Tiareth Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -43, D:1) a +0 dagger (6, -18, D:1) a cursed -1 club (6, -16, D:1) a +0 whip (9, -33, D:1) 134 sling bullets (10, -22, D:1) a cursed -1 dagger (15, -34, D:1) 68 sling bullets (16, -40, D:1) a +0 dagger (18, -12, D:1) a +0 dagger (31, -16, D:1) a +0 short sword (32, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 4, D:2) a +0 club (10, -20, D:2) a ration (14, 25, D:2) 158 arrows (17, 29, D:2) a +0 scale mail (22, 14, D:2) a +0 dagger (23, 20, D:2) 87 bolts (47, -4, D:2) a +0 dagger (47, 24, D:2) a +0 club (49, -23, D:2) a +0 spear (50, -7, D:2) 144 arrows (50, 26, D:2) a cursed -3 club a +0 hunting sling (53, 7, D:2) a +0 ring mail Level 3 of the Dungeon (2, -4, D:3) 139 arrows (13, 20, D:3) 143 sling bullets (15, -13, D:3) a +0 club (27, -10, D:3) a +0 dagger (29, 10, D:3) a ration (29, 12, D:3) a potion of flight (39, -3, D:3) 78 large rocks (42, -8, D:3) a +0 hand axe (48, 0, D:3) a +0 robe (48, 1, D:3) 94 sling bullets (48, 2, D:3) a scroll of enchant weapon (49, 0, D:3) a scroll of identify (49, 1, D:3) a scroll of enchant weapon (49, 2, D:3) a scroll of enchant armour (50, 0, D:3) 161 stones (50, 1, D:3) 16 gold pieces (50, 2, D:3) a scroll of remove curse (52, 15, D:3) a +0 leather armour (55, 1, D:3) a ration (56, 11, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Mitwoefa's Antique Weapon Shop a +0 dagger (46 gold) a +0 dagger (46 gold) the +11 hand axe "Joschadgh" {freeze, Int+4} (1743 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). a +0 whip (57 gold) a +0 battleaxe of electrocution (418 gold) a +1 broad axe of flaming (326 gold) a +0 glaive (149 gold) a +0 trident (80 gold) the +9 short sword "Biesuinu" {drain, rPois rN++ Dex+7} (1996 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from poison. It greatly protects you from negative energy. a +0 whip (57 gold) a +2 mace of crushing (379 gold) (0, 0, D:4) a ration {!d} (7, -26, D:4) a +0 dagger a +0 leather armour an uncursed ring of see invisible a +0 mace a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 scale mail a +0 leather armour (9, -16, D:4) a +0 ring mail (9, 7, D:4) a +0 short sword a +0 mace a cursed +0 scale mail a +0 flail a cursed +0 leather armour (11, -8, D:4) a +0 club (11, 1, D:4) a +0 spear (13, -6, D:4) a +0 plate armour (15, -18, D:4) a ration (21, 6, D:4) a +0 robe (23, 23, D:4) a +0 robe (26, -22, D:4) a +0 giant spiked club (35, -8, D:4) a +0 robe a +1 dire flail (43, -23, D:4) a +3 scimitar of freezing a +0 robe (44, -12, D:4) 118 bolts (44, -1, D:4) a +0 giant spiked club Level 5 of the Dungeon (13, 13, D:5) a +0 falchion (13, 20, D:5) a +0 morningstar (18, 38, D:5) a +0 giant spiked club (18, 44, D:5) a +0 robe (19, 35, D:5) a +0 trident (24, 16, D:5) a ration (26, 20, D:5) a +0 long sword (37, 43, D:5) 143 sling bullets (39, 30, D:5) a +0 robe a +1 short sword of freezing (40, 24, D:5) a +0 leather armour 155 sling bullets a +0 hunting sling (45, 18, D:5) a +0 giant spiked club the Ecumenical Temple