Dungeon Crawl Stone Soup version 0.28-a0-630-g0357d9c091 (webtiles) character file. Game seed: 3029582542965951327 132 TimeIsEndless the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Oct 9, 2021. Slain by an adder (5 damage) ... in a sewer. The game lasted 00:02:27 (3147 turns). TimeIsEndless the Conjurer (Octopode Conjurer) Turns: 3147, Time: 00:02:28 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 15% Magic: 0/9 EV: 13 Int: 21 God: Gold: 83 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . c - +1 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, deterioration 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 83 gold pieces. Inventory: Hand Weapons c - a +1 dagger of freezing (weapon) Jewellery g - a ring of ice Wands l - a wand of iceblast (5) Scrolls e - 4 scrolls of magic mapping Potions a - a potion of mutation f - a potion of degeneration {unknown} Skills: - Level 2.8 Dodging - Level 3.9 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 21% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged near water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Your body sometimes deteriorates upon taking damage. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You feel sick. The adder bites you. The adder barely misses you. The adder closely misses you. The adder misses you. The searing ray hits the adder! You kill the adder! You feel sick. The adder bites you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder seems to slow down. You freeze the adder. You grab the adder. The adder is lightly wounded. You constrict the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. You feel yourself wasting away. You constrict the adder. You feel sick. You are no longer poisoned. The adder is no longer moving slowly. The adder bites you but does no damage. It was a potion of invisibility. You fade into invisibility! You constrict the adder. The adder bites you. You die... ## # # ## .#################### ...≈≈≈≈≈≈≈≈≈≈≈≈≈†≈..### ..≈≈≈≈≈≈≈≈≈≈≈≈≈†≈≈....## ..≈≈≈≈≈≈≈≈≈≈≈≈≈≈@†≈....## ...≈≈≈#≈≈#≈≈#≈≈≈≈S......# ...≈≈#≈≈≈≈≈≈≈#≈≈≈≈......# #.#≈≈≈≈≈≈.≈≈≈≈≈≈≈≈......# ####################....# #...# #...# ...# ..# You could see an adder. Vanquished Creatures A gnoll (D:2) 2 river rats (Sewer) 3 adders 4 worms A dart slug (D:1) 4 bats 10 endoplasms 4 goblins 5 hobgoblins 2 jackals (D:1) 4 kobolds 2 quokkas 4 ball pythons 2 frilled lizards (D:1) 19 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 117 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 590 | D:1 | Reached XP level 3. HP: 17/21 MP: 1/6 1169 | D:2 | Learned a level 2 spell: Searing Ray 1841 | D:2 | Reached XP level 4. HP: 17/27 MP: 2/7 2815 | D:3 | Noticed a black bear 2867 | D:3 | Found a glowing drain. 2887 | Sewer | Entered a sewer 3122 | Sewer | Reached XP level 5. HP: 31/31 MP: 0/9 3146 | Sewer | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 3147 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, kennysheep_pointless_box, minmay_misc_feat_x, minmay_surrounded D:2: layout_basic, minmay_unequal D:3: layout_rooms, cheibrodos_sewer_entry_bend Sewer: sewer_minmay_w Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Spellcasting | 3 | 3.1 Dodging | | 2.8 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Constrict | 9 | 8 || 17 Tentacles | 2 | 1 || 3 Dagger | 16 | 24 || 40 Cast: Magic Dart | 62 | 35 || 97 Searing Ray | | 1 || 1 Use: Scroll | | 7 || 7 Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 20 | 19 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3147 | 2988 | 159 | 0 | 2618 | 4 | 786.8 | Dungeon | 2888 | 2729 | 159 | 0 | 2409 | 3 | 962.7 | Sewer | 259 | 259 | 0 | 0 | 209 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1693 daAuts D:1: 1108 daAuts Sewer: 259 daAuts D:3: 85 daAuts