:3) a +0 mace (57, -19, D:3) a +0 mace (57, -15, D:3) a +0 mace (57, -13, D:3) a +0 mace (57, -11, D:3) a +0 mace (58, -20, D:3) a +5 mace (58, -19, D:3) a +0 mace (58, -18, D:3) a cursed -2 mace (58, -14, D:3) a cursed -1 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (2, -1, D:4) a +0 flail of holy wrath a +0 scale mail (4, -1, D:4) a +0 falchion (6, -16, D:4) a +0 ring mail (6, -1, D:4) a +0 dagger a +0 robe (18, 2, D:4) 23 stones (19, -14, D:4) 23 bolts (21, -19, D:4) a +0 plate armour (22, 5, D:4) a +0 robe (23, -7, D:4) a +0 club (25, -5, D:4) a +0 whip 4 stones (28, -8, D:4) 33 poisoned darts a +0 robe (28, 7, D:4) a +2 glaive of holy wrath a +0 robe (29, -10, D:4) a stone (56, -18, D:4) a +0 hand axe (62, -16, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (20, 2, D:5) a +0 chain mail (32, 25, D:5) a cursed -1 club a +0 leather armour (36, 21, D:5) 22 bolts (37, 36, D:5) a +0 dagger (58, 33, D:5) a ration Level 6 of the Dungeon (20, -24, D:6) a -2 morningstar a -3 long sword a -1 short sword a -3 executioner's axe (21, -26, D:6) a +0 ring mail a -2 mace (22, -44, D:6) a +0 scimitar a +0 chain mail (22, -22, D:6) a -2 mace (23, -44, D:6) a +0 leather armour (33, -32, D:6) a cursed -1 flail a cursed +0 leather armour (37, 5, D:6) a +0 quarterstaff (39, -32, D:6) 16 sling bullets (42, -14, D:6) 22 bolts (49, -12, D:6) a +0 dagger (49, -11, D:6) a +0 club (52, -8, D:6) a +0 dagger a +0 robe (54, -11, D:6) 33 stones (55, -8, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 short sword of the Devouring Madman {flame, rElec rN+++ Str+2 Dex-5} (6410 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (-5). It insulates you from electricity. It renders you almost immune to negative energy. the +1 pair of boots of the Stars {rCorr Int+3 Dex-2} (2420 gold) It affects your intelligence (+3). It affects your dexterity (-2). It provides partial protection from all sources of acid and corrosion. the ring "Teduaj" {AC+4 Stlth+} (4580 gold) [ring of protection] It affects your AC (+4). It makes you more stealthy. the +8 whip "Tos Via" {vamp, MR+} (6010 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (6, -15, D:7) a +0 plate armour a +0 short sword (6, -14, D:7) a +0 dagger a +0 robe a +0 ring mail (8, -22, D:7) 23 stones (50, -24, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a curare-tipped dart (2, 11, D:8) a scroll of remove curse (6, 4, D:8) a +0 hand axe (unseen) the Ecumenical Temple