Tikru Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton a hobgoblin skeleton (1, 0, D:1) a +0 dagger 2 stones (6, 32, D:1) a hobgoblin corpse (14, -2, D:1) a +0 dagger a goblin skeleton (21, -12, D:1) a +0 mace (22, 26, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (28, 34, D:1) a +0 whip (29, 7, D:1) a +0 whip (37, -2, D:1) a +0 dagger (40, -7, D:1) a bat skeleton (42, 21, D:1) a +0 dagger (46, -3, D:1) a rat skeleton a jackal skeleton (46, 19, D:1) a +0 dagger (48, 1, D:1) a +0 hand axe (51, 3, D:1) a +0 club (52, -6, D:1) a +0 robe (63, -9, D:1) a hobgoblin corpse (skeletalised by now) (64, 23, D:1) a +0 dagger a goblin skeleton (67, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 potions of curing (5, 0, D:2) a ball python corpse (6, -6, D:2) a scroll of immolation (6, 0, D:2) a +0 dagger (7, 0, D:2) a quokka corpse (11, 1, D:2) a ring of positive energy