Tikru Level 1 of the Dungeon (9, 10, D:1) a +2 antimagic dagger (13, 37, D:1) a ball python corpse (skeletalised by now) (25, 25, D:1) a +0 dagger (29, 41, D:1) 4 stones (33, 3, D:1) a +0 dagger 5 stones a kobold skeleton (34, 27, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (34, 31, D:1) a rat corpse (skeletalised by now) (35, 31, D:1) a +0 leather armour (43, 11, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (46, 36, D:1) a hobgoblin corpse (skeletalised by now) (48, 3, D:1) 5 stones (50, 14, D:1) a +0 whip of freezing (58, 24, D:1) a +0 club (58, 27, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, -17, D:2) a +0 dagger (16, -19, D:2) a +0 halberd a gnoll corpse (16, -18, D:2) a +0 flail (16, -7, D:2) an adder corpse (29, 10, D:2) a +0 spear (31, -8, D:2) a hobgoblin corpse (skeletalised by now) (31, 11, D:2) a bat corpse (43, -8, D:2) a frilled lizard corpse (skeletalised by now) (47, -8, D:2) a +0 club (52, 6, D:2) a +0 spear