TimeIsEndless Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 3, D:1) a +0 ring mail (9, 11, D:1) a +1 pair of boots (11, 12, D:1) a +0 naga barding (11, 23, D:1) a +0 robe (24, 14, D:1) a +0 short sword (27, 34, D:1) a +0 club (28, 33, D:1) a +0 hunting sling (36, 24, D:1) a +0 club (47, 10, D:1) a +0 ring mail Level 2 of the Dungeon (18, -24, D:2) a +0 flail a +0 club (19, 5, D:2) a +0 leather armour (23, -21, D:2) a +0 spear (24, -18, D:2) a throwing net (28, -13, D:2) a +0 club (33, 2, D:2) a +0 spear (37, -6, D:2) a +0 dagger (38, -18, D:2) a +0 club (40, -22, D:2) a +0 club a +0 club (40, -8, D:2) a +0 whip (44, -30, D:2) a +0 short sword (47, -25, D:2) a +0 spear (48, -25, D:2) a +0 whip (49, -25, D:2) a +0 club a +0 club (56, -7, D:2) a +0 hand axe (56, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 dagger (10, 22, D:3) 15 sling bullets (18, 5, D:3) 2 poisoned darts (18, 25, D:3) 12 arrows (19, 26, D:3) a +0 dagger a cursed +0 animal skin (19, 32, D:3) 22 sling bullets (30, 4, D:3) 15 poisoned darts (30, 37, D:3) a +0 leather armour (31, 38, D:3) a +0 club (35, 33, D:3) a +0 ring mail (43, 6, D:3) a +0 cloak (48, 30, D:3) a +0 chain mail (49, 15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (0, 31, D:4) 30 bolts (2, 18, D:4) 14 arrows (8, 12, D:4) a +0 ring mail (8, 22, D:4) 12 arrows (10, 2, D:4) a +0 falchion a +1 ring mail of cold resistance a +1 dagger of draining a +0 robe a +0 whip a +0 dagger a +0 robe Level 5 of the Dungeon (12, -5, D:5) a +0 ring mail (16, -25, D:5) a +2 dagger of electrocution (16, -8, D:5) a +0 robe (31, -7, D:5) a +0 ring mail (33, -11, D:5) a +0 dagger (38, -25, D:5) a +0 spear (41, -42, D:5) a +0 ring mail (46, -43, D:5) a +0 mace (47, -40, D:5) a +0 cloak Level 6 of the Dungeon (2, 7, D:6) a +0 ring mail (7, 0, D:6) a +0 trident (9, 11, D:6) a +0 hunting sling (10, 9, D:6) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (13, 4, D:6) 13 bolts (15, 7, D:6) 21 bolts (17, 9, D:6) a cursed +0 club (18, 12, D:6) a +0 leather armour (28, 23, D:6) 17 bolts (32, 4, D:6) 13 arrows (32, 6, D:6) a +0 rapier (33, 6, D:6) 9 arrows Level 7 of the Dungeon (0, 0, D:7) 15 bolts (3, -1, D:7) a +0 shortbow 30 arrows (7, 6, D:7) a +0 shortbow 14 arrows (10, -14, D:7) 25 arrows (10, 7, D:7) the +3 pair of boots of Quzor {rC+} It protects you from cold. (18, -21, D:7) a +2 whip of freezing a +0 robe (19, -35, D:7) 17 sling bullets (19, -18, D:7) a +0 giant spiked club (22, -25, D:7) 20 bolts (33, -15, D:7) a +2 flail of holy wrath a +0 scale mail (33, 2, D:7) a +0 giant club a throwing net (34, -15, D:7) a +0 giant club (39, -34, D:7) 18 arrows (43, -18, D:7) a +0 dagger a cursed +0 robe (43, -17, D:7) 2 arrows (43, -14, D:7) a +2 dagger of protection a +0 robe (43, -12, D:7) a +0 shortbow 21 arrows (44, -18, D:7) an arrow Level 8 of the Dungeon [Shop] Miffapn's General Store a scroll of blinking (120 gold) a ration (80 gold) 22 stones (35 gold) a scroll of summoning (152 gold) a +0 quarterstaff (64 gold) a scroll of enchant weapon (120 gold) 19 arrows (60 gold) a ration (80 gold) a +4 ring of protection (576 gold) [Shop] Qaonagit's Jewellery Boutique a cursed -6 ring of protection (28 gold) an uncursed ring of stealth (245 gold) an uncursed ring of stealth (245 gold) the ring of Buten {Fire Int+4} (565 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. the amulet "Timoreos" {Faith rElec} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. an uncursed ring of fire (350 gold) an uncursed ring of protection from magic (350 gold) [Shop] Temn's Antique Weapon Shop a +0 spear (78 gold) a +3 executioner's axe of freezing (910 gold) a +0 quarterstaff (104 gold) a +0 rapier (104 gold) a +0 dagger (52 gold) a +0 hand crossbow (91 gold) the +6 great mace of Zebb {drain, +Rage rElec rC- Int+3} (1521 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It lets you go berserk. the +3 war axe "Grim" {flame, rPois Str+2 Int+4 Dex+2} (1281 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+2). It protects you from poison. a +0 quarterstaff (104 gold) a +0 dagger (52 gold) [Shop] Vaist's Distillery a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of agility (56 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of invisibility (112 gold) 2 potions of flight (84 gold) a potion of curing (42 gold) (0, 0, D:8) a +0 hand axe a +0 chain mail (5, -21, D:8) a +0 cloak (14, -18, D:8) a +0 falchion (14, 17, D:8) 15 arrows (29, 11, D:8) a +0 ring mail (29, 12, D:8) a +0 giant spiked club (48, 17, D:8) a +0 leather armour (49, -6, D:8) a +0 short sword (50, -18, D:8) a +0 mace (51, 24, D:8) a +0 pair of gloves (58, -11, D:8) a +0 dagger a +0 robe (59, -10, D:8) a cursed -1 dagger a +0 robe (60, -21, D:8) a +0 shortbow 11 arrows (60, -10, D:8) a +0 ring mail (61, -13, D:8) a potion of degeneration (61, -10, D:8) a +0 dagger a +0 robe a +0 short sword (62, 20, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Xoerghaots's Armour Emporium a +0 scale mail (56 gold) a +0 chain mail (63 gold) the +7 chain mail "Dodoatz" {rC+++ Dex-2} (1082 gold) It affects your dexterity (-2). It renders you almost immune to cold. a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +3 leather armour of fire resistance (336 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) the +5 chain mail "Miruos" {*Slow rElec MR+ Int+5} (756 gold) It affects your intelligence (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) (0, 0, D:9) a +0 ring mail (12, -8, D:9) a cursed -3 club (16, -50, D:9) a +0 giant club (29, -42, D:9) a +0 mace a +0 leather armour (33, -3, D:9) a cursed +0 robe (34, -45, D:9) a +0 flail a +0 leather armour (34, -44, D:9) a +0 trident (35, -43, D:9) a +0 flail (35, -12, D:9) a +0 club a +0 leather armour (36, -43, D:9) a +0 club a potion of degeneration a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (36, -42, D:9) a +0 club a +0 flail of holy wrath (36, -12, D:9) a +2 dagger of venom a cursed +0 robe a +0 short sword a +0 plate armour (37, -45, D:9) a +0 club (37, -44, D:9) a cursed -3 hand axe a cursed +0 ring mail a +0 club (37, -12, D:9) a +1 hand axe of freezing (38, -46, D:9) a +0 short sword a +0 short sword a +0 chain mail (38, -45, D:9) a +0 club a +0 short sword a cursed -1 flail a +0 chain mail (38, -38, D:9) a +0 scale mail (40, -41, D:9) a +0 dagger a +0 robe (50, -45, D:9) a +0 mace (55, -1, D:9) a +0 falchion a +0 leather armour (58, -17, D:9) a +0 trident a +0 plate armour (59, -18, D:9) a +0 dagger a +0 robe (59, -17, D:9) a +2 hand axe of flaming Level 10 of the Dungeon (0, 0, D:10) a +1 quarterstaff of protection a +0 hunting sling 27 sling bullets a +0 leather armour (3, 0, D:10) a sling bullet (3, 20, D:10) a poisoned dart (4, 18, D:10) a +0 dagger (4, 21, D:10) a +0 club (5, 18, D:10) a poisoned dart (6, 0, D:10) 2 sling bullets (7, 37, D:10) a cursed +0 dagger (7, 38, D:10) a +0 flail (7, 40, D:10) a +0 falchion (8, 37, D:10) a +0 dagger a +0 robe (20, 24, D:10) 17 sling bullets (22, 11, D:10) a +0 dagger a +0 robe (23, 11, D:10) a +0 chain mail (25, 10, D:10) a +0 dire flail a +0 plate armour (26, 2, D:10) a +0 giant club (26, 39, D:10) a +0 short sword (27, 12, D:10) a +0 whip (27, 39, D:10) a +0 dagger a +0 robe a +0 mace (28, 12, D:10) a +0 giant club (28, 14, D:10) a +0 dagger (28, 25, D:10) a +0 robe (29, 14, D:10) a +0 dagger (33, 7, D:10) a +0 giant club a +0 giant club (38, 15, D:10) a +0 flail (40, 31, D:10) an uncursed amulet of faith a +0 buckler (51, 13, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Maush's General Store a book of Enchantments (700 gold) a +0 plate armour (322 gold) a +0 shortbow (42 gold) an uncursed staff of energy (350 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 shortbow (42 gold) a +0 helmet (63 gold) a potion of heal wounds (70 gold) 2 atropa-tipped darts (16 gold) [Shop] Bytumest's Gadget Boutique a wand of polymorph (9) (198 gold) a sack of spiders (360 gold) a crystal ball of energy (360 gold) a lightning rod (4/4) (720 gold) a wand of iceblast (10) (252 gold) a sack of spiders (360 gold) a box of beasts (360 gold) a sack of spiders (360 gold) a wand of iceblast (7) (198 gold) a wand of paralysis (5) (126 gold) a wand of enslavement (6) (144 gold) a wand of random effects (23) (225 gold) a wand of acid (9) (468 gold) a fan of gales (720 gold) (0, 0, D:11) a +0 dagger (5, 27, D:11) a +0 dagger a +0 robe (6, 27, D:11) a +0 club a +0 falchion a +0 ring mail (6, 29, D:11) a +0 dagger a +0 robe (7, 2, D:11) a +0 pair of gloves of dexterity (11, -5, D:11) a poisoned dart (12, -4, D:11) 3 poisoned darts (12, -2, D:11) a +0 flail (14, -6, D:11) a +0 dagger (14, -2, D:11) a +0 flail a +0 scale mail (14, 0, D:11) a +0 halberd a cursed +0 plate armour (15, -3, D:11) a +0 flail a +0 leather armour (15, -2, D:11) a +0 mace (15, -1, D:11) a +0 flail (17, 6, D:11) the +1 dagger "Ykhlai" {venom, Int+2 Dex+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). (18, 5, D:11) a +0 dagger a +0 dagger a +0 robe (18, 21, D:11) a +0 pair of boots (19, 0, D:11) a poisoned dart (20, 5, D:11) a +0 dagger a +0 robe (21, 3, D:11) a +0 short sword (22, 5, D:11) a +0 flail (30, 20, D:11) a +0 battleaxe (31, 2, D:11) a cursed -2 trident (33, 29, D:11) 4 arrows (38, 21, D:11) 27 arrows (38, 29, D:11) an arrow (39, 28, D:11) 2 arrows (39, 29, D:11) a +1 shortbow of flaming 15 arrows (40, 29, D:11) a +0 shortbow 12 arrows (40, 30, D:11) a +3 shortbow of flaming a +0 shortbow 8 arrows (41, 31, D:11) an arrow (44, 1, D:11) a +0 war axe (44, 32, D:11) an arrow (46, -20, D:11) a +1 trident of protection (46, 33, D:11) an arrow (47, -20, D:11) a large rock (49, -17, D:11) 4 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 boomerangs (2, 5, Lair:1) a +0 rapier (18, 18, Lair:1) a +0 buckler (21, -5, Lair:1) 25 sling bullets (40, -6, Lair:1) a +0 flail (43, -6, Lair:1) a +0 hat (47, 0, Lair:1) a +0 dagger (49, -30, Lair:1) a +0 ring mail (49, 1, Lair:1) a +0 short sword of distortion Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe (1, 7, Lair:2) a yak corpse (skeletalised by now) (1, 8, Lair:2) a water moccasin corpse (skeletalised by now) (11, 3, Lair:2) a potion of degeneration (20, 4, Lair:2) 19 sling bullets (25, 29, Lair:2) a +0 club (29, 10, Lair:2) a +0 hand axe