TimeIsEndless Level 1 of the Dungeon (4, 11, D:1) 19 arrows (11, -28, D:1) a +0 club (13, 3, D:1) a +0 club (14, 2, D:1) a +0 club (20, -20, D:1) 21 stones (22, -8, D:1) a +0 whip (23, -31, D:1) a +0 dagger (35, -20, D:1) 21 arrows (47, -9, D:1) a +0 club (61, 5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vuschoef's Weapon Shoppe a +0 flail (49 gold) the +6 arbalest of Arrival {freeze, Dex+4} (749 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a +0 dagger (28 gold) 23 bolts (64 gold) 17 sling bullets (119 gold) a +0 falchion (42 gold) the +9 hand axe "Gighogiv" {pain, rElec rC+ Will+ Str+4 Dex-5} (1078 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. a +0 hunting sling (21 gold) [Shop] Jifaxt's Antique Armour Shop a +2 ring mail of fire resistance (546 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +0 chain mail of Uwareffari {rF+} (481 gold) rF: It protects you from fire. a +2 leather armour of cold resistance (494 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +3 ring mail of poison resistance (598 gold) a +0 pair of gloves of dexterity (299 gold) [Shop] Otut's Antique Weapon Emporium a +2 antimagic war axe (562 gold) a +0 club (25 gold) a +0 lajatang (375 gold) a +3 rapier of flaming (605 gold) a +0 war axe (87 gold) a +3 demon whip of venom (875 gold) the +6 long sword "Joll" {drain, SInv} (1187 gold) A truly terrible weapon, it drains the life of any living foe it strikes. SInv: It lets you see invisible. a +0 dagger (50 gold) [Shop] Koym's Armour Emporium a +0 hat (52 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 plate armour (299 gold) the +0 ring mail of the Endless Quests {Harm rPois MP+9 Dex+6} (607 gold) Dex: It affects your dexterity (+6). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. the +0 pair of boots of Liys {rF+ rC+ Will- rCorr} (349 gold) rF: It protects you from fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +2 plate armour of fire resistance (520 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (406 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +0 chain mail (58 gold) (0, 0, D:2) a +0 cloak (5, -19, D:2) a +0 mace (5, -17, D:2) a +0 mace (6, -19, D:2) a +0 mace (6, -18, D:2) a +0 mace (6, -17, D:2) a +0 mace (7, -19, D:2) a +0 mace (7, -18, D:2) a +0 mace (7, -17, D:2) a +0 mace (8, -18, D:2) a +2 quarterstaff of chaos (9, -18, D:2) a +0 mace (9, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -19, D:2) a +0 mace (11, -19, D:2) a +0 mace (12, -20, D:2) a +0 mace (13, -19, D:2) a +0 mace (14, -20, D:2) a +0 mace (17, -18, D:2) a +0 mace (17, 25, D:2) a +0 dagger (23, -19, D:2) a +0 whip (43, 6, D:2) a +0 dagger (47, -29, D:2) a +0 scale mail a +0 falchion (48, -30, D:2) a +0 leather armour (55, -22, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (20, 17, D:3) a +0 club (still there?) a +0 flail of protection (still there?) a +0 club (still there?) a +0 club (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?)