Dungeon Crawl Stone Soup version 0.28-a0-630-g0357d9c091 (webtiles) character file. Game seed: 11933538872331382150 220 TimeIsEndless the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on Oct 9, 2021. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:16 (2317 turns). TimeIsEndless the Conjurer (Octopode Conjurer) Turns: 2317, Time: 00:02:17 Health: 0/31 AC: 1 Str: 7 XL: 5 Next: 97% Magic: 2/9 EV: 13 Int: 21 God: Gold: 87 SH: 4 Dex: 10 Spells: 7/10 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . a - +0 buckler {rC+ rF+} rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -16), flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 buckler of resistance (worn) Wands d - a wand of polymorph (9) Scrolls b - a scroll of teleportation c - a scroll of enchant armour {unknown} g - a scroll of identify {unknown} Potions e - a potion of curing {unknown} f - 2 potions of flight h - a potion of haste {unknown} Skills: + Level 3.2 Dodging + Level 4.5 Stealth + Level 2.0 Shields + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 19% 3 Fulminant Prism Conj/Hex 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (asleep, 100% to hit) The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You finish channelling your searing ray. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel very sick. You block the scorpion's attack. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you! You die... +###+###+### #.......#..# #.....s@#..# #.# ### +###+###'..+ #.# #.. +...+.#..# #.# #.. #...#.#..# ####.# #.# #._.#.'##+ ....# #†# #...#.#..#.####..# #.# +...'.#..#.......###.# +###+###'..+ #........ #.......#..### ##..###.# You could see a scorpion. Vanquished Creatures Crazy Yiuf (D:2) Terence (D:2) Natasha (thrice) (D:2) 4 adders A worm (D:3) A dart slug (D:1) An orc (D:3) 6 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 4 hobgoblins 7 jackals 4 kobolds A quokka (D:1) 6 ball pythons 2 frilled lizards A rat (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 777 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1077 | D:2 | Found a faded altar of an unknown god. 1082 | D:2 | Reached skill level 1 in Shields 1276 | D:2 | Noticed Terence 1295 | D:2 | Killed Terence 1296 | D:2 | Reached XP level 4. HP: 25/27 MP: 1/7 1510 | D:2 | Found Behoox's Assorted Antiques. 1581 | D:2 | Found a runed translucent door. 1582 | D:2 | Noticed Crazy Yiuf 1589 | D:2 | Learned a level 2 spell: Searing Ray 1596 | D:2 | Killed Crazy Yiuf 1597 | D:2 | Reached XP level 5. HP: 31/31 MP: 2/9 1715 | D:2 | Noticed Natasha 1720 | D:2 | Killed Natasha 1805 | D:2 | Noticed Natasha 1815 | D:2 | Killed Natasha 1825 | D:2 | Noticed Natasha 1866 | D:2 | Killed Natasha 2302 | D:3 | Found a broken altar of Ashenzari. 2317 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, minmay_pentomino_o4 D:2: layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_shops, nicolae_shop_temple_entry_statues_fountains, nrook_campfire, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, kennysheep_potato Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.5 Shields | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | 7 || 32 Constrict | 9 | 1 || 10 Tentacles | 7 | || 7 Cast: Magic Dart | 61 | 17 || 78 Searing Ray | | 11 || 11 Use: Potion | 1 | 1 || 2 Scroll | | 3 || 3 Stab: Sleeping | 1 | || 1 Armor: Skin | 6 | 3 || 9 Dodge: Dodged | 21 | 5 || 26 Block: Buckler | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2323 | 2281 | 42 | 102 | 1860 | 3 | 774.3 | Dungeon | 2323 | 2281 | 42 | 102 | 1860 | 3 | 774.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1075 daAuts D:1: 978 daAuts D:3: 270 daAuts