TimeIsEndless Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -26, D:1) a +0 club (14, -25, D:1) 17 bolts (17, -23, D:1) a +0 club (17, -20, D:1) a +0 scale mail (21, -28, D:1) a +0 club (23, -25, D:1) a +0 ring mail (25, -1, D:1) a +0 scale mail (32, -12, D:1) a +0 whip (32, -10, D:1) a +0 helmet (38, -29, D:1) a cursed -2 dagger (39, -26, D:1) 16 bolts (39, 1, D:1) a +0 club (44, -5, D:1) a +0 leather armour (58, -28, D:1) a +0 robe Level 2 of the Dungeon (1, 32, D:2) 16 stones (6, 36, D:2) a +0 club (11, 3, D:2) 11 sling bullets (14, 22, D:2) 23 arrows (19, -10, D:2) a +0 hand axe (23, -2, D:2) 18 arrows (24, -6, D:2) a +0 club (27, -5, D:2) 18 arrows (30, 25, D:2) a +0 short sword (36, 7, D:2) 24 arrows (40, 25, D:2) 20 arrows (46, 33, D:2) a +0 dagger (47, 31, D:2) a +0 scale mail (53, 20, D:2) a +0 spear (59, 43, D:2) a +0 ring mail (60, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -9, D:3) a +0 hand axe (8, 17, D:3) a +0 leather armour (9, 1, D:3) 21 stones (10, -9, D:3) a +0 mace a +0 leather armour (10, 11, D:3) a +0 falchion (29, 16, D:3) a cursed +0 mace a +0 club a +0 hand axe (30, 20, D:3) a +0 spear (31, -8, D:3) a +0 short sword a +0 hand axe (32, -8, D:3) a +0 dagger a +0 robe (33, -8, D:3) a +0 mace (37, 14, D:3) a +0 whip of electrocution (39, -23, D:3) a +0 quarterstaff (46, 0, D:3) 24 stones (46, 1, D:3) a +0 club (48, -13, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 11 stones (23, -3, D:4) a +0 dagger a +0 chain mail (24, -3, D:4) a cursed -2 giant spiked club (35, 7, D:4) a +0 ring mail (37, -12, D:4) a +0 pair of boots (38, 31, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) 21 sling bullets (6, -8, D:5) a +0 shortbow 10 arrows (7, -8, D:5) a +0 scale mail (9, -8, D:5) an arrow (9, 8, D:5) the ring of Kaophe {-Tele EV+3 SInv Stlth+} [ring of evasion] It affects your evasion (+3). It lets you see invisible. It prevents most forms of teleportation. It makes you more stealthy. (10, -8, D:5) 2 arrows (11, -8, D:5) an arrow (12, -8, D:5) an arrow (13, -8, D:5) an arrow (13, 10, D:5) a +0 ring mail (16, 8, D:5) the +0 longbow of Peicic {flame, rPois MP-9 Int+4 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from poison. It affects your magic capacity (-9). (17, 4, D:5) a +0 dagger (26, 31, D:5) a +0 quarterstaff (31, 21, D:5) 17 stones (43, -1, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) a cursed -3 shortbow 9 arrows (1, 1, D:6) 2 arrows (1, 2, D:6) 2 arrows (2, 1, D:6) an arrow (5, -9, D:6) a +0 broad axe (16, 12, D:6) a +3 flail (16, 16, D:6) a +0 war axe a +0 leather armour (17, 16, D:6) a +0 club (17, 17, D:6) a +0 dagger a +0 robe a cursed -1 war axe (20, -25, D:6) a +0 giant club (34, 3, D:6) an arrow (35, 3, D:6) an arrow (36, 2, D:6) an arrow (37, 2, D:6) a +1 shortbow of flaming 20 arrows (47, -19, D:6) 14 bolts (47, -14, D:6) a +0 dagger a +0 ring mail (49, -16, D:6) 17 poisoned darts (51, 11, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, 1, D:7) a +0 dagger a +0 robe (5, 1, D:7) a +0 shortbow 3 arrows (6, 1, D:7) a +1 halberd of flaming (7, 1, D:7) a +0 robe a +0 dagger (23, 32, D:7) 17 arrows (26, 9, D:7) a +0 centaur barding (26, 11, D:7) a +0 dagger (42, 14, D:7) an uncursed ring of positive energy (46, -1, D:7) 15 sling bullets (52, 27, D:7) a +0 halberd a +0 plate armour (52, 28, D:7) a cursed -1 club a +1 dagger of speed a +0 robe (53, 35, D:7) 11 stones (61, 8, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a wyvern skeleton (3, 12, D:8) a +0 ring mail (3, 16, D:8) a +0 trident (7, 10, D:8) a +0 quarterstaff (7, 14, D:8) 5 arrows (8, 15, D:8) an arrow (10, 1, D:8) a +0 robe (13, 17, D:8) 9 poisoned darts (24, -1, D:8) a scroll of identify (26, 16, D:8) 19 stones (27, 15, D:8) a +0 quarterstaff (29, 4, D:8) 8 javelins (30, 0, D:8) 20 sling bullets (33, 6, D:8) a +0 leather armour