Tikru Level 1 of the Dungeon [Shop] Huenum's Weapon Emporium the +10 trident "Ileom" {venom, ^Drain rElec Dex+8 SInv} (1003 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. a +0 flail (42 gold) a throwing net (36 gold) a +0 trident (42 gold) a +0 dagger (24 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 27, D:1) a quokka corpse (skeletalised by now) (4, 37, D:1) a rat corpse (skeletalised by now) (7, 20, D:1) a +0 short sword (19, 25, D:1) a +0 dagger of venom 5 stones (19, 40, D:1) a +0 club (26, 18, D:1) a bat skeleton (29, 22, D:1) a +0 club (30, 7, D:1) a +0 dagger (30, 20, D:1) a quokka skeleton (39, 5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword of venom (1, -12, D:2) 5 stones (1, 25, D:2) 7 stones (16, 3, D:2) a +0 club (18, 13, D:2) a +0 pair of boots (28, -8, D:2) a ball python corpse (skeletalised by now) (38, -21, D:2) a +0 dagger 2 stones (40, -12, D:2) a +0 mace (44, 19, D:2) a hobgoblin skeleton (51, 19, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 7, D:3) a rat corpse (skeletalised by now) (12, -10, D:3) 11 gold pieces Level 4 of the Dungeon (5, 2, D:4) a +0 short sword (7, 17, D:4) a scroll of identify (11, 4, D:4) a +0 club a +0 sling (13, 12, D:4) a +0 dagger a goblin corpse (14, 12, D:4) a +0 club (17, 22, D:4) a +0 flail an orc corpse (skeletalised by now) (22, 28, D:4) 12 gold pieces a +0 whip a +0 ring mail a hobgoblin corpse (24, 27, D:4) 14 gold pieces (25, 20, D:4) a +0 whip (25, 28, D:4) the +10 long sword of Mens Rea {flame, Str+4 Int+3 SInv} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen)