Tikru Level 1 of the Dungeon (0, 0, D:1) a +0 flail (3, -1, D:1) a +0 spear (3, 5, D:1) the amulet "Sotsed" {Reflect rF+ rC+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. rC+: It protects you from cold. SH+5: It affects your SH (+5). (5, 3, D:1) the ring of the Empire {rPois rF+ Will+ Int-2 Dex+6} [ring of dexterity] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). (5, 5, D:1) the ring "Nuabbel" {rN+ Dex+10} [ring of dexterity] rN+: It protects you from negative energy. Dex+10: It affects your dexterity (+10). (25, 10, D:1) a +0 ring mail (27, 11, D:1) a bat corpse (29, 21, D:1) 5 poisoned darts (30, 16, D:1) 3 stones (37, 16, D:1) a +0 sling