TimeIsEndless Level 1 of the Dungeon (3, -16, D:1) a +0 club (3, -11, D:1) a +0 short sword (15, -12, D:1) a +0 club (15, -2, D:1) 17 stones (22, 5, D:1) 5 large rocks (26, -18, D:1) 10 sling bullets (27, -18, D:1) 20 arrows (33, -6, D:1) a +0 dagger (35, -4, D:1) a stone (38, -9, D:1) a +0 short sword (39, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, -35, D:2) a +2 dagger of holy wrath (3, 0, D:2) a stone (4, 0, D:2) a stone (5, 0, D:2) a stone (7, 0, D:2) a +2 vorpal hunting sling 14 stones (7, 5, D:2) 13 stones (10, 6, D:2) a +0 leather armour (20, -16, D:2) a +0 dagger 3 stones a +0 dagger (20, -15, D:2) a +0 whip (23, -39, D:2) a +0 whip (26, -3, D:2) a +0 robe (28, -20, D:2) a +0 dagger (29, -21, D:2) a +0 club a +0 short sword (37, -1, D:2) a +0 falchion (44, -25, D:2) 28 stones (49, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 13, D:3) a +0 club (4, 13, D:3) a +0 club (9, 18, D:3) a +0 whip a +0 whip a +0 club (10, 18, D:3) a +0 dagger a +0 robe (11, -39, D:3) 15 stones (21, -27, D:3) a +0 club (32, -7, D:3) a +0 hunting sling (44, -31, D:3) a +0 robe (48, 7, D:3) 18 arrows (52, -12, D:3) a +0 leather armour (53, -12, D:3) a +0 robe a +0 dagger a +0 war axe (57, -40, D:3) a +0 club (57, -31, D:3) a +0 rapier (58, -23, D:3) a +0 rapier Level 4 of the Dungeon (7, 35, D:4) 13 bolts (16, 10, D:4) a +0 dagger a +0 leather armour a +0 flail a cursed +0 ring mail a +0 dagger a +0 robe a +0 war axe (16, 24, D:4) 23 arrows (22, 36, D:4) a +0 robe a +0 scythe (27, 32, D:4) a +0 hand axe (29, 11, D:4) a +0 dagger (44, 31, D:4) a +0 scale mail (45, 6, D:4) a +0 scale mail Level 5 of the Dungeon (6, 26, D:5) a +0 pair of boots (15, 26, D:5) a cursed ring of fire (22, -5, D:5) 7 atropa-tipped darts (29, 22, D:5) a +0 chain mail (40, -4, D:5) a +0 trident a +0 robe (41, -10, D:5) the +6 leather armour of Light {rElec Str+2} It affects your strength (+2). It insulates you from electricity. If you switch to wearing this armour, your AC will remain unchanged. (49, 25, D:5) a +0 scythe (51, -14, D:5) a +0 trident (58, 0, D:5) a +0 hand crossbow (58, 19, D:5) 17 stones Level 6 of the Dungeon (5, 4, D:6) an arrow (6, 5, D:6) an arrow (7, 6, D:6) an arrow (8, 7, D:6) an arrow (9, 8, D:6) 9 arrows a +0 shortbow (10, -7, D:6) an uncursed amulet of harm a +2 ring of intelligence a +1 ring of evasion (11, -16, D:6) a +0 rapier (13, -17, D:6) a cursed -3 whip (14, -7, D:6) a +0 club (15, -15, D:6) 4 boomerangs a +0 hand axe (15, -14, D:6) a cursed +0 leather armour a +0 robe a +0 club a +0 dagger (15, -13, D:6) a +0 leather armour a +0 club (15, 25, D:6) a +0 mace (16, -15, D:6) a +0 robe a +0 dagger (18, -14, D:6) 9 sling bullets (26, 13, D:6) a +0 flail (27, 13, D:6) a +0 whip (32, -13, D:6) a +0 robe (32, -12, D:6) a +0 shield (36, 2, D:6) 25 sling bullets (41, 27, D:6) 25 arrows (44, 25, D:6) a +0 robe a +0 morningstar (45, 20, D:6) 22 sling bullets (48, 18, D:6) 14 stones (48, 26, D:6) a +0 leather armour a +0 club a +0 leather armour a cursed -3 mace a +0 chain mail (53, 21, D:6) a cursed -1 short sword a +0 chain mail (54, -2, D:6) a +1 flail of draining (55, 21, D:6) a +5 dagger of venom a +2 robe of magic resistance (58, -12, D:6) a +0 hunting sling (61, -4, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +1 vorpal glaive (3, -11, D:7) a cursed -2 giant club a +0 giant club (9, -16, D:7) a +0 ring mail (9, -11, D:7) a +0 robe a cursed +0 great sword (9, -10, D:7) a +0 robe a +0 spear (9, -9, D:7) a +0 robe a +1 dire flail of freezing (9, 4, D:7) a +0 robe (17, 11, D:7) a +0 falchion (17, 12, D:7) a +2 hand axe of freezing (19, 15, D:7) a +0 trident 5 boomerangs (31, -15, D:7) 19 arrows (31, -10, D:7) a +0 buckler a +0 scale mail a +0 spear (33, -14, D:7) the +1 leather armour of Divine Intervention {rF+} It protects you from fire. If you switch to wearing this armour, your AC will decrease by 5 (17 -> 12). (33, -10, D:7) a +0 spear (35, -10, D:7) a +0 spear (47, 30, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (6, 7, D:8) a +0 plate armour (8, 12, D:8) a +0 hand axe a +0 mace a +0 plate armour (10, 9, D:8) a +0 flail (18, -6, D:8) 11 arrows a +0 shortbow (19, -14, D:8) a +0 leather armour a +0 dagger a cursed +0 robe a +0 dagger (19, -13, D:8) a +0 hand axe (20, -16, D:8) 2 sling bullets (20, -6, D:8) an arrow (20, 14, D:8) 3 boomerangs (20, 19, D:8) a +0 hand axe (24, -12, D:8) a sling bullet a +0 flail (24, -11, D:8) a +0 whip (25, -11, D:8) a sling bullet (25, -6, D:8) an arrow (26, -10, D:8) a +0 leather armour of magic resistance 18 sling bullets a +0 quarterstaff a +0 hunting sling (29, 9, D:8) 13 sling bullets (30, 6, D:8) a +0 great sword a +0 chain mail (32, 4, D:8) a +0 leather armour (38, -25, D:8) a +0 hand axe (45, -3, D:8) a +0 hand axe (47, -16, D:8) 8 boomerangs (47, -15, D:8) a +0 robe a +2 dagger of chaos (47, -13, D:8) a +0 chain mail a +0 short sword (47, -12, D:8) a +1 dagger of venom (50, -14, D:8) a +0 dagger a +0 robe (50, 14, D:8) 19 sling bullets (56, -21, D:8) a +0 flail (60, 1, D:8) 10 bolts (69, -20, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -2, D:9) a stone (1, -1, D:9) a stone (1, 0, D:9) a stone (1, 1, D:9) a +0 dagger (2, 0, D:9) a +0 dagger (21, 1, D:9) a book of Conjurations (25, 5, D:9) 27 stones (36, 14, D:9) a cursed +0 robe a +0 robe a +0 dagger a +0 dagger (36, 25, D:9) a silver javelin (37, 13, D:9) a +0 war axe a +0 plate armour (43, 11, D:9) a +0 spear (52, 16, D:9) a ration (57, -6, D:9) a cursed -2 hand axe (60, -22, D:9) a +0 dagger the Ecumenical Temple (36, -1, Temple) a +0 robe a +0 dire flail of protection