TimeIsEndless Level 1 of the Dungeon (0, 0, D:1) 25 arrows (23, 33, D:1) a +0 dagger 5 stones (28, -2, D:1) a +0 robe (35, 30, D:1) a +0 short sword 5 stones (37, 0, D:1) a +0 club (37, 8, D:1) a +0 dagger (38, 5, D:1) 18 stones (39, -1, D:1) a +0 short sword (42, 33, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -12, D:2) 17 arrows (3, -9, D:2) 12 arrows (17, -27, D:2) a +0 whip (18, -28, D:2) a +0 club (20, -26, D:2) a +0 whip (20, -24, D:2) a +0 dagger of venom (20, 22, D:2) a +0 club (24, -3, D:2) a +0 hunting sling a +0 dagger 23 sling bullets (28, -33, D:2) a +0 hand axe (30, -10, D:2) a +0 leather armour (30, 17, D:2) a +0 antimagic hand axe (33, -10, D:2) a +0 short sword (33, 4, D:2) a +0 flail a +0 flail (34, 2, D:2) a +0 flail (38, -25, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) 15 stones (10, 13, D:3) a +0 club 4 stones (10, 19, D:3) a +0 scale mail (10, 62, D:3) a +0 pair of gloves (25, 47, D:3) a +0 dagger (33, 61, D:3) a +0 dagger 2 poisoned darts (41, 10, D:3) 23 stones (42, 45, D:3) a +0 robe (54, 1, D:3) a +0 club Level 4 of the Dungeon [Shop] Teluineo's Antique Armour Boutique a scarf of resistance (800 gold) a +0 kite shield (112 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 robe (17 gold) the +2 pair of gloves of Atheism {rPois Str+2 SInv} (852 gold) Str: It affects your strength (+2). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 leather armour (50 gold) (0, 17, D:4) a +0 arbalest (7, 17, D:4) a +0 leather armour (8, -3, D:4) a +0 spear (11, 17, D:4) a +0 hand axe (11, 18, D:4) a +0 flail a +0 club (13, 20, D:4) a +0 hand axe a +0 whip (14, 35, D:4) a +0 scimitar of holy wrath (15, 13, D:4) a +0 trident (17, -20, D:4) 21 bolts (17, 22, D:4) a +0 falchion (19, -18, D:4) 22 stones (20, 9, D:4) a +0 mace a +0 ring mail (22, 11, D:4) a +0 short sword (27, -13, D:4) a +0 dagger (30, -9, D:4) a +0 pair of boots (30, 0, D:4) 13 stones (30, 1, D:4) a +0 leather armour a +0 hand axe a +0 club (35, 21, D:4) a +0 robe (39, 8, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 25 sling bullets (10, -29, D:5) a +0 mace (17, -23, D:5) a +0 rapier 2 boomerangs (21, -31, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour (21, -19, D:5) a +3 vampiric short sword (22, -31, D:5) a +0 hand axe (22, -5, D:5) a +0 club (26, -5, D:5) a +0 giant spiked club (30, -32, D:5) a +0 chain mail (43, -13, D:5) a +1 trident of venom a +0 ring mail a +0 kite shield (44, 19, D:5) a +0 club a +0 leather armour (59, -14, D:5) a +0 tower shield (59, 12, D:5) a +0 giant spiked club (60, -7, D:5) a +0 flail 2 boomerangs Level 6 of the Dungeon (2, 2, D:6) 13 sling bullets (5, -25, D:6) a +0 scale mail (5, -7, D:6) a staff of earth (7, -15, D:6) a +0 leather armour (13, 10, D:6) a +0 whip (18, 14, D:6) a +0 chain mail a +0 rapier (33, -19, D:6) a +0 scale mail (35, -6, D:6) a +0 spear (35, -3, D:6) a +0 spear (36, 5, D:6) a +0 leather armour (40, -24, D:6) a +0 dagger (41, -22, D:6) 6 boomerangs (42, 11, D:6) a +0 flail (43, -8, D:6) a +0 club a +0 ring mail (43, 13, D:6) a +0 halberd (44, -28, D:6) a +0 dire flail (45, 14, D:6) a +0 antimagic spear (46, -21, D:6) a +1 falchion of freezing a +0 robe (46, 14, D:6) a +0 whip a +0 robe (47, -21, D:6) a +3 great sword a +0 robe (47, 10, D:6) a +0 war axe (47, 13, D:6) a +0 whip (50, -17, D:6) a +0 dagger a +0 robe (58, -8, D:6) the +3 mace of Tortfeasance {vorpal, Fly rCorr Int-2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (59, -5, D:6) a +3 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -21, D:7) a +1 robe (17, -25, D:7) a +0 chain mail (still there?) a +0 hand axe (still there?) a scroll of immolation (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) (17, -23, D:7) a +0 war axe (19, -35, D:7) a +0 hand axe a +0 dagger a +0 ring mail a +1 war axe of flaming a +0 chain mail (31, -9, D:7) a +0 robe a +1 whip of electrocution (49, 5, D:7) 2 javelins (53, -36, D:7) a +0 scale mail (57, -17, D:7) a +0 giant spiked club (59, -37, D:7) a staff of death Level 8 of the Dungeon [Shop] Dommehai's Antique Weapon Shoppe the +6 Majin-Bo {vamp, MP+6 Int+6} (1558 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +0 dagger (42 gold) the +11 mace of Gozag's Delight {protect, Drain rF+++ rN+ Int+2} (2150 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). rF: It renders you almost immune to fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +0 war axe (73 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a +0 hunting sling (31 gold) (3, 14, D:8) a +2 pair of boots (7, -9, D:8) the ring "Siuvada" {SInv} [ring of see invisible] SInv: It lets you see invisible. (10, -9, D:8) a +0 shortbow 24 arrows (13, 26, D:8) 15 stones (14, 5, D:8) 14 stones (14, 24, D:8) a +0 plate armour (15, 22, D:8) 16 stones (20, 25, D:8) 17 bolts (21, 3, D:8) a +0 robe (26, -1, D:8) a +3 great sword a +0 robe (35, 18, D:8) a +0 falchion (36, 21, D:8) a +1 dagger of freezing a +0 robe (36, 27, D:8) a staff of air (37, 20, D:8) a +0 robe a +0 dagger (37, 21, D:8) a +0 short sword a +0 ring mail (37, 23, D:8) a +0 flail (42, 0, D:8) a +0 chain mail (42, 23, D:8) a +0 spear (54, 0, D:8) a +1 dagger of speed (54, 1, D:8) a +0 dagger (55, 1, D:8) a +0 dagger a +0 robe (56, 0, D:8) a +0 dagger a +0 ring mail (56, 1, D:8) a +0 mace (60, -9, D:8) +0 steam dragon scales a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 robe (1, -38, D:9) a +0 dagger (1, 0, D:9) a +0 spear a +0 robe (1, 1, D:9) a +0 dagger 5 stones (1, 2, D:9) a +4 falchion of freezing a +0 robe (1, 3, D:9) a +0 short sword (2, 1, D:9) a +2 flail of freezing a +0 robe a +0 short sword 2 stones a +0 whip (2, 2, D:9) a +0 short sword a +0 hand crossbow 22 bolts a +0 dagger (2, 3, D:9) a +0 short sword a curare-tipped dart (3, 1, D:9) a +0 short sword a +0 hand crossbow 18 bolts (10, -21, D:9) a +0 short sword a +0 robe (10, -11, D:9) a +0 dire flail a +0 robe (11, -41, D:9) a +0 club 2 stones (11, -40, D:9) a +0 short sword (12, -40, D:9) a +0 scimitar a curare-tipped dart (12, -15, D:9) a +0 great sword a +0 robe (12, -5, D:9) 13 sling bullets (13, -40, D:9) a +0 short sword (20, -41, D:9) a +0 robe a +4 battleaxe (21, -23, D:9) +0 acid dragon scales +0 acid dragon scales 14 arrows a +0 longbow a +0 robe a +0 dagger (22, -41, D:9) a +0 robe a +4 vorpal flail (22, -24, D:9) a +0 robe a +0 dagger (23, -19, D:9) a +0 shortbow 24 arrows (25, -45, D:9) a +0 robe a +4 scimitar (25, -42, D:9) 5 stones a +0 dagger (26, -46, D:9) a +0 robe of resistance a +5 scimitar of freezing (26, -22, D:9) 21 sling bullets (30, -22, D:9) the +8 shortbow "Corir" {flame, rN+ Int+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rN: It protects you from negative energy. (32, -22, D:9) a +0 ring mail (33, -3, D:9) 14 arrows (40, -43, D:9) 9 stones (41, -11, D:9) a +0 spear (42, -12, D:9) a +0 dagger (42, -10, D:9) a stone a +0 club a +0 robe a +0 dagger (42, -9, D:9) 2 stones a +0 short sword a +0 short sword (42, -2, D:9) a +0 ring mail (43, -26, D:9) a book of Vapours (43, -13, D:9) a +0 club (45, -13, D:9) a +0 halberd (45, -12, D:9) a +0 leather armour a +0 club (45, -11, D:9) a +0 flail (46, -12, D:9) a +0 spear (51, -1, D:9) a +0 whip (55, -19, D:9) a +2 war axe of electrocution Level 10 of the Dungeon [Shop] Waet's Book Emporium a book of Scorching (360 gold) a book of Alchemy (336 gold) a book of Callings (240 gold) a book of Scorching (360 gold) a manual of Shields (960 gold) a book of Spatial Translocations (312 gold) a manual of Armour (960 gold) a book of Death (528 gold) (5, -15, D:10) 21 stones (6, -24, D:10) the +1 chain mail of the Elephant {rF+ Will- Str+8 SInv} Str: It affects your strength (+8). rF: It protects you from fire. SInv: It lets you see invisible. Will: It decreases your willpower. (18, -10, D:10) a +0 war axe a +0 robe a +0 ring mail a +0 whip a +0 robe a +0 dagger a +0 club (19, -10, D:10) a +0 robe a +2 flail of protection (24, -19, D:10) a +0 trident a +0 ring mail (24, -18, D:10) a +0 flail a +0 halberd (25, -13, D:10) a +0 flail (32, -31, D:10) 20 arrows a +0 shortbow (33, -32, D:10) a scroll of vulnerability (34, -17, D:10) a +0 shortbow (41, -22, D:10) a +2 tower shield (43, -4, D:10) a +0 dagger Level 11 of the Dungeon (2, -1, D:11) 16 stones (3, -13, D:11) a +0 spear (5, -24, D:11) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (1, -7, Lair:1) a scroll of noise (2, 12, Lair:1) a +0 hunting sling (4, 21, Lair:1) 17 arrows (5, 18, Lair:1) a +0 short sword (10, 13, Lair:1) a +0 hunting sling (11, -22, Lair:1) 13 arrows (12, 19, Lair:1) a +0 chain mail (13, -12, Lair:1) a +0 ring mail (unseen) (29, 3, Lair:1) a +0 ring mail (29, 7, Lair:1) a +0 robe (30, 0, Lair:1) a scroll of noise a condenser vane (32, 3, Lair:1) a +0 ring mail (37, 4, Lair:1) a potion of degeneration (38, 7, Lair:1) a +0 spear a Gauntlet (0, 0, Gauntlet) a +0 broad axe (0, 14, Gauntlet) a staff of earth (1, 0, Gauntlet) a scroll of enchant weapon (1, 14, Gauntlet) a potion of might (3, 0, Gauntlet) the ring of Enosurod {Wiz rPois rF- Int+4 Dex+3} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (3, 14, Gauntlet) a potion of heal wounds (4, 0, Gauntlet) a +2 helmet of intelligence (4, 14, Gauntlet) a +0 pair of boots of flying (15, 14, Gauntlet) a scroll of vulnerability (17, 0, Gauntlet) a scarf of invisibility (17, 14, Gauntlet) a scarf of harm (31, 14, Gauntlet) a +0 long sword (33, 14, Gauntlet) 2 large rocks