TimeIsEndless Level 1 of the Dungeon (5, -11, D:1) a +0 robe (15, 1, D:1) a +0 whip (19, 35, D:1) a +0 dagger (20, 33, D:1) a +0 dagger (23, 0, D:1) a +0 club (24, 7, D:1) 17 stones (26, 8, D:1) a cursed +0 club (28, -3, D:1) a +0 hand axe (31, -7, D:1) a +0 leather armour (31, 24, D:1) 11 stones (35, 17, D:1) a +0 leather armour (39, 1, D:1) a +0 leather armour (41, 1, D:1) a +0 club (56, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 11, D:2) a +0 club (5, -1, D:2) a +0 ring mail (14, 2, D:2) a +0 club (19, 47, D:2) a stone (20, 43, D:2) a +0 club (20, 46, D:2) a stone (22, 27, D:2) 7 stones (25, 28, D:2) a +0 scale mail (28, 18, D:2) a +0 club (30, 28, D:2) a +0 club (31, 30, D:2) a +0 club (43, 28, D:2) a +0 club (44, 9, D:2) a stone (45, 9, D:2) a stone (46, 9, D:2) a stone (55, 10, D:2) a cursed -2 dagger (57, 33, D:2) a +0 dagger Level 3 of the Dungeon (6, -18, D:3) a cursed -3 falchion (25, -25, D:3) a +0 club (26, -10, D:3) a +0 whip (30, -5, D:3) a +0 scale mail (44, -26, D:3) a cursed -1 flail a +0 leather armour (44, -2, D:3) a +0 giant spiked club (45, 0, D:3) a +0 leather armour a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour (14, -22, D:4) a stone (15, -41, D:4) 13 stones (18, -22, D:4) a stone (19, -22, D:4) 7 stones (20, -23, D:4) a stone (20, -22, D:4) a +0 hunting sling 12 stones (20, -19, D:4) a +0 robe a +0 dagger (20, -18, D:4) a +0 flail (21, 3, D:4) 14 stones (22, -24, D:4) a stone (24, -46, D:4) a +0 ring mail (24, -32, D:4) a +0 giant club (24, -25, D:4) a +0 hunting sling 8 stones (24, -5, D:4) a +0 scale mail (27, -31, D:4) a +0 giant club (28, -24, D:4) 23 stones (35, -31, D:4) a +0 dagger (43, -25, D:4) a +0 dagger (46, -5, D:4) 15 poisoned darts (49, -10, D:4) 28 arrows Level 5 of the Dungeon (0, 0, D:5) a +2 falchion of electrocution a +0 leather armour (28, 43, D:5) a +0 long sword (31, 29, D:5) a +0 dagger a +0 robe (33, 36, D:5) a +0 short sword a +3 leather armour of poison resistance (50, 35, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 30, D:6) a +0 hand axe (2, 2, D:6) a +4 quarterstaff of chaos (4, 1, D:6) a +0 cloak (10, 26, D:6) a +2 dagger of venom a +0 robe (11, 26, D:6) a +0 dagger a +0 robe (24, -10, D:6) a +0 ring mail (25, 39, D:6) 12 poisoned darts (26, 14, D:6) a +0 hand axe a +2 robe of resistance (33, 3, D:6) a +4 flail of draining a +0 ring mail (33, 30, D:6) 14 stones (35, -17, D:6) a +0 leather armour (38, 3, D:6) a +0 flail (49, 25, D:6) a +0 hand axe (50, 27, D:6) 16 stones (50, 38, D:6) a +0 shortbow 2 arrows (53, 36, D:6) an arrow (54, 36, D:6) 2 arrows (55, 35, D:6) an arrow (57, 25, D:6) a +0 club (58, 31, D:6) an uncursed staff of energy (59, 25, D:6) a +0 plate armour Level 7 of the Dungeon (9, -26, D:7) a +0 robe (9, -14, D:7) 21 stones (16, -1, D:7) a +0 plate armour (24, -39, D:7) a +0 quarterstaff (26, -34, D:7) a +3 falchion a +0 robe (26, -33, D:7) a +1 falchion of freezing a +0 robe a +2 short sword of freezing a +0 robe (34, -9, D:7) 16 stones (35, 1, D:7) a +0 ring mail (64, -24, D:7) a cursed -1 war axe Level 8 of the Dungeon [Shop] Zodureju's Antique Weapon Shop a +0 hand axe (78 gold) a +0 hand axe (78 gold) a +0 hand crossbow (91 gold) a +0 falchion (78 gold) a +1 quarterstaff of draining (369 gold) a +0 longbow (117 gold) a cursed -3 morningstar (2 gold) a +0 short sword (78 gold) a +0 falchion (78 gold) a +0 rapier (104 gold) a +0 hunting sling (39 gold) a +2 rapier of speed (624 gold) a +0 hunting sling (39 gold) (0, 0, D:8) a +0 shortbow 18 arrows (0, 1, D:8) a +0 hand axe (2, -2, D:8) 2 arrows (3, -3, D:8) 2 arrows 16 stones (3, 4, D:8) a +0 dagger a +0 robe (4, -4, D:8) an arrow (4, 5, D:8) a +0 dagger (5, -5, D:8) an arrow (12, 9, D:8) 22 sling bullets (23, -5, D:8) a +0 rapier (23, -1, D:8) a +0 giant club (30, 31, D:8) a +0 fustibalus (36, -5, D:8) a +0 trident (43, 16, D:8) 11 stones (46, 10, D:8) 14 arrows Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 whip of Osoizxe {elec, *Corrode +Rage rN+++ Stlth+} (6490 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to negative energy. It lets you go berserk. It may corrode you when you take damage. It makes you more stealthy. the ring of Sucoil {rElec rF+ Dex+5 Slay-6} (4120 gold) [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It insulates you from electricity. the amulet of Susmoem {Acrobat *Corrode rElec rC+ rN+} (4960 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. the ring "Hokhlusi" {rElec Int+4} (4100 gold) [ring of intelligence] It affects your intelligence (+4). It insulates you from electricity. (0, 0, D:9) a cursed +0 robe (8, -25, D:9) 3 arrows (9, -26, D:9) a +0 giant club a +0 club a +0 shortbow 12 arrows a +0 broad axe a +0 plate armour a +0 dagger a +0 robe (13, -22, D:9) 22 stones (14, -6, D:9) a +0 robe (26, -32, D:9) a +0 dagger (30, -4, D:9) a +0 shortbow 26 arrows (31, -34, D:9) 14 stones (35, -33, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +1 falchion of holy wrath a cursed +0 scale mail (5, -30, D:10) a +0 robe (6, 10, D:10) the +1 robe of Qounlyul {rPois MR- Regen+} It protects you from poison. It affects your resistance to hostile enchantments. It increases your rate of regeneration. If you switch to wearing this armour, your AC will fall 15 points (24 -> 9) (8, -4, D:10) 14 stones (18, -26, D:10) a +0 dagger a +0 robe (18, 11, D:10) a +0 short sword a +0 short sword a +0 broad axe a +0 chain mail (41, 15, D:10) 4 stones (42, 15, D:10) a +0 dagger a +0 short sword a +0 short sword a +0 dagger a +0 short sword a +0 whip (43, 14, D:10) a +0 dagger (44, -15, D:10) a +0 shortbow 26 arrows (44, -13, D:10) 2 arrows (44, -1, D:10) a +0 ring mail (51, -29, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (9, 15, D:11) a +0 shield (12, 21, D:11) 8 bolts (17, -11, D:11) 18 arrows (47, 2, D:11) a +0 scale mail (47, 35, D:11) 24 arrows Level 12 of the Dungeon (0, 0, D:12) 18 stones (9, 26, D:12) a bullfrog skeleton (10, 21, D:12) a +0 ring mail (18, 28, D:12) a +0 giant club (24, 31, D:12) 31 stones (36, -2, D:12) a curare-tipped dart (36, 23, D:12) 3 stones (36, 24, D:12) a +0 whip (37, 23, D:12) a +1 dagger of protection 2 stones (37, 24, D:12) a +0 short sword (39, 27, D:12) a +1 hunting sling of freezing