Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11254453000767693299 (custom seed) 2 Tikru the Ducker (level 1, 16/16 HPs) Began as an Octopode Monk on June 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (230 turns). Tikru the Ducker (Octopode Monk) Turns: 230, Time: 00:00:38 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 40% Magic: 1/1 EV: 13 Int: 12 God: Gold: 18 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) Jewellery e - a ring of poison resistance Potions b - a potion of ambrosia d - a potion of mutation {unknown} Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History HP restored. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You grab the frilled lizard. The frilled lizard is heavily wounded. You constrict the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! e - a ring of poison resistance Found an escape hatch in the floor. Found a sling. Found a ring mail. Found 3 stones. A bat comes into view. The bat hits you. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! Found 8 gold pieces. You now have 18 gold pieces (gained 8). Found a flail. Found a spear. Found 8 gold pieces and 3 scrolls labelled SECUYP PUSMA. You see here a +0 spear. f - 3 scrolls labelled SECUYP PUSMA This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #######.#################### #.## ######..##### #...........# #.......)...# ......).....$# #............# ### #............+ #.. ...........@.# #.. .#...........# #.. #...........# #.. ...........# #.. ..........# #.. .........# #.. ####...... #.. ####.## #.. #.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tikru the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 227 | D:1 | Identified 3 scrolls of acquirement 227 | D:1 | Acquired the ring of Pysoj {Str+10 Dex+2} 228 | D:1 | Acquired the ring of Mabuh {*Slow rN+ Int+7} 229 | D:1 | Acquired a +2 vampiric executioner's axe 230 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic Action || total ---------------------------++------- Melee: Falchion || 5 Constrict || 1 Use: Scroll || 3 Armour: Skin || 4 Dodge: Dodged || 1