Tikru Level 1 of the Dungeon [Shop] Qotot's Armour Shop a +0 leather armour (26 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) a +2 plate armour of positive energy (416 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) [Shop] Tumn's Antique Armour Shop a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) the +10 plate armour "Huetiati" {+Inv rCorr MP-7 Dex+2} (1310 gold) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Dex+2: It affects your dexterity (+2). a +2 ring mail of poison resistance (306 gold) a +0 ring mail (68 gold) the +1 ring mail of Hairiness {Rampage rPois rC-} (224 gold) Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. a +0 kite shield (119 gold) a +0 helmet (76 gold) a +2 scale mail of poison resistance (306 gold) a +0 leather armour (34 gold) a +0 robe (15 gold) [Shop] Cedeurch's Antique Weapon Emporium a +0 antimagic dagger (168 gold) the +9 orcbow of Quick Defence {heavy, Str+4} (1419 gold) Str+4: It affects your strength (+4). a +0 hand axe (63 gold) a +0 sling (31 gold) a +0 sling (31 gold) a +0 short sword (63 gold) [Shop] Leting's Jewellery Emporium an amulet of guardian spirit (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of protection from cold (unknown) (300 gold) a ring of ice (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) an amulet of guardian spirit (unknown) (360 gold) a +6 ring of dexterity (unknown) (432 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -14, D:1) a +0 dagger (4, -23, D:1) a +0 chain mail (13, 11, D:1) a +0 short sword 3 stones (17, -14, D:1) a +0 robe (18, -23, D:1) a +0 hand axe (19, 12, D:1) a +0 club 4 stones (29, -25, D:1) a hobgoblin corpse (skeletalised by now) (29, 4, D:1) a +0 dagger (34, -6, D:1) a bat corpse (skeletalised by now) (41, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -16, D:1) a +0 club (42, -20, D:1) a +0 club (42, -13, D:1) a +0 whip a gnoll corpse (skeletalised by now) (44, -20, D:1) a +0 spear (48, -2, D:1) a +0 hand axe Level 2 of the Dungeon (2, 0, D:2) a quokka corpse (skeletalised by now) (4, 0, D:2) a +0 dagger (7, 14, D:2) a bat skeleton (17, 28, D:2) a frilled lizard skeleton (18, 24, D:2) an adder skeleton (21, 7, D:2) a +0 long sword (22, 35, D:2) a quokka skeleton (27, 14, D:2) a rat skeleton (31, 30, D:2) a +0 club (40, 21, D:2) a rat skeleton Level 3 of the Dungeon (0, 4, D:3) a +0 short sword (4, 4, D:3) a +0 flail a gnoll corpse (5, 5, D:3) a throwing net (24, -3, D:3) 3 flux baubles (24, 1, D:3) a hobgoblin skeleton (24, 34, D:3) a rat corpse (skeletalised by now) (26, -8, D:3) an adder corpse (skeletalised by now) (35, 9, D:3) a hobgoblin skeleton (49, 18, D:3) a +0 dagger (55, 19, D:3) a quokka skeleton (55, 20, D:3) a quokka skeleton (58, 19, D:3) a +0 robe