Tikru Level 1 of the Dungeon (12, -5, D:1) a bat corpse (skeletalised by now) (12, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 12, D:1) a hobgoblin skeleton (14, 19, D:1) a +0 scale mail (15, 0, D:1) a +0 whip (21, 3, D:1) a +0 club a goblin skeleton (22, 1, D:1) a +0 short sword a jackal skeleton (22, 2, D:1) a jackal skeleton (22, 24, D:1) a +0 whip (23, 0, D:1) a +0 club (27, -4, D:1) a +0 giant club (36, 13, D:1) a bat skeleton (39, 15, D:1) a jackal skeleton (40, 15, D:1) a +0 short sword 3 stones a kobold skeleton (51, -10, D:1) a +0 flail (59, -10, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (0, 1, D:2) a potion of curing (20, -13, D:2) a +0 whip 3 stones (34, -17, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces a +0 whip a +0 ring mail a +0 flail an orc corpse (1, 0, D:3) 9 gold pieces (1, 3, D:3) 9 gold pieces (2, 1, D:3) 6 gold pieces (2, 3, D:3) 8 gold pieces (3, 1, D:3) 9 gold pieces (5, 7, D:3) 16 gold pieces (6, 7, D:3) 14 gold pieces (7, 5, D:3) a +2 pair of boots (unseen)