Tikru Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (8, -6, D:1) a +0 short sword (10, 22, D:1) a jackal corpse (skeletalised by now) (10, 24, D:1) a quokka corpse (skeletalised by now) (14, 29, D:1) a ball python corpse (skeletalised by now) (14, 30, D:1) a +0 dagger (31, 4, D:1) a potion of curing (34, 2, D:1) a bat corpse (skeletalised by now) (35, 24, D:1) a +0 scale mail (36, 1, D:1) a scroll of noise (37, 5, D:1) 7 gold pieces (39, 26, D:1) a +0 dagger (39, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 19, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (15, 32, D:2) a +0 club (21, 8, D:2) a quill talisman (22, -1, D:2) 19 gold pieces (22, 2, D:2) a +0 dagger an adder corpse a ball python corpse (23, 10, D:2) 5 datura-tipped darts (33, 3, D:2) 13 gold pieces (34, 3, D:2) 14 gold pieces