Tikru Level 1 of the Dungeon (1, -4, D:1) a +0 helmet (7, 7, D:1) a +0 dagger a goblin corpse (8, 46, D:1) a +0 club (10, 24, D:1) a +0 dagger a kobold skeleton (11, 8, D:1) 4 stones (11, 23, D:1) a bat skeleton (11, 25, D:1) 5 stones a +0 whip a kobold skeleton (12, 5, D:1) a +0 club (14, 4, D:1) a +0 club (14, 5, D:1) a bat skeleton (14, 6, D:1) a quokka skeleton (16, 21, D:1) a +0 ring mail (20, 45, D:1) a hobgoblin corpse (skeletalised by now) (21, 2, D:1) a +0 dagger a kobold skeleton (22, 19, D:1) 2 stones (23, 8, D:1) a rat skeleton (31, 4, D:1) a +0 dagger (31, 5, D:1) a +0 dagger (33, 24, D:1) 4 stones a +0 whip a jackal skeleton (33, 27, D:1) a +0 chain mail (39, 34, D:1) a frilled lizard skeleton (58, 51, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 2, D:2) a +0 club (2, 2, D:2) a +0 club (8, -25, D:2) a +0 short sword a kobold corpse (skeletalised by now) (11, 8, D:2) a +0 dagger a +0 club a +0 club a goblin corpse a goblin corpse a goblin corpse (15, 1, D:2) a potion of attraction