Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 9511855559384651034 576 Tiagovsky the Skirmisher (level 7, -5/53 HPs) Began as a Djinni Hedge Wizard on Jan 7, 2022. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:30:14 (6648 turns). Tiagovsky the Skirmisher (Djinni Hedge Wizard) Turns: 6648, Time: 00:30:15 Health: -5/53 AC: 3 Str: 11 XL: 7 Next: 62% Gold: 176 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . j - +0 dagger (vamp) {!w} rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . h - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn u - ring of wizardry MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 dagger j - a +0 vampiric dagger (weapon) {!w} (You took it off a goblin on level 2 of the Dungeon) n - a +1 dagger of electrocution (You took it off a goblin on level 2 of the Dungeon) Missiles d - 110 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) z - a +2 pair of gloves (You found it on level 5 of the Dungeon) Jewellery u - a ring of wizardry (left hand) (You found it on level 3 of the Dungeon) v - a ring of fire (You found it on level 4 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} f - 2 scrolls of amnesia {unknown} i - 3 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} q - a scroll of noise {unknown} w - a scroll of silence {unknown} x - a scroll of summoning {unknown} y - a scroll of fog {unknown} Potions g - a potion of mutation {unknown} k - a potion of curing {unknown} l - a potion of flight {unknown} m - 2 potions of berserk rage {!q} o - a potion of haste {unknown} r - a potion of attraction {unknown} s - a potion of might {unknown} t - 2 potions of resistance {unknown} Skills: * Level 4.7 Fighting + Level 2.8 Short Blades - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 1% 1 b - Call Imp Summ 17% N/A 1% 2 c - Slow Hex 17% N/A 1% 2 d - Conjure Flame Conj/Fire 17% 6-21 3% 3 e - Ensorcelled Hibernat Hex/Ice 34% N/A 1% 2 f - Lesser Beckoning Tloc 8% N/A 3% 3 l - Blink Tloc N/A N/A 1% 2 m - Mephitic Cloud Conj/Pois/Air 17% N/A 3% 3 s - Animate Skeleton Necr 34% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Nemelex Xobeh Ru Annotations: D:4 3 runed translucent doors, Ywein's ghost, amateur DjIE Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (moderately wounded, ally target) Attack! Your crimson imp blinks! The water moccasin misses you. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The water moccasin bites you. Your crimson imp blinks! Damage: -8%(-4hp) hp: 51%(27hp) Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the water moccasin. Damage: -3%(-2hp) hp: 48%(25hp) What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target) Attack! The water moccasin bites your crimson imp. Your crimson imp misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the water moccasin. Damage: -6%(-3hp) hp: 42%(22hp) The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Damage: -2%(-1hp) hp: 40%(21hp) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp hits the water moccasin. Huge Dmg: -9%(-5hp) hp: 31%(16hp) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp misses the water moccasin. Huge Dmg: -10%(-5hp) hp: 21%(11hp) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the water moccasin. Your crimson imp closely misses the water moccasin. Huge Dmg: -7%(-4hp) hp: 14%(7hp) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, ally target, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp misses the water moccasin. Your crimson imp barely misses the water moccasin. The water moccasin closely misses you. Huge Dmg: -10%(-5hp) hp: 4%(2hp) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Okay, then. Your crimson imp blinks! The water moccasin bites you! You die... ######### #.......########## #.55§.........)..# #.S#.#§.##..####$# #@.#...5##55####.# #..#.#...5<......$ #..#.#..##..####.. #.......##..####. ####.............# #..###########.# #.## #.. #.# ### #.# .. You could see a water moccasin (ally target) and 2 friendly crimson imps. Vanquished Creatures An ogre (D:4) An orc priest (D:2) An orc wizard (D:3) A hound skeleton (D:4) 6 adders An adder skeleton (D:4) 2 dart slugs 9 orcs 11 ball pythons 5 endoplasms A giant cockroach (D:2) 8 goblins 3 hobgoblins 2 jackals (D:2) 5 quokkas 2 bats 5 frilled lizards 7 kobolds 5 rats 76 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:3) 2 yaks (D:4) Menkaure (D:4) A bullfrog zombie (D:5) An adder (D:2) An orc (D:5) 7 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tiagovsky the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 474 | D:1 | Reached skill level 1 in Fighting 540 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 708 | D:1 | Found a faded altar of an unknown god. 1384 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 1384 | D:2 | Learned a level 1 spell: Animate Skeleton 1486 | D:2 | Reached skill level 1 in Short Blades 1923 | D:2 | Reached XP level 4. HP: 26/33 MP: 0/0 3371 | D:3 | Noticed Sigmund 3460 | D:3 | Reached XP level 5. HP: 19/39 MP: 0/0 3460 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 4008 | D:2 | HP: 2/40 [orc priest/divine providence (14)] 4348 | D:3 | HP: 13/40 [something (13)] 4593 | D:3 | Killed Sigmund 4594 | D:3 | Reached XP level 6. HP: 39/46 MP: 0/0 4675 | D:3 | HP: 18/46 [kobold (9)] 5206 | D:4 | Found a sacrificial altar of Ru. 5286 | D:4 | Noticed an ogre 5303 | D:4 | Killed an ogre 5379 | D:4 | Found an opulent altar of Gozag. 5476 | D:4 | Found a runed translucent gate. 5476 | D:4 | Found a runed translucent gate. 5478 | D:4 | Found a runed translucent gate. 5478 | D:4 | Noticed Ywein's ghost (amateur DjIE) 5483 | D:4 | Noticed Menkaure 5495 | D:4 | Killed Menkaure 5496 | D:4 | Reached XP level 7. HP: 32/52 MP: 0/0 5496 | D:4 | Learned a level 3 spell: Lesser Beckoning 6014 | D:4 | Noticed a yak 6021 | D:4 | Noticed a yak 6026 | D:4 | Noticed a yak 6028 | D:4 | Noticed a yak 6030 | D:4 | Noticed a yak 6042 | D:4 | Noticed a yak 6049 | D:4 | Killed a yak 6055 | D:4 | Killed a yak 6218 | D:5 | Entered Level 5 of the Dungeon 6311 | D:5 | HP: 20/53 [bullfrog zombie (1)] 6545 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6623 | D:5 | Noticed a water moccasin 6643 | D:5 | HP: 21/53 [water moccasin (1)] 6646 | D:5 | HP: 7/53 [water moccasin (3)] 6647 | D:5 | HP: 2/53 [water moccasin (4)] 6648 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, dreamdust_ecumenical_altar_grove D:2: layout_basic D:3: layout_loops_corners, uniq_sigmund D:4: layout_loops_corners, mainiacjoe_overflow_tiny_flanked, nicolae_gozag_cash_rules_everything_around_me, gammafunk_ghost_split, amethyst_killhole, corner_web_ring, uniq_menkaure D:5: layout_loops_cross, mainiacjoe_overflow_24_doors, zin_purify, minmay_temple_entry_junction_2, serial_shops, kennysheep_mini, shop_coins, enter_ossuary_1, st_stairs_1, amcnicky_mini_pool_small, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.7 Short Blades | 1 2 | 2.8 Spellcasting | 3 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 75 | 113 | 39 || 227 Animate Skeleton | 2 | 5 | || 7 Call Imp | 1 | 12 | 21 || 34 Conjure Flame | | 1 | || 1 Blink | | | 2 || 2 Armor: Robe | 5 | 2 | 3 || 10 Dodge: Dodged | 14 | 13 | 7 || 34