Tikru Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -28, D:1) a +0 scale mail (4, 1, D:1) a +0 war axe (14, -6, D:1) a +0 club a goblin skeleton (19, -7, D:1) a ball python skeleton (20, -21, D:1) a +0 dagger (21, 3, D:1) a +0 sling (23, -34, D:1) a +0 ring mail (27, -12, D:1) a frilled lizard skeleton (27, 1, D:1) 2 boomerangs (28, -36, D:1) a +0 pair of gloves (29, -23, D:1) a ball python skeleton (32, -16, D:1) a +0 short sword (46, -26, D:1) a ball python corpse (skeletalised by now) (52, -14, D:1) a +0 dagger Level 2 of the Dungeon (2, -24, D:2) a +0 spear of venom (13, -36, D:2) an adder corpse (skeletalised by now) (17, -35, D:2) 6 stones (21, 7, D:2) the +1 flail of Callousness {vamp, rElec rN+ MP+7 Int-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Int-4: It affects your intelligence (-4). (28, -33, D:2) an adder corpse (skeletalised by now) (29, -29, D:2) an inkwell talisman (43, 3, D:2) 2 stones (44, -15, D:2) a +0 morningstar (47, -54, D:2) a +0 leather armour (47, -13, D:2) a +0 dagger a goblin skeleton (49, -13, D:2) a +0 short sword a kobold skeleton (57, -4, D:2) a bat skeleton (58, 7, D:2) 6 stones (59, -21, D:2) 6 stones (62, 5, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (1, -8, D:3) a bat corpse (skeletalised by now) (7, -13, D:3) a +0 hand axe a +0 ring mail (9, 4, D:3) a +0 rapier (15, -29, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (17, -3, D:3) a +0 dagger (18, -41, D:3) a hobgoblin corpse (skeletalised by now) (28, -33, D:3) 4 stones (32, -20, D:3) a bat corpse (36, -18, D:3) a ball python corpse (40, -42, D:3) a +0 short sword a kobold corpse (skeletalised by now) (43, -31, D:3) 4 stones (45, 5, D:3) a +0 dagger (47, -36, D:3) 5 stones (48, -8, D:3) a bat skeleton (54, 7, D:3) a +0 ring mail (57, -35, D:3) a ribbon worm corpse Level 4 of the Dungeon (0, 0, D:4) the scarab talisman of Rudump {Dex+2 SInv Stlth-} [scarab talisman] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (3, -1, D:4) a +0 club a gnoll corpse (3, 0, D:4) a +0 club a gnoll corpse (4, 0, D:4) a +0 spear (5, 0, D:4) 2 throwing nets (8, 1, D:4) a +0 club