Tikru Level 1 of the Dungeon (10, 0, D:1) a hobgoblin corpse (10, 25, D:1) a bat corpse (10, 28, D:1) a rat corpse (10, 30, D:1) a dart slug corpse (11, 28, D:1) a +0 club (12, -5, D:1) a rat corpse (12, -3, D:1) a +0 dagger a goblin corpse (15, 46, D:1) 14 gold pieces (32, -4, D:1) a frilled lizard corpse (skeletalised by now) (35, 4, D:1) 5 stones (37, 44, D:1) a hobgoblin corpse (skeletalised by now) (40, 22, D:1) a hobgoblin corpse (skeletalised by now) (40, 24, D:1) a bat corpse (skeletalised by now) (40, 29, D:1) a +0 leather armour (41, 4, D:1) a +0 club a kobold corpse (skeletalised by now) (41, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (4, -2, D:2) 11 gold pieces (4, -1, D:2) 6 gold pieces a dart slug corpse (5, -3, D:2) a +0 dagger of venom (still there?) a goblin corpse (still there?) (6, -4, D:2) the +0 robe "Qippoypn" {+Blink rC+ rN+ Stlth-} +Blink: It lets you blink. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy.