Dungeon Crawl Stone Soup version 0.23.2-40-g277498a001 (webtiles) character file. Thyrion the Conjurer (Draconian Conjurer) Turns: 3073, Time: 00:15:16 Health: 38/38 AC: 4 Str: 10 XL: 5 Next: 40% Magic: 11/11 EV: 12 Int: 20 God: Gold: 210 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . SeeInvis . j - +3 short sword (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . a - +1 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn e - +3 ring of intelligence MPRegen 0.12/turn h - -3 ring of protection (curse) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You are on level 3 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 210 gold pieces. Inventory: Hand Weapons j - a +3 short sword of venom (weapon) (You took it off an orc on level 3 of the Dungeon) Armour a - a +1 pair of gloves (worn) (You found it on level 3 of the Dungeon) Jewellery e - a +3 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) g - an uncursed ring of protection from cold {rC+,} (You found it on level 2 of the Dungeon) h - a cursed -3 ring of protection (right hand) (You found it on level 1 of the Dungeon) k - an uncursed ring of see invisible {sInv,} (You found it on level 1 of the Dungeon) Scrolls B - a scroll of blinking {!r} Potions f - a potion of brilliance C - 3 potions of curing H - a potion of haste Comestibles b - 4 rations d - 4 chunks of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting - Level 5.0 Conjurations You have 9 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger u - Searing Ray Conj ###... 2% 2 #...... z - Magic Dart Conj ###. 1% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 13% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 16% 4 ####... Force Lance Conj/Tloc ##...... 41% 4 ####... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Elyvilon Xom Annotations: D:1 cleared D:2 cleared Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You regained 2 hp, and now have 36/38 hp. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. As you read the scroll of enchant armour, it crumbles to dust. Your +0 pair of gloves glows green for a moment. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. There is an escape hatch in the floor here. Some of the chunks of flesh in your inventory have rotted away. The orc shouts! You hear a shout! The orc is too close now for your liking. Health restored: 38 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wearing a +0 chain mail The magic dart hits the orc. The orc is almost dead. You now have 10/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wearing a +0 chain mail (almost dead) The magic dart hits the orc but does no damage. The orc is almost dead. An orc comes into view. It is wielding a +0 club. You now have 9/11 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wearing a +0 chain mail (almost dead) The searing ray hits the orc but does no damage. The orc is almost dead. (Press . to maintain the ray.) The orc closely misses you. You now have 7/11 mp. The searing ray hits the orc. You kill the orc! You now have 6/11 mp. The searing ray hits the orc. The orc is severely wounded. You now have 5/11 mp. The searing ray hits the orc! You kill the orc! You finish channeling your searing ray. You now have 4/11 mp. Items here: ) [ †† a +0 club; a +0 chain mail; an orc corpse x2 You butcher the orc corpse. d - 2 chunks of flesh {@w0} (gained 1) You butcher the orc corpse. d - 5 chunks of flesh {@w0} (gained 3) Items here: ) [ ÷÷ a +0 club; a +0 chain mail; an orc skeleton x2 Items here: ) [ ÷÷ a +0 club; a +0 chain mail; an orc skeleton x2 A kobold comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (hasn't noticed you) The magic dart hits the kobold. You kill the kobold! You now have 4/11 mp. There is an open door here. Found a stone staircase leading down. You now have 210 gold pieces (gained 13). You see here a +0 whip. You see here a +0 whip. There is an open door here. Magic restored. Eating one of 5 chunks of flesh {@w0}. You eat one of the 5 chunks of flesh {@w0}. This raw flesh tastes terrible. There is a fountain of clear blue water here. There is a shimmering altar of Xom here. There is an open door here. There is an open door here. There is an open door here. You see here 2 stones. You see here a stone. You see here a stone. You see here a stone. You see here 26 stones. A jackal comes into view. MP restored: 11 Saving game... please wait. Welcome back, Thyrion the Draconian Conjurer. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Thyrion the Draconian Conjurer. Press ? for a list of commands and other information. Saving game... please wait. #.# #.# .# #.# .### #.# ... #.# ..## #.# ...# #.######## ..# #........##.#####. ########.(@.....h. ####.#####. .# .. ### You can see a jackal. Vanquished Creatures A hound (D:3) An orc wizard (D:3) 3 adders 4 dart slugs A worm (D:2) 4 leopard geckos (D:2) 8 orcs (D:3) 4 giant cockroaches 4 goblins 11 hobgoblins 7 jackals (D:3) A quokka (D:2) A ball python (D:3) 8 bats A frilled lizard (D:1) 11 kobolds 8 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Thyrion the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 220 | D:1 | Learned a level 2 spell: Searing Ray 497 | D:1 | Reached skill level 3 in Spellcasting 985 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/7 1714 | D:2 | Reached skill level 5 in Conjurations 1714 | D:2 | Reached XP level 4. HP: 29/33 MP: 1/8 2413 | D:3 | Reached skill level 4 in Spellcasting 2413 | D:3 | Reached XP level 5. HP: 29/38 MP: 6/11 2561 | D:3 | Found a shimmering altar of Xom. 2573 | D:3 | Found a white marble altar of Elyvilon. 2577 | D:3 | Found a snail-covered altar of Cheibriados. 3073 | D:3 | Upgraded the game from 0.23.2-1-ga50397a6bc to | 0.23.2-40-g277498a001 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 25 | 28 || 53 Tailslap | 3 | 3 || 6 Cast: Magic Dart | 41 | 30 || 71 Searing Ray | 8 | 13 || 21 Use: Scroll | 7 | 4 || 11 Stab: Sleeping | 10 | 1 || 11 Eat: Chunk | 3 | 5 || 8 Armor: Skin | 5 | 14 || 19 Dodge: Dodged | 27 | 38 || 65 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 15.2 | 62.9 | 994.7 Dungeon | 100.0 | 100.0 | 2.9 | 15.2 | 62.9 | 994.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 90.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 90.0 +-------+-------+-------+-------+-------+----------------------