Tikru Level 1 of the Dungeon (4, 12, D:1) a +0 dagger a goblin skeleton (11, 7, D:1) a +0 flail (13, 28, D:1) a +0 club a bat skeleton a goblin skeleton (14, 6, D:1) a +0 spear (24, 21, D:1) a rat skeleton (36, 17, D:1) a +0 ring mail (38, 18, D:1) a bat skeleton (40, 28, D:1) 5 poisoned darts (41, 23, D:1) 3 stones (48, 23, D:1) a +0 sling (53, 8, D:1) a rimehorn talisman (54, 20, D:1) a +0 robe (56, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (9, -36, D:2) 2 stones (10, 2, D:2) a +0 leather armour (12, -25, D:2) a +0 pair of gloves (17, -18, D:2) an adder skeleton (17, -16, D:2) a +0 club (26, -29, D:2) 4 stones a +0 leather armour a hobgoblin corpse (skeletalised by now) (26, -28, D:2) a +0 club a +2 robe of willpower the human corpse of Jessica (skeletalised by now) (46, -37, D:2) a rat skeleton (52, -3, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger (8, -1, D:3) 2 stones (16, -19, D:3) a +0 robe (16, -2, D:3) a +0 hand axe (17, -18, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (25, -2, D:3) a +0 whip (39, 1, D:3) the +4 whip "Nuunwim" {venom, rC++} rC++: It greatly protects you from cold. Level 4 of the Dungeon [Shop] Hurph's General Store a +4 war axe of venom (262 gold) a Gell's gravitambourine (2/2) (400 gold) a +0 leather armour (20 gold) a +0 falchion (30 gold) a +0 spear (30 gold) a +0 spear (30 gold) a phantom mirror (400 gold) a +0 trident (35 gold) (1, -2, D:4) a +0 ring mail (8, -12, D:4) a +0 short sword a kobold skeleton (9, -2, D:4) 3 silver javelins (10, 12, D:4) an adder corpse (skeletalised by now) (14, 31, D:4) a +0 dagger (16, -9, D:4) a +0 robe (16, 0, D:4) a +0 dagger a kobold corpse (skeletalised by now) (19, 21, D:4) a +0 whip of venom a +0 club a +0 spear (20, 11, D:4) a +0 club an orc skeleton (20, 19, D:4) a +0 flail a gnoll corpse (skeletalised by now) (20, 20, D:4) a +1 antimagic spear a +0 ring mail a +0 buckler a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (20, 21, D:4) an iguana skeleton (22, -8, D:4) a +0 club (23, 12, D:4) 2 poisoned darts (31, -2, D:4) a goblin skeleton (32, -1, D:4) an adder skeleton (36, 5, D:4) a +3 sling Level 5 of the Dungeon (2, 8, D:5) a +0 club a gnoll skeleton (3, 9, D:5) a +0 whip a gnoll skeleton (3, 10, D:5) a +0 spear a gnoll skeleton (9, 21, D:5) 4 stones (12, -4, D:5) 9 stones (13, 0, D:5) a +0 robe (22, 16, D:5) 5 poisoned darts (29, -6, D:5) 7 stones (29, 13, D:5) a +0 falchion (32, 28, D:5) a +0 ring mail (38, 1, D:5) a +1 short sword of electrocution (38, 6, D:5) a +0 whip (43, -9, D:5) a +0 partisan a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (44, 23, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (2, -20, D:6) a scarab talisman (6, 5, D:6) a +0 leather armour (15, -7, D:6) a +0 spear (33, -8, D:6) a +0 whip of holy wrath (33, -6, D:6) a +0 dagger a +0 robe (33, -5, D:6) a +0 whip a +0 trident (33, 2, D:6) a +0 helmet (34, -23, D:6) a +0 club (34, -21, D:6) a +1 spear of flaming a +0 club (34, -18, D:6) a +0 flail (34, -4, D:6) a +0 dagger (35, -23, D:6) a +0 robe a +0 club (41, -23, D:6) a +2 flail of protection a +0 leather armour (41, -22, D:6) a +0 plate armour 2 boomerangs a +0 broad axe a +0 mace (43, 2, D:6) a +0 robe (45, -17, D:6) a +0 whip 3 poisoned darts a +0 short sword (45, -16, D:6) a +0 dagger 6 poisoned darts (45, -13, D:6) an inkwell talisman (46, -22, D:6) a +0 dagger a +0 short sword 6 poisoned darts (46, -21, D:6) a +0 club (46, -20, D:6) a +0 club 3 stones (46, -18, D:6) a +0 dagger 2 stones (46, -15, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Diykuha's Jewellery Shoppe a ring of wizardry (unknown) (660 gold) the death talisman of Blue Skies {Fly rElec Slay+3} (5156 gold) [talisman of death] Fly: It grants you flight. rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of magic regeneration (unknown) (660 gold) an amulet of the acrobat (unknown) (660 gold) the amulet "Itukufuo" {Spirit rElec Int-4 Dex+2} (875 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). a ring of see invisible (unknown) (330 gold) (18, -22, D:7) a +0 club (18, 11, D:7) a +0 dagger (22, -23, D:7) 5 stones (27, 18, D:7) 5 stones (29, -1, D:7) a +0 orcbow (30, 9, D:7) a +0 orcbow (33, -20, D:7) a +0 pair of boots (37, 25, D:7) a +0 leather armour (38, 9, D:7) 4 large rocks (38, 22, D:7) a +0 whip of freezing a +0 robe (42, -13, D:7) a +0 short sword (44, 8, D:7) a +0 club (45, 11, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, 42, D:8) 76 gold pieces (15, 34, D:8) a +0 whip (22, 15, D:8) 7 gold pieces (22, 16, D:8) a +1 rapier of protection (unseen) (22, 17, D:8) 18 gold pieces (23, 15, D:8) a scroll of silence (23, 16, D:8) 9 gold pieces (23, 17, D:8) a scroll of revelation (24, -7, D:8) a +0 giant club a +0 giant club (24, 4, D:8) a +0 club (24, 15, D:8) 6 gold pieces (24, 16, D:8) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (24, 17, D:8) a +0 mace of protection (unseen) the Ecumenical Temple