Tikru Level 1 of the Dungeon (4, -4, D:1) a +0 dagger (5, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 3, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (27, 4, D:1) 4 poisoned darts (29, 0, D:1) a +0 short sword 3 stones a kobold skeleton (30, -4, D:1) a +0 dagger (32, 13, D:1) a +0 short sword 4 stones (32, 14, D:1) a +0 whip (33, 12, D:1) 2 stones (34, 7, D:1) a +2 dagger of venom (37, -11, D:1) a +1 pair of gloves Level 2 of the Dungeon (0, 0, D:2) 4 stones (14, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (15, -1, D:2) a ball python skeleton (15, 13, D:2) a bat corpse (skeletalised by now) (16, 34, D:2) an adder corpse (skeletalised by now) (30, 32, D:2) a ball python skeleton (37, 46, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 21, D:2) an adder corpse (skeletalised by now) (50, 7, D:2) 7 stones (53, 12, D:2) 4 stones (61, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (4, 6, D:3) 2 stones (11, 25, D:3) a +0 spear (12, -3, D:3) an adder skeleton (23, 1, D:3) an adder corpse (skeletalised by now) (35, 12, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (38, 22, D:3) 9 stones (41, 8, D:3) a bat skeleton (42, 23, D:3) a quokka skeleton (42, 27, D:3) a frilled lizard skeleton (43, 29, D:3) 2 poisoned darts (46, 25, D:3) a +0 war axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (13, -2, D:4) an adder skeleton (14, 11, D:4) 4 poisoned darts (23, -20, D:4) a +0 whip (26, -27, D:4) 4 stones (27, -14, D:4) a +0 trident an orc skeleton (27, 4, D:4) a +0 giant club an ogre corpse (skeletalised by now) (27, 7, D:4) the felid corpse of Natasha (skeletalised by now) (28, -28, D:4) a quokka corpse (skeletalised by now) (28, -16, D:4) a +0 dagger a +0 robe (28, -15, D:4) a +0 club a goblin skeleton (28, -14, D:4) a +0 flail an orc skeleton (29, -16, D:4) a +2 short sword of venom a +0 leather armour (29, -14, D:4) a +0 falchion a +0 scale mail (32, -25, D:4) a +0 dagger (33, -12, D:4) a +0 club (33, 3, D:4) a +0 whip Level 5 of the Dungeon (3, -17, D:5) a +0 halberd a +0 club a gnoll skeleton (4, -17, D:5) a +0 whip a gnoll corpse (skeletalised by now) (13, -19, D:5) 3 stones (20, -7, D:5) 6 stones (22, 6, D:5) a +0 giant club an ogre skeleton (38, -16, D:5) an iguana skeleton (42, -13, D:5) a +0 leather armour (52, -1, D:5) a +0 pair of gloves (55, -2, D:5) a +0 long sword Level 6 of the Dungeon (2, 57, D:6) a +0 pair of gloves (3, 31, D:6) a +0 short sword a +0 flail of protection (3, 32, D:6) a +0 trident a +0 chain mail (4, 31, D:6) a +0 short sword a +0 club (6, 50, D:6) 2 stones (26, 4, D:6) a +0 leather armour of fire resistance (31, 26, D:6) 4 stones (33, 14, D:6) a +0 leather armour (35, 17, D:6) a +0 dagger (35, 47, D:6) a +0 giant spiked club (47, 5, D:6) 6 stones (50, 21, D:6) 3 poisoned darts (50, 32, D:6) a +0 dagger (50, 33, D:6) a +0 short sword a +0 war axe (61, 18, D:6) a +0 flail Level 7 of the Dungeon (3, -8, D:7) a +0 short sword (3, -2, D:7) 8 gold pieces a +0 spear (3, 2, D:7) 7 gold pieces a +0 spear (30, 5, D:7) a +0 club (30, 7, D:7) a +0 dagger a +0 robe (31, 6, D:7) a +0 dagger a +0 robe (32, 7, D:7) a +0 dagger (34, 4, D:7) a +0 ring mail (35, 13, D:7) the +1 dagger "Zoas" {drain, Will++ MP+6} Will++: It greatly increases your willpower. MP+6: It affects your magic capacity (+6). Level 8 of the Dungeon (2, -7, D:8) a +0 flail (6, -12, D:8) a +0 orcbow (12, 27, D:8) a +0 pair of gloves (15, -9, D:8) a +0 robe (15, -6, D:8) a +0 whip a +0 dagger a +0 robe a +0 short sword a +1 short sword of venom (15, -5, D:8) a +0 club (26, 19, D:8) a +2 mace of protection (26, 22, D:8) a +0 short sword (27, 19, D:8) a +0 dagger a +0 robe (27, 21, D:8) a +0 short sword (29, 23, D:8) a +0 dagger (29, 24, D:8) a +0 whip a +0 leather armour a +0 hand axe (29, 25, D:8) a +0 falchion a +0 scale mail a +0 short sword (30, 23, D:8) a +0 short sword (40, 14, D:8) a +0 short sword a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +0 club 6 poisoned darts a +0 dagger a +0 short sword a +0 chain mail a +0 dagger a +0 robe (41, 16, D:8) a +0 dagger of speed a stone (41, 17, D:8) a +0 short sword 11 stones (47, 26, D:8) a +0 dagger (49, 24, D:8) a +0 dagger a +0 robe (49, 25, D:8) a +0 falchion a +0 leather armour (50, 24, D:8) a +2 dagger of speed a +0 robe a +0 flail (52, 6, D:8) a +0 dagger of venom a +0 club a +0 leather armour (52, 25, D:8) a +0 mace (53, 6, D:8) a +0 flail a +0 ring mail a +0 club a +0 leather armour (54, 6, D:8) a +0 club (54, 25, D:8) 6 stones Level 9 of the Dungeon [Shop] Veahamm's Jewellery Emporium a ring of positive energy (unknown) (300 gold) the amulet of Jerph {Acrobat Int+3 Dex+2} (712 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). an amulet of faith (unknown) (600 gold) a ring of willpower (unknown) (375 gold) a ring of ice (unknown) (375 gold) an amulet of regeneration (unknown) (450 gold) an amulet of regeneration (unknown) (450 gold) a ring of see invisible (225 gold) (1, -19, D:9) 7 stones (8, 7, D:9) a +0 mace (11, -9, D:9) a +0 spear (15, -30, D:9) 3 stones (16, -3, D:9) a +0 robe (17, -7, D:9) 2 potions of moonshine (19, 3, D:9) a +4 plate armour of willpower (19, 9, D:9) a staff of alchemy (20, -13, D:9) 4 atropa-tipped darts (29, -13, D:9) a +0 short sword (30, -14, D:9) a +0 dagger (30, -13, D:9) a +0 dagger a curare-tipped dart a +0 short sword (30, -12, D:9) a +0 dagger (31, -13, D:9) a +0 shortbow (38, -35, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +2 shortbow of flaming (2, 2, D:10) 3 flux baubles (5, -23, D:10) a +0 dagger (6, -32, D:10) a +0 dagger (10, 3, D:10) 3 stones (12, -28, D:10) a +0 quarterstaff a +0 robe (13, -29, D:10) a +0 mace (13, -28, D:10) a +0 dagger (14, -28, D:10) a +0 short sword of venom 4 curare-tipped darts (16, -12, D:10) a +0 plate armour a +0 glaive (21, -3, D:10) a +0 club a +0 ring mail (21, -1, D:10) a +0 club (22, -3, D:10) a +0 robe a +0 dagger (23, -1, D:10) a +0 trident (24, 4, D:10) a +0 dagger (36, -9, D:10) 4 stones (41, 3, D:10) 7 stones (53, -34, D:10) a +0 giant club a +0 dire flail of protection (55, -11, D:10) a +0 long sword a +0 ring mail Level 11 of the Dungeon (1, -1, D:11) a +0 short sword (2, 38, D:11) a +0 giant club a +0 giant club (5, 35, D:11) a +1 scale mail of fire resistance (18, 20, D:11) a +0 shortbow (19, 19, D:11) a +0 shortbow a +0 shortbow (19, 20, D:11) a +0 orcbow (20, 17, D:11) a +0 robe a +0 dagger (23, 46, D:11) a +0 club (29, 34, D:11) a +0 short sword (38, -1, D:11) a +0 robe (42, 34, D:11) a +0 ring mail (49, 10, D:11) a +0 long sword (53, 29, D:11) a +0 short sword (53, 30, D:11) a +0 short sword a +0 short sword a +0 dagger a +0 robe Level 12 of the Dungeon (4, 11, D:12) 3 large rocks a +0 dagger a +0 ring mail (4, 12, D:12) a +0 trident a +0 plate armour (5, 12, D:12) a +0 dagger a +0 club a +0 leather armour a +0 club a +0 scale mail (6, 9, D:12) a +0 robe a +0 dagger (6, 13, D:12) a +3 longbow of flaming a +2 barding of cold resistance (9, 13, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (3, 5, Lair:1) 6 stones