TimeIsEndless Level 1 of the Dungeon [Shop] Astaot's General Store a +0 helmet of intelligence (126 gold) 28 stones (30 gold) a scroll of enchant armour (82 gold) 27 stones (29 gold) a scroll of silence (82 gold) 13 arrows (28 gold) a +0 pair of boots of rampaging (126 gold) a lightning rod (4/4) (330 gold) 2 potions of brilliance (88 gold) 22 stones (24 gold) a scroll of identify (22 gold) (0, 0, D:1) 16 arrows (1, 0, D:1) a +0 dagger (5, 0, D:1) a +0 robe (21, -21, D:1) a +1 pair of boots (25, -5, D:1) a stone (25, -4, D:1) a stone (26, -16, D:1) a +0 chain mail (26, -5, D:1) 2 stones (26, -4, D:1) 4 stones (26, -3, D:1) 3 stones (26, -2, D:1) a stone (27, -6, D:1) 4 stones (27, -4, D:1) 2 stones (27, 2, D:1) a +0 short sword (28, -7, D:1) a stone (28, -6, D:1) 2 stones (28, -4, D:1) 2 stones (28, -3, D:1) 19 bolts (29, -42, D:1) a +0 ring mail (29, -7, D:1) 3 stones (29, -6, D:1) 3 stones (29, -4, D:1) 3 stones (37, -45, D:1) a +0 dagger (48, -24, D:1) a +0 hand axe (48, -6, D:1) a +0 whip Level 2 of the Dungeon (15, 6, D:2) a +0 whip a +3 whip of holy wrath (16, 6, D:2) a +0 dagger (27, -10, D:2) a +0 whip (33, -13, D:2) a +0 club 3 stones (34, 26, D:2) 17 arrows (39, 8, D:2) a +0 short sword (45, 13, D:2) 19 stones (47, -12, D:2) a +2 leather armour of fire resistance a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -2, D:3) 13 stones (7, 5, D:3) a +0 trident (12, 10, D:3) a +0 ring mail a +0 trident (14, 11, D:3) a +0 dagger a +0 whip (21, 15, D:3) a +0 short sword (22, 3, D:3) 7 arrows (24, 1, D:3) a +0 giant club (34, 8, D:3) 23 stones (34, 18, D:3) a +0 club (35, 26, D:3) a +0 short sword (40, 17, D:3) a +0 flail (51, 29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 bolts (8, -1, D:4) 18 stones (11, -21, D:4) a +0 dagger (16, -8, D:4) a +0 mace (25, -8, D:4) a +0 robe (28, -6, D:4) 6 poisoned darts (31, -7, D:4) a +0 short sword (36, -4, D:4) a +0 hunting sling (38, -26, D:4) a +0 club (45, 2, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (15, 54, D:5) a +0 giant club (27, 30, D:5) 10 poisoned darts (33, 31, D:5) a +0 giant club (42, 56, D:5) a +0 chain mail (47, 42, D:5) 15 arrows (47, 57, D:5) a +0 flail a +0 spear (48, 57, D:5) a +0 spear (55, 17, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 20 stones (5, 11, D:6) a +0 robe (6, -8, D:6) 18 stones (10, 11, D:6) a +0 hand axe (16, -2, D:6) a +0 war axe of freezing (24, -5, D:6) a potion of degeneration (26, 15, D:6) a +0 ring mail (28, -16, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 flail (28, -15, D:6) a +0 trident (33, 18, D:6) a +0 battleaxe (34, 16, D:6) a +1 vorpal long sword (38, 8, D:6) the +3 flail "Diopuhid" {spect, rF++ Str-3 Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). rF: It greatly protects you from fire. Stlth: It makes you more stealthy. (40, -11, D:6) a +0 flail (41, 12, D:6) a +0 long sword (48, -15, D:6) 5 poisoned darts Level 7 of the Dungeon (0, 0, D:7) the +1 helmet of Zilul {rElec Regen+ rCorr} rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (0, 6, D:7) 21 stones (11, 26, D:7) a +0 scale mail (16, 23, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 1, D:8) a +0 short sword a curare-tipped dart a +0 chain mail (1, -1, D:8) a +0 whip 4 poisoned darts (1, 0, D:8) a +0 dagger a +0 short sword (2, -1, D:8) a +0 whip 2 stones (2, 12, D:8) a +0 mace a +0 leather armour a +0 club a +0 leather armour (2, 13, D:8) a +0 short sword (3, -2, D:8) a +0 short sword 4 poisoned darts (11, 43, D:8) a +0 shortbow 18 arrows (18, 23, D:8) 13 stones (18, 40, D:8) a +0 spear (18, 50, D:8) a +0 dagger (36, 11, D:8) a potion of degeneration (37, 35, D:8) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (44, 12, D:8) 15 stones (46, 28, D:8) a +0 short sword (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 flail (still there?) a +0 whip (still there?) (46, 35, D:8) a scroll of identify (47, 35, D:8) 23 gold pieces (48, 9, D:8) 26 arrows a +0 shortbow (48, 11, D:8) 20 arrows (50, 9, D:8) a potion of degeneration (51, 30, D:8) a +0 mace (53, 4, D:8) a +0 leather armour a +0 trident (55, -1, D:8) 25 arrows a +0 shortbow the Ecumenical Temple