Tikru Level 1 of the Dungeon (0, 0, D:1) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a manual of Long Blades the amulet of Jilo {Acrobat Fly Will++} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Fly: It grants you flight. Will++: It greatly increases your willpower. a manual of Armour (4, 20, D:1) a +0 whip (7, -3, D:1) a +0 dagger a goblin corpse (10, 15, D:1) a +0 cloak (14, 26, D:1) a ball python corpse (skeletalised by now) (18, 12, D:1) a +0 short sword (25, 34, D:1) a +0 leather armour (33, 20, D:1) a ball python skeleton (34, 30, D:1) a rat corpse (skeletalised by now) (37, 10, D:1) a ball python skeleton (54, 48, D:1) a +0 mace (55, 40, D:1) a +0 leather armour