TimeIsEndless Level 1 of the Dungeon (2, -19, D:1) 23 bolts (6, -3, D:1) 21 arrows (11, -34, D:1) a +0 club (21, -4, D:1) a +0 ring mail (23, -18, D:1) 16 arrows (26, 13, D:1) a +0 club (32, -18, D:1) a +0 short sword (34, -26, D:1) a +0 hand axe (42, -19, D:1) a +0 club (54, -24, D:1) a +0 club Level 2 of the Dungeon (6, 30, D:2) a +0 club (11, 36, D:2) a +0 club (13, 16, D:2) a +0 club (14, 50, D:2) a +0 short sword (16, 9, D:2) a +0 mace (23, 44, D:2) a +0 robe (24, 37, D:2) a +0 leather armour (34, 22, D:2) 22 sling bullets (42, 0, D:2) a +0 club (49, 22, D:2) a +0 robe (49, 37, D:2) a +0 leather armour (50, 40, D:2) a +0 club (51, 38, D:2) a +0 short sword (52, 13, D:2) 3 boomerangs (60, 46, D:2) a +0 hunting sling 11 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -3, D:3) a +0 flail (4, -11, D:3) a +0 hunting sling (15, -10, D:3) a +0 hunting sling 7 stones (18, -14, D:3) a +0 club (19, 28, D:3) 22 stones (23, 3, D:3) a +0 hand axe (26, 21, D:3) 15 stones (30, 3, D:3) 18 poisoned darts (30, 16, D:3) a +0 club a +0 club 5 stones a +0 ring mail (31, -6, D:3) a +0 war axe (37, 19, D:3) a +0 whip of electrocution (37, 30, D:3) a +0 dagger (55, -2, D:3) 16 arrows (58, 10, D:3) a +0 scale mail (66, -7, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) 25 stones (2, -10, D:4) 15 arrows (2, 16, D:4) a +0 fustibalus (5, -28, D:4) 21 stones (6, 0, D:4) a +0 giant club (6, 6, D:4) a +0 war axe a +2 robe of willpower (7, 0, D:4) a +0 leather armour (8, -32, D:4) 28 stones (10, -23, D:4) a +0 hunting sling (14, -12, D:4) a +0 club a +0 chain mail (15, -27, D:4) a +0 leather armour (21, -16, D:4) a +0 mace (22, -14, D:4) a +2 quarterstaff of chaos a +0 cloak (23, -29, D:4) a +0 giant spiked club (51, -15, D:4) 4 large rocks (55, -18, D:4) a +0 spear Level 5 of the Dungeon [Shop] Rakyrir's Distillery a potion of might (48 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) 2 potions of degeneration (24 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) [Shop] Haasteso's Armour Shoppe the +3 plate armour of Valiance {Harm Int+5} (610 gold) It affects your intelligence (+5). It increases damage dealt and taken. the +1 robe of Plasticity {rCorr Str+5} (316 gold) It affects your strength (+5). It provides partial protection from all sources of acid and corrosion. a +0 ring mail (44 gold) a +0 robe (7 gold) a +1 hat (121 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) [Shop] Quwoul's General Store a +0 leather armour (28 gold) a potion of haste (140 gold) a scroll of blinking (105 gold) a +0 hunting sling (21 gold) a condenser vane (inert) (560 gold) a scroll of blinking (105 gold) 24 arrows (67 gold) a scroll of identify (28 gold) (0, 0, D:5) a +0 chain mail (2, 20, D:5) 7 poisoned darts (11, -17, D:5) 20 stones (11, -12, D:5) a +0 quarterstaff (11, -2, D:5) a +0 scale mail (11, -1, D:5) a potion of degeneration (22, -14, D:5) 15 stones (49, 1, D:5) a +0 leather armour (50, -6, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (1, -9, D:6) a +0 flail (5, 4, D:6) 18 stones (10, 2, D:6) a potion of degeneration (22, -6, D:6) a +0 mace 3 boomerangs (22, -5, D:6) a +0 dagger a +0 robe (22, -4, D:6) a +0 dagger a +0 chain mail (22, 7, D:6) 13 bolts (23, -8, D:6) a +0 quarterstaff (23, -6, D:6) a +0 ring mail (23, -2, D:6) 17 stones (23, -1, D:6) a +1 dagger of electrocution a +2 short sword of flaming a +0 rapier (28, 14, D:6) a +0 hand axe (33, -8, D:6) a +0 leather armour (still there?) a +0 hand axe (still there?) (33, -7, D:6) a +0 ring mail (34, -7, D:6) a +0 dagger a +0 robe (43, 22, D:6) a +0 war axe a +0 chain mail (45, 26, D:6) a +0 giant club (51, 16, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 giant club a +0 great mace (10, 13, D:7) 31 bolts (15, 22, D:7) a +0 dagger a +0 robe (15, 23, D:7) a +0 war axe a +0 chain mail (16, 21, D:7) a +0 dagger a +0 ring mail (20, -2, D:7) a +0 whip a +0 leather armour (21, -3, D:7) a +0 flail a +0 ring mail (21, -2, D:7) a +0 dagger a +0 robe (22, -3, D:7) a +0 hand axe a +0 scale mail (25, -17, D:7) a +1 flail of holy wrath (25, -16, D:7) a +0 robe a +0 dagger (26, -16, D:7) a +0 club (27, -15, D:7) a +0 robe a +0 dagger (27, -14, D:7) a +0 club (28, -16, D:7) a +0 robe a +0 dagger (28, -14, D:7) a +0 leather armour a +0 flail 20 arrows a +2 shortbow of freezing (29, -13, D:7) a +0 giant club (29, -11, D:7) 27 arrows a +0 shortbow (29, 2, D:7) a +0 glaive a +0 chain mail (29, 3, D:7) a +0 hand axe a +0 scale mail (30, 21, D:7) a +0 flail (40, -18, D:7) a +0 dagger (still there?) a +0 robe (still there?) (42, 10, D:7) 22 stones (43, -18, D:7) a +0 mace (45, 7, D:7) a +0 mace (48, 4, D:7) a +0 robe a +0 dagger (49, 3, D:7) a +0 leather armour a +0 club a +0 giant club (50, 3, D:7) a +0 ring mail a +0 falchion (52, 1, D:7) 11 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 21 arrows (2, 11, D:8) a +0 falchion (7, 19, D:8) a +0 giant club a +0 giant spiked club (9, 19, D:8) a +0 giant club (11, 26, D:8) 10 stones (14, 2, D:8) a +0 chain mail (15, 12, D:8) 15 arrows a +0 longbow 5 large rocks (15, 13, D:8) a +0 robe a +0 great sword 12 arrows a +0 longbow (16, 1, D:8) 29 sling bullets (22, -3, D:8) a +0 club a +0 ring mail (22, 11, D:8) a +0 fustibalus of flaming a tin of tremorstones (2/2) (22, 26, D:8) a +0 short sword (23, -2, D:8) a +0 giant club (24, 22, D:8) a +0 club a +0 leather armour (28, 9, D:8) a +0 hand axe (29, 21, D:8) a +0 giant spiked club a +0 giant club (30, 21, D:8) a +0 dagger a +0 robe (30, 23, D:8) a +0 hand axe (31, 21, D:8) a +0 trident of holy wrath a +0 dagger a +0 robe (33, 21, D:8) a +0 dagger a +0 robe (47, 25, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (6, -39, D:9) a +0 trident (15, -42, D:9) a +0 long sword (20, -37, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (21, -36, D:9) a +0 dagger a +0 robe (29, 9, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (8, 1, D:10) 14 arrows (25, -10, D:10) 29 stones (27, -10, D:10) a +0 falchion (39, 4, D:10) a scarf of shadows (40, 5, D:10) a scroll of vulnerability (48, -12, D:10) a scroll of random uselessness (56, -12, D:10) 2 scrolls of immolation Level 11 of the Dungeon (26, -22, D:11) the +2 chain mail "Quen" {rF+} It protects you from fire. (35, 2, D:11) 23 stones (39, -38, D:11) a +0 whip a +0 ring mail (39, -30, D:11) a +0 hand axe (40, -38, D:11) a +0 club (41, -37, D:11) a +0 falchion of holy wrath a +0 ring mail (42, -38, D:11) a +2 antimagic hand axe (42, -37, D:11) a +2 dagger of draining a +0 robe (47, 5, D:11) 21 gold pieces (51, -36, D:11) a +0 whip (56, -37, D:11) a sling bullet Level 12 of the Dungeon (0, 0, D:12) a +0 robe (still there?) a +0 dagger (still there?) (0, 1, D:12) 2 poisoned darts a +0 dagger a +0 robe (1, 0, D:12) a +0 robe a +0 dagger (1, 1, D:12) a +0 leather armour a +0 dagger (6, -1, D:12) 4 poisoned darts a +0 dagger (40, 25, D:12) a +0 war axe (47, -27, D:12) 25 stones (47, -26, D:12) a scroll of fog (48, -25, D:12) 13 gold pieces Level 13 of the Dungeon [Shop] Uluk's Armour Shop the +0 pair of boots of the Unbroken {Harm rF+ Dex+4} (457 gold) It affects your dexterity (+4). It protects you from fire. It increases damage dealt and taken. a +0 scale mail (68 gold) a +0 scale mail (68 gold) a +0 ring mail (68 gold) the +1 chain mail "Oghaeh" {Str+3} (387 gold) It affects your strength (+3). a +0 pair of boots (76 gold) a +3 chain mail of fire resistance (450 gold) a +0 leather armour (34 gold) a +0 hat (68 gold) a +2 helmet of see invisible (365 gold) the +4 ice dragon scales "Peitiury" {rF- rC++ rN+ Str+3} (1657 gold) It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. a +3 chain mail of willpower (450 gold) (31, -13, D:13) a +0 hand axe (still there?) a +0 leather armour (still there?) 13 gold pieces (still there?) (31, -12, D:13) a +0 broad axe a +0 robe (31, -11, D:13) a +0 hand axe a +0 robe (37, -15, D:13) a +0 hunting sling the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Muresk's Weapon Emporium a +0 falchion (42 gold) a +0 hunting sling (21 gold) a +0 long sword (49 gold) the +4 morningstar "Boixaon" {drain, +Inv Will+ Int+3} (743 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. It lets you turn invisible. a +0 great sword (91 gold) a +0 trident (49 gold) a +0 flail (49 gold) a +0 fustibalus of flaming (406 gold) the +1 trident of Disgust {speed, rPois rF+ rC- rN+} (432 gold) Attacks with this weapon are significantly faster. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. a +0 glaive (91 gold) the +6 dagger of the Glowing Shrike {vorpal, *Noise rElec rPois Will+} (746 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. It may make noises in combat. a +5 giant spiked club (404 gold) 18 stones (25 gold) a +1 hand axe of freezing (173 gold) (0, 0, Orc:1) 17 gold pieces (28, -9, Orc:1) a +0 ring mail (29, -8, Orc:1) a +0 chain mail (30, -19, Orc:1) a +1 falchion of electrocution a +0 mace a +2 hand axe of electrocution (30, -18, Orc:1) a +0 short sword (still there?) a +1 short sword of electrocution (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +1 dagger of protection (still there?) (31, -16, Orc:1) a +0 dagger (32, 28, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Fodikolu's Jewellery Shoppe an amulet of faith (560 gold) a ring of resist corrosion (280 gold) the ring "Urabigg" {rElec rPois Int-5 Dex+3} (417 gold) [ring of poison resistance] It affects your intelligence (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. a ring of fire (350 gold) a +4 ring of evasion (504 gold) an amulet of reflection (420 gold) a ring of see invisible (210 gold) a ring of wizardry (420 gold) a +6 ring of intelligence (819 gold) a +6 ring of dexterity (819 gold) a +6 ring of intelligence (819 gold) a +6 ring of intelligence (819 gold) the amulet of the Past {Reflect rC+ SH+5} (616 gold) [amulet of reflection] It shields you and reflects attacks. It protects you from cold. It affects your SH (+5). [Shop] Vugyci's Jewellery Shoppe a ring of fire (425 gold) an amulet of reflection (510 gold) an amulet of faith (680 gold) the ring of Suexarra {Int+6 Dex+3} (1220 gold) [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+3). a +6 ring of intelligence (994 gold) a +6 ring of dexterity (994 gold) a ring of willpower (425 gold) a +4 ring of protection (612 gold) a +6 ring of intelligence (994 gold) an amulet of guardian spirit (510 gold) a ring of flight (297 gold) a +6 ring of intelligence (994 gold) [Shop] Pebbala's Assorted Antiques a tin of tremorstones (2/2) (1440 gold) a wand of paralysis (12) (504 gold) a +0 plate armour (828 gold) a +0 leather armour (72 gold) a +0 robe (25 gold) 2 scrolls of identify (144 gold) a +0 morningstar (144 gold) a +0 bardiche (324 gold) a book of Alchemy (2700 gold) a scroll of identify (72 gold) a potion of resistance (360 gold) a phial of floods (1440 gold) [Shop] Yvvug's Weapon Boutique the +7 scythe "Qauces" {elec, *Slow Str+6 Int+4} (973 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (+4). It may slow you when you take damage. 14 sling bullets (105 gold) a +0 hand axe (45 gold) a +0 hand axe (45 gold) 19 arrows (57 gold) 23 arrows (69 gold) a +0 short sword (45 gold) a +0 quarterstaff (60 gold) Level 1 of the Elven Halls [Shop] Vuxkips's Distillery a potion of attraction (54 gold) a potion of heal wounds (90 gold) a potion of heal wounds (90 gold) a potion of flight (54 gold) a potion of cancellation (144 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of cancellation (144 gold) [Shop] Wous's Weapon Emporium a +1 vorpal mace (184 gold) a +0 longbow (72 gold) a +1 spear of venom (169 gold) a +0 shortbow (48 gold) a +0 quarterstaff (64 gold) 15 sling bullets (120 gold) a +0 dire flail (64 gold) a +1 vorpal war axe (195 gold) a +0 club (16 gold) a +0 triple sword (160 gold) a +0 quarterstaff (64 gold) a +0 scimitar (64 gold) 11 arrows (35 gold) [Shop] Kidinukafe's Assorted Antiques a +0 chain mail (135 gold) a ring of magical power (600 gold) a +0 plate armour (690 gold) a potion of curing (90 gold) a scroll of fear (105 gold) a wand of acid (4) (480 gold) a phial of floods (1200 gold) [Shop] Ittestrop's Antique Weapon Emporium a +0 flail of draining (224 gold) a +0 spear (81 gold) a +0 spear (81 gold) a +2 morningstar of draining (518 gold) the +7 hand crossbow "Unluate" {speed, rPois} (1530 gold) Attacks with this weapon are significantly faster. It protects you from poison. a +0 broad axe (108 gold) a +0 lajatang (405 gold) a +0 halberd (108 gold) [Shop] Ablulusch's Book Boutique (Shop contents are unknown) (0, 0, Elf:1) a +1 vorpal trident (1, -15, Elf:1) a +0 short sword a +0 leather armour (1, -1, Elf:1) a +0 dagger of speed a +0 shortbow 18 arrows a +0 leather armour (53, -42, Elf:1) a +0 short sword (still there?) a +0 longbow (still there?) 23 arrows (still there?) a +0 leather armour (still there?) (53, -18, Elf:1) the Handbook of Slavery Spells Type Level Known a - Summon Lightning Spire Summoning/Air 4 no b - Summon Forest Summoning/Translocation 5 no c - Spellforged Servitor Conjuration/Summoning 7 yes Level 2 of the Elven Halls [Shop] Wopagej's Antique Armour Shoppe a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 pair of boots (121 gold) a +0 chain mail (121 gold) a +2 scale mail of poison resistance (486 gold) a +0 robe (18 gold) [Shop] Zysuewe's Antique Weapon Boutique a +0 arbalest (121 gold) a +1 dagger of venom (253 gold) a +0 mace (81 gold) a +0 falchion (81 gold) a +0 scimitar (108 gold) a +0 battleaxe (175 gold) the +12 mace of Defiance {vorpal, rF++ rN+} (2516 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from negative energy. the +10 war axe of Gukiacev {vamp, rPois Str-4 Int+5} (1992 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It affects your intelligence (+5). It protects you from poison. a +0 great mace of holy wrath (369 gold) a +0 short sword (81 gold) a +0 rapier of draining (248 gold) (0, 0, Elf:2) a +2 vorpal dire flail (1, -51, Elf:2) a +0 long sword (1, 1, Elf:2) a +0 short sword a +0 leather armour (2, -51, Elf:2) a +1 executioner's axe of draining (3, -51, Elf:2) a +5 short sword of venom (5, 2, Elf:2) a +1 halberd of distortion (6, -3, Elf:2) a +1 scimitar of holy wrath (6, 2, Elf:2) a +0 leather armour (7, -6, Elf:2) a +2 quick blade of pain (8, -6, Elf:2) a +1 long sword of freezing (8, -5, Elf:2) a +0 vorpal war axe (10, -43, Elf:2) a +1 dire flail of holy wrath (23, -27, Elf:2) a +0 buckler a +0 chain mail a +0 scimitar (23, -26, Elf:2) a +2 buckler a +0 plate armour a +0 flail a +0 chain mail a +0 long sword (23, -25, Elf:2) a +0 plate armour a +0 scimitar (33, -10, Elf:2) a +0 great sword (34, -8, Elf:2) a +0 long sword (40, -19, Elf:2) the +5 tower shield of the Past {rF+ Will- Int+8 Slay-5} It affects your intelligence (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It affects your willpower, your defense against some magical effects. (42, -43, Elf:2) 17 stones (43, -52, Elf:2) 11 poisoned darts (53, -23, Elf:2) a +0 short sword (60, -5, Elf:2) a +2 scimitar of electrocution Level 3 of the Elven Halls [Shop] Heix's Assorted Antiques a +0 chain mail (103 gold) the +8 mace "Feban" {pain, Int+2} (1350 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). a wand of digging (7) (506 gold) a scroll of identify (46 gold) a condenser vane (inert) (920 gold) a scroll of torment (172 gold) a +0 helmet (103 gold) a phantom mirror (920 gold) a potion of curing (69 gold) a +0 ring mail (92 gold) a +0 battleaxe (149 gold) a +1 chain mail of poison resistance (310 gold) a potion of cancellation (184 gold) (7, 1, Elf:3) a +0 pair of boots (7, 9, Elf:3) a +2 dagger of speed (unseen) (12, -10, Elf:3) a +0 short sword (25, 8, Elf:3) a +0 long sword a +2 shortbow of flaming 17 arrows a +0 long sword (26, 7, Elf:3) a +3 vorpal long sword (still there?) a +0 scale mail (still there?) (28, 7, Elf:3) a +0 dagger (still there?) a +0 scale mail (still there?) (35, -22, Elf:3) a +0 chain mail (35, -21, Elf:3) a +0 dagger (35, -20, Elf:3) a +0 rapier (35, -17, Elf:3) a staff of air (36, -24, Elf:3) the +10 arbalest of the Evil Eye {freeze, Fragile rPois Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. It will be destroyed if unequipped. (36, -21, Elf:3) 11 stones (36, -19, Elf:3) 21 sling bullets (36, -17, Elf:3) a +0 dagger (37, -19, Elf:3) a staff of death (37, -17, Elf:3) a +1 pair of boots of flying (37, -16, Elf:3) a +0 dagger of holy wrath (37, -15, Elf:3) a +0 leather armour (38, -17, Elf:3) a staff of fire (38, -16, Elf:3) a staff of poison (38, -15, Elf:3) a +1 rapier of speed (39, -16, Elf:3) 16 sling bullets (39, -14, Elf:3) a +0 trident (40, -15, Elf:3) 20 stones (40, -13, Elf:3) a ring of willpower a ring of see invisible 6 scrolls of fear 2 scrolls of fog a ring of fire (41, -15, Elf:3) a +6 war axe of distortion (41, -13, Elf:3) a phial of floods (42, -26, Elf:3) the +8 broad axe of Sulphur {protect, +Rage rPois rF+ SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from fire. It protects you from poison. It lets you see invisible. It lets you go berserk. (42, -14, Elf:3) a +2 tower shield a +0 triple crossbow 4 atropa-tipped darts a +0 ring mail (43, -14, Elf:3) the +0 ring mail of the Great Game {rElec rN+} It insulates you from electricity. It protects you from negative energy. (45, 5, Elf:3) 19 sling bullets (49, -15, Elf:3) a +0 rapier (still there?) a +0 leather armour (still there?) (50, -15, Elf:3) 8 arrows (still there?) a +0 leather armour (still there?) (50, 5, Elf:3) a +3 trident of venom (61, -22, Elf:3) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 stones (4, -13, Lair:1) the +2 long sword of Ikeago {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). (36, -32, Lair:1) a +0 long sword (36, -15, Lair:1) a +0 leather armour (37, -17, Lair:1) 26 stones (38, 2, Lair:1) a +1 leather armour of poison resistance (41, -17, Lair:1) a +0 great sword (42, 6, Lair:1) a +2 short sword of venom (45, -15, Lair:1) 13 arrows (48, 12, Lair:1) a +0 short sword (60, 4, Lair:1) 21 arrows (64, 15, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail of cold resistance (1, 1, Lair:2) 14 arrows (2, 0, Lair:2) a +0 robe (3, 0, Lair:2) a lightning rod (4/4) (3, 6, Lair:2) a +0 hat (4, -1, Lair:2) 11 arrows (4, 1, Lair:2) the +5 shortbow of Reiniope {vorpal, +Fly rN+ Int-4 Dex+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (-4). It affects your dexterity (+2). It protects you from negative energy. It lets you fly. (11, 30, Lair:2) a +0 ring mail (29, -8, Lair:2) a +0 rapier (30, -7, Lair:2) 17 poisoned darts (53, -24, Lair:2) a +0 pair of boots (57, -17, Lair:2) 13 stones (58, 23, Lair:2) a +0 scimitar (59, 26, Lair:2) 18 poisoned darts (64, 11, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (3, 2, Lair:3) a +0 leather armour (19, 19, Lair:3) a +0 short sword of venom (26, -14, Lair:3) a +0 dire flail (28, -11, Lair:3) a +0 mace (35, 19, Lair:3) a +0 trident (42, 34, Lair:3) a +3 scale mail of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (2, -23, Lair:4) a +0 leather armour (10, -26, Lair:4) 12 bolts (16, -62, Lair:4) a +0 ring mail (19, -23, Lair:4) a +0 falchion (35, -1, Lair:4) a +0 trident (49, -30, Lair:4) 21 stones (51, -48, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (7, -5, Lair:5) 20 stones (13, 14, Lair:5) a +0 scale mail (38, -17, Lair:5) 27 bolts Level 6 of the Lair of Beasts (22, 29, Lair:6) the +7 demon whip "Kiweom" {vamp, rPois Str+4 Dex-3 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. It makes you more stealthy. the +4 glaive of the Dancing Goat {vorpal, +Inv rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. It lets you turn invisible. Level 1 of the Swamp Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail (3, -13, Swamp:2) 23 arrows (23, -9, Swamp:2) a ring of flight (unseen) (30, -15, Swamp:2) a +0 shortbow Level 3 of the Swamp (0, 0, Swamp:3) 14 poisoned darts (0, 23, Swamp:3) the +1 ring mail "Usohep" {rF+} It protects you from fire. (2, 9, Swamp:3) a +0 long sword (4, 34, Swamp:3) a +0 ring mail (6, 20, Swamp:3) 20 stones (6, 29, Swamp:3) 23 arrows (22, 17, Swamp:3) a +0 scale mail (28, 25, Swamp:3) a +0 robe (unseen) (29, 25, Swamp:3) +0 swamp dragon scales (33, 21, Swamp:3) a +0 falchion Level 4 of the Swamp (0, 0, Swamp:4) the +9 demon whip "Umeov" {flame, Will+ Str-5 Int+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+3). It affects your willpower, your defense against some magical effects. It lets you see invisible. (30, -20, Swamp:4) 21 stones (35, -22, Swamp:4) 23 stones Level 1 of the Snake Pit (0, 0, Snake:1) the +8 dire flail "Myeddem" {holy, +Fly Dex-3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It lets you fly. It makes you more stealthy. (23, 12, Snake:1) the +11 flail of Imminent Death {flame, rF+++ rC- MP+9 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. the +9 spear of Domination {antimagic, *Drain rPois rN+ Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (23, 13, Snake:1) the +12 long sword of Superiority {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (23, 32, Snake:1) a +0 flail (29, 26, Snake:1) a +0 war axe (31, 18, Snake:1) 17 arrows (31, 20, Snake:1) a +0 long sword (33, 5, Snake:1) a +2 dagger of venom (still there?) a +0 robe (still there?) (35, 4, Snake:1) a +0 pair of boots (60, 4, Snake:1) a +0 rapier (62, 30, Snake:1) a +0 hand axe Level 2 of the Snake Pit [Shop] Osmu Tao's Armour Shop a +0 chain mail (76 gold) a +0 robe (11 gold) a +0 chain mail (76 gold) a +2 helmet (280 gold) a +0 pair of gloves (76 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 scale mail (68 gold) a +0 robe (11 gold) a +0 plate armour (391 gold) a +1 ring mail of willpower (272 gold) a +0 robe (11 gold) a +0 ring mail (68 gold) a +1 pair of boots (195 gold) a +0 leather armour (34 gold) [Shop] Xeppistra's Book Boutique a book of Maledictions (475 gold) a book of Minor Magic (380 gold) a Fen Folio (1425 gold) a book of Callings (570 gold) a book of Misfortune (380 gold) a book of Flames (665 gold) a book of Fire (1235 gold) a book of Necromancy (570 gold) a book of Spatial Translocations (1235 gold) the Handbook of Hurtful Lightness (1020 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Airstrike Air 4 no c - Iskenderun's Battlesphere Conjuration 5 yes d - Spellforged Servitor Conjuration/Summoning 7 yes a book of Dreams (1425 gold) [Shop] Nithrudi's Book Boutique a book of Alchemy (900 gold) a book of Debilitation (480 gold) a book of Air (420 gold) a book of Dreams (900 gold) a Young Poisoner's Handbook (480 gold) a book of Transfigurations (660 gold) a book of the Warp (1080 gold) a book of Transfigurations (660 gold) a Necronomicon (1324 gold) the Handbook of Dislocation (924 gold) Spells Type Level Known a - Blink Translocation 2 no b - Portal Projectile Hexes/Translocation 3 yes c - Gell's Gravitas Translocation 3 yes d - Teleport Other Translocation 3 no e - Disjunction Translocation 8 yes (0, 0, Snake:2) a +0 battleaxe Level 3 of the Snake Pit [Shop] Ownouh's Magic Scroll Boutique a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of noise (11 gold) (0, 0, Snake:3) a +0 glaive (19, 9, Snake:3) 8 javelins (20, 9, Snake:3) a +0 long sword (unseen) (23, 7, Snake:3) a potion of brilliance (23, 47, Snake:3) a +0 war axe a +0 robe (32, 21, Snake:3) a +0 flail (still there?) a +0 robe (still there?) (35, 27, Snake:3) the amulet "Ivusodeu" {Reflect Int+3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It affects your SH (+5). (35, 42, Snake:3) a +0 short sword (unseen) (36, 12, Snake:3) a javelin (44, 48, Snake:3) a +0 dagger Level 4 of the Snake Pit (0, 0, Snake:4) a +0 arbalest a +0 dire flail 15 bolts a +0 robe (26, 15, Snake:4) a scroll of immolation (34, 9, Snake:4) a +0 scimitar (41, 2, Snake:4) 18 bolts a +0 war axe a +0 arbalest (41, 4, Snake:4) the +0 robe of Dithmenos's Approval {rF+ Will- rCorr Str+10} It affects your strength (+10). It protects you from fire. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (42, 55, Snake:4) 5 large rocks (43, 27, Snake:4) a +0 longbow (still there?) a +0 mace (still there?) 16 arrows (still there?) (43, 28, Snake:4) a +4 short sword of protection a +0 robe (46, 27, Snake:4) a +0 longbow (still there?) a +0 war axe (still there?) 24 arrows (still there?) a +0 robe (still there?) (48, 16, Snake:4) a +0 club (48, 26, Snake:4) a +0 short sword a +0 robe (48, 27, Snake:4) a +3 dagger of venom (still there?) a +0 robe (still there?) Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 battleaxe of Doom {freeze, rElec Will++ Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It insulates you from electricity. It affects your willpower, your defense against some magical effects. (1, 2, Slime:5) the +5 great sword of the Vaults {freeze, Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). (2, -8, Slime:5) the +8 hunting sling of Battle {venom, rElec Int+2} It poisons the ammo it fires. It affects your intelligence (+2). It insulates you from electricity. Level 1 of the Vaults [Shop] Aretruo's Weapon Shop a +0 shortbow (54 gold) a +0 whip (45 gold) a +2 battleaxe of electrocution (507 gold) a +0 mace (54 gold) a +1 vorpal shortbow (207 gold) a +0 scimitar (72 gold) a +0 scimitar (72 gold) a +6 war axe of venom (651 gold) a +0 hand crossbow (63 gold) a +0 club (18 gold) a +2 vampiric long sword (405 gold) a +0 halberd (72 gold) (9, -44, Vaults:1) 17 sling bullets (10, -45, Vaults:1) a +0 falchion a +0 ring mail (32, -25, Vaults:1) a +0 arbalest (still there?) 23 bolts (still there?) (56, -44, Vaults:1) a +0 arbalest (still there?) 9 bolts (still there?) (57, -44, Vaults:1) a +0 arbalest (still there?) 20 bolts (still there?) (58, -38, Vaults:1) a +0 long sword (still there?) a +0 ring mail (still there?) (59, -45, Vaults:1) a +0 arbalest 20 bolts (59, -39, Vaults:1) the +0 cloak of Privacy {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. Level 2 of the Vaults (0, 0, Vaults:2) a +1 trident of venom (4, -22, Vaults:2) 4 large rocks (13, -2, Vaults:2) 37 gold pieces (33, -16, Vaults:2) a +0 flail of draining (64, 14, Vaults:2) a +0 chain mail (still there?) a +1 broad axe (still there?) (64, 20, Vaults:2) a +0 chain mail a +2 morningstar of protection (66, 4, Vaults:2) a +0 scale mail Level 3 of the Vaults (0, 0, Vaults:3) the +2 cloak of Idealism {Will- rCorr Dex+6} It affects your dexterity (+6). It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (19, 10, Vaults:3) a +0 mace a +0 plate armour (24, 12, Vaults:3) 3 large rocks (25, 4, Vaults:3) a scroll of immolation (27, 8, Vaults:3) a +0 morningstar a +0 scale mail (33, 8, Vaults:3) a +0 morningstar a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 giant spiked club (0, 1, Vaults:4) a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) a +0 chain mail a +2 great mace of pain (2, 10, Crypt:1) a +0 pair of gloves (20, -6, Crypt:1) a +0 hand axe (23, -38, Crypt:1) a +2 battleaxe a +0 plate armour (25, -10, Crypt:1) a +0 shortbow of flaming (25, -8, Crypt:1) a +0 hand axe (34, -5, Crypt:1) a +6 ring of intelligence (43, 5, Crypt:1) a scroll of enchant weapon (50, 7, Crypt:1) a +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +0 war axe a +0 chain mail (7, 23, Crypt:2) 14 arrows (24, -2, Crypt:2) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (27, 6, Crypt:2) a +0 pair of gloves (30, -4, Crypt:2) a +0 scimitar (30, -3, Crypt:2) a +0 hand axe 20 stones 12 gold pieces (39, 12, Crypt:2) a +0 dire flail (51, -6, Crypt:2) a +0 halberd Level 3 of the Crypt (0, 0, Crypt:3) 21 gold pieces (4, -8, Crypt:3) a scroll of magic mapping (9, -9, Crypt:3) a scroll of random uselessness (13, -7, Crypt:3) a +0 mace (17, -4, Crypt:3) a scroll of identify (18, -11, Crypt:3) a wand of flame (17) (18, -3, Crypt:3) a +0 scimitar (19, -4, Crypt:3) a +0 hand axe (36, -13, Crypt:3) a potion of brilliance (37, -16, Crypt:3) a +0 plate armour (42, -15, Crypt:3) a +0 robe (53, -45, Crypt:3) a +0 dagger a +0 robe (56, -31, Crypt:3) a +0 hand axe a +1 mace of protection Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) the +2 chain mail "Zoilirch" {+Inv} It lets you turn invisible. (16, -40, Tomb:1) an amulet of regeneration (45, -42, Tomb:1) a +0 fustibalus Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a death scarab corpse (4, 20, Tomb:2) a potion of curing (15, 22, Tomb:2) a +0 scimitar (16, 17, Tomb:2) a +0 leather armour (17, 9, Tomb:2) a book of the Warp (17, 10, Tomb:2) a +0 ring mail