Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11254453000767693299 (custom seed) 2 Tikru the Ducker (level 1, 16/16 HPs) Began as an Octopode Monk on June 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (303 turns). Tikru the Ducker (Octopode Monk) Turns: 303, Time: 00:00:55 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 11 God: Gold: 26 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 2, gelatinous body 1, (nimble swimmer 1), tentacles, iridescent scales 1, strong 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) Jewellery d - a ring of poison resistance e - a +6 ring of strength Potions b - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 3.0 Long Blades + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin blends seamlessly with your surroundings (Stealth++). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are partially covered in iridescent scales. (AC +2) You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History d - a ring of poison resistance Found a stone staircase leading down. Found 3 stones. You see here 3 stones. A bat comes into view. A bat is nearby! Found a ring mail. The bat barely misses you. The bat completely misses you. You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a sling. Found an escape hatch in the floor. Found a robe. You open the door. There is an open door here. Found a whip. You open the door. There is an open door here. e - a +6 ring of strength You open the door. There is an open door here. You now have 18 gold pieces (gained 8). Found a flail. Found a spear. You see here a +0 spear. You now have 26 gold pieces (gained 8). f - 3 scrolls labelled SECUYP PUSMA This is a scroll of acquirement! Something appears before you! Something appears before you! Something appears before you! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######..##### #...........# #.......)...# ......)......# #............# ### #............+ #.. ...........:.# #.. .#.........[.# #.. #.........@.# #.. ...........# #.. ..........# #.. .........# #.. ####...... #.. ####.### #.. #.# #.. ### #.. #.. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tikru the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 78 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 78 | D:1 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 78 | D:1 | Gained mutation: Your skin blends seamlessly with your | surroundings (Stealth++). [potion of mutation] 78 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 298 | D:1 | Identified 3 scrolls of acquirement 298 | D:1 | Acquired a manual of Fighting 300 | D:1 | Acquired the +1 hat of the Trombone {-Tele rPois rN+++ | rCorr} 302 | D:1 | Acquired the amulet "Toanud" {Spirit *Silence rF+++ rCorr | Int-5} 303 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic Action || total ---------------------------++------- Melee: Falchion || 4 Constrict || 2 Tentacles || 1 Use: Scroll || 3 Potion || 1 Dodge: Dodged || 4