Tikru Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 15, D:1) a +0 whip a stone (2, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, 16, D:1) a rat skeleton (6, 32, D:1) a jackal corpse (skeletalised by now) (10, -1, D:1) a frilled lizard corpse (skeletalised by now) (16, 25, D:1) a jackal skeleton (20, 13, D:1) a rat skeleton (27, 34, D:1) a rat corpse (skeletalised by now) (27, 35, D:1) a frilled lizard corpse (skeletalised by now) (28, 19, D:1) a hobgoblin skeleton (29, 17, D:1) a frilled lizard skeleton (32, 12, D:1) a bat skeleton (33, 36, D:1) a +0 club (38, -8, D:1) a hobgoblin corpse (skeletalised by now) (48, 31, D:1) a hobgoblin skeleton (49, 39, D:1) a +0 whip (50, 23, D:1) a bat skeleton (51, 22, D:1) a rat skeleton (58, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (12, -21, D:2) a rat corpse (27, -25, D:2) an amulet of faith (28, -23, D:2) a frilled lizard corpse (32, -22, D:2) a giant cockroach corpse (38, -33, D:2) a +0 war axe (40, -21, D:2) a +0 trident (45, -17, D:2) a ball python corpse (48, 0, D:2) a +4 ring of slaying