Tikru Level 1 of the Dungeon (3, -25, D:1) 12 gold pieces (4, -28, D:1) 7 stones (4, -25, D:1) a scroll of identify (4, -17, D:1) a +0 ring mail (5, -17, D:1) 2 potions of curing (8, -30, D:1) a +0 dagger (10, -3, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, 3, D:1) a +0 long sword 7 stones (17, -7, D:1) a hobgoblin corpse (skeletalised by now) (20, -33, D:1) 7 stones (21, -34, D:1) a +0 short sword a stone (22, -22, D:1) 4 large rocks (23, -34, D:1) a jackal corpse (24, -33, D:1) a jackal corpse (25, -32, D:1) a jackal corpse (25, -20, D:1) a frilled lizard skeleton (27, -39, D:1) a hobgoblin corpse (skeletalised by now) (27, -38, D:1) a bat corpse (skeletalised by now) (27, -20, D:1) a rat skeleton (29, -40, D:1) a dragon-coil talisman (32, -17, D:1) a +0 dagger (33, -25, D:1) a +0 robe (33, -17, D:1) a quokka corpse (skeletalised by now) (34, -26, D:1) a quokka skeleton (35, -31, D:1) a hobgoblin corpse (skeletalised by now) (45, -7, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, -7, D:1) a ball python corpse (skeletalised by now) (53, -15, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 8, D:2) a rat corpse (6, -10, D:2) a +0 club a goblin corpse (6, -4, D:2) the felid corpse of Natasha (7, 3, D:2) a +0 dagger a +0 ring mail (11, 0, D:2) a rat corpse