Tiagovsky Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 16, D:1) a ration (11, -7, D:1) a cursed +0 dagger (12, 22, D:1) a +0 robe (17, 2, D:1) a +0 whip (22, 24, D:1) a cursed +0 leather armour (23, 9, D:1) a +0 spear (39, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -12, D:2) a +0 club (9, 8, D:2) a +0 club (23, -26, D:2) a +2 dagger of venom (23, 17, D:2) a +0 short sword (40, -17, D:2) a +0 robe (42, 7, D:2) a +1 short sword of draining (44, -6, D:2) a +0 club (51, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 7, D:3) a +0 hand axe a +0 short sword (28, 18, D:3) 3 large rocks (29, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 37, D:4) a +0 leather armour (2, 34, D:4) a +0 leather armour (3, 37, D:4) a +0 dagger (6, -1, D:4) a +0 hand axe (6, 0, D:4) a +0 robe a +0 dagger (6, 34, D:4) a +1 mace (7, 0, D:4) a +0 club (8, 0, D:4) a +0 robe a +0 dagger (16, 25, D:4) a +0 short sword (19, 8, D:4) a +0 giant club (21, 10, D:4) a +0 spear (21, 11, D:4) a +2 whip of freezing a +1 robe of cold resistance a wand of random effects (11) a +0 spear (21, 12, D:4) a +0 spear (26, 32, D:4) a +0 falchion (45, 6, D:4) a +0 naga barding Level 5 of the Dungeon [Shop] Tiestisi's Weapon Shoppe a cursed +0 rapier (13 gold) a +0 trident (45 gold) a +0 bardiche (117 gold) a +2 dagger of electrocution (221 gold) 19 stones (24 gold) a +0 quarterstaff (52 gold) 27 bolts (70 gold) the +2 hand axe of Punishment {chop, *Contam rElec rC++} (525 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (0, 0, D:5) a +0 giant club (1, -3, D:5) the +8 spear of Resourcefulness {flame, *Rage rElec rPois Stlth+, !w} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. It makes you more stealthy. 21 poisoned needles a +1 ring mail a +0 animal skin a +0 club a +0 spear (1, -2, D:5) a +0 halberd a +0 halberd (2, 29, D:5) a cursed -3 flail (4, -8, D:5) a +0 broad axe (4, 3, D:5) a +0 whip (6, -7, D:5) a +0 long sword (7, 4, D:5) a +0 club (11, 10, D:5) a +0 whip (14, -7, D:5) a +0 club (25, 3, D:5) a +0 flail a +0 club (26, 4, D:5) a +0 spear (30, 17, D:5) a book of Flames (33, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 3, D:6) a +0 hand axe (12, 13, D:6) a +0 ring mail (16, 10, D:6) a +0 shortbow (17, 10, D:6) a +0 mace (45, -7, D:6) a +0 club (46, -6, D:6) a +0 club a +0 whip a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (10, 27, D:7) a large rock (15, -11, D:7) a scroll of amnesia (16, 18, D:7) a +1 spear of piercing a +0 scale mail (17, 18, D:7) a +0 spear (18, 18, D:7) a +0 spear (20, 16, D:7) a +0 quarterstaff (22, 13, D:7) a +0 hand axe (22, 14, D:7) a +0 club (48, 17, D:7) a +3 dagger a +0 robe (48, 18, D:7) a cursed +2 long sword a +0 robe (51, 9, D:7) a +0 shortbow (53, 18, D:7) an uncursed staff of earth (53, 22, D:7) a +0 great sword a +0 robe (54, 23, D:7) a cursed +0 hand axe of flaming a +0 robe (55, 24, D:7) a cursed +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 gold pieces (12, -11, D:8) an adder corpse (14, -12, D:8) a sky beast corpse (24, -15, D:8) a +0 quarterstaff (25, -15, D:8) a +0 trident (38, 3, D:8) an electric eel skeleton the Ecumenical Temple