Thomus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a +0 club (1, 0, D:1) a stone (8, 1, D:1) a +0 dagger a stone (10, 12, D:1) a +0 short sword (21, -1, D:1) a +0 whip (25, 46, D:1) 17 stones (28, 21, D:1) a +0 club (29, 56, D:1) a stone (35, 24, D:1) a +0 robe (36, 56, D:1) a +0 dagger 2 stones (45, 15, D:1) a +0 robe (52, 13, D:1) a +0 club 2 stones (55, 9, D:1) a stone (58, 19, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (4, -24, D:2) a +0 short sword (4, 12, D:2) a +0 whip (6, 1, D:2) a +0 leather armour (8, -28, D:2) 18 stones (9, -23, D:2) a +0 club (14, 0, D:2) 10 bolts (17, -13, D:2) a +0 robe (20, -12, D:2) a +0 club (28, -5, D:2) a +0 club a +0 hunting sling 26 stones (29, -5, D:2) a +0 club a +0 club a +0 dagger a +0 club (30, -5, D:2) a +0 club a +0 club (32, -18, D:2) a +0 ring mail (33, 10, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding (7, 28, D:3) a +0 spear (8, 28, D:3) a +0 flail a +0 club a +0 whip (9, 28, D:3) a +0 club (15, -10, D:3) a +0 mace (16, 25, D:3) 7 stones (16, 26, D:3) 18 stones (19, -8, D:3) a +0 spear (19, 1, D:3) a +0 mace (21, 14, D:3) a +0 dagger (24, 13, D:3) a +0 whip (28, 34, D:3) a +0 club (29, 34, D:3) a +0 hunting sling 25 stones (33, 35, D:3) a stone (35, -11, D:3) a +0 dagger a +0 robe (35, 0, D:3) a +0 hand axe (36, -11, D:3) a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail (37, -11, D:3) a +0 club (40, -10, D:3) a +0 whip Level 4 of the Dungeon (10, 13, D:4) 21 bolts (10, 29, D:4) 7 atropa-tipped darts (11, 13, D:4) 17 sling bullets (12, 24, D:4) a +0 giant club (13, 28, D:4) a +0 short sword (14, 28, D:4) a +0 dagger (16, 24, D:4) a +0 long sword (22, 24, D:4) a +0 quarterstaff (28, 6, D:4) a +0 short sword a +0 leather armour (45, 31, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 stones (8, 4, D:5) 11 stones (13, 12, D:5) a +0 falchion (17, 16, D:5) 21 stones (25, 13, D:5) a +0 trident a +0 chain mail (34, 13, D:5) a +0 mace (36, 13, D:5) a +0 hand axe (37, 8, D:5) a +0 leather armour (37, 9, D:5) a +0 club (38, 8, D:5) a cursed -1 mace a +0 leather armour (41, -1, D:5) 8 javelins (42, 7, D:5) a +0 war axe (43, 8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 ring mail (43, 10, D:5) a +0 dagger a +0 plate armour (45, 38, D:5) 11 poisoned darts (46, 1, D:5) a +0 flail (46, 18, D:5) a +0 mace (47, -1, D:5) 22 stones (47, 41, D:5) a +0 quarterstaff (48, 8, D:5) a +0 dagger a +0 robe (48, 9, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Wuteh's Antique Weapon Boutique the +4 dagger "Morg" {pain, MR+ Int+5} (1202 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 hand crossbow (87 gold) the +10 rapier "Muler" {pain, rElec rF+} (2025 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. a +0 dagger (50 gold) a +0 hand axe (75 gold) a +1 hunting sling of flaming (242 gold) a +0 hand crossbow (87 gold) a +0 great mace (162 gold) the +10 arbalest of the Eleven Teeth {flame, Str+2 Int+3} (1890 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+3). a +0 dagger (50 gold) a +0 shortbow (75 gold) a +1 short sword of speed (400 gold) a +0 whip (62 gold) (0, 0, D:6) a +0 short sword (1, -3, D:6) a +0 giant spiked club (10, 11, D:6) a +0 long sword a +0 robe (11, 11, D:6) a +0 dire flail a +0 plate armour a +0 trident a +0 robe a +1 hand axe of freezing a +0 robe (12, 11, D:6) a +0 short sword a +0 scale mail (13, 11, D:6) a +0 mace a +0 scale mail an orc skeleton (16, -14, D:6) a +0 quarterstaff (19, 13, D:6) a cursed +0 great sword a +0 robe (23, -4, D:6) 16 gold pieces (24, 9, D:6) a +0 dagger a +0 robe an orc skeleton