TimeIsEndless Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (5, 1, D:1) 27 stones (11, -24, D:1) a +0 hunting sling (16, -21, D:1) a +0 club (23, -31, D:1) 6 atropa-tipped darts (36, -12, D:1) 9 arrows (37, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -31, D:2) a +0 club (4, -29, D:2) a +0 spear a +0 animal skin a +2 helmet a +0 dagger a +0 club (5, -28, D:2) a +0 dagger a +0 dagger (13, -19, D:2) a +0 dagger (23, 6, D:2) a +0 spear (24, -36, D:2) 20 stones (42, -37, D:2) a +1 dagger of protection a +0 hunting sling 19 stones (54, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 plate armour (4, -6, D:3) a +0 dagger a +0 dagger a +0 robe (4, -5, D:3) a +0 mace a +0 ring mail (12, -18, D:3) a +0 club a stone (14, -13, D:3) a +0 ring mail (17, -17, D:3) a +0 club (17, -16, D:3) a +0 club (20, -34, D:3) a +0 leather armour (20, -10, D:3) a +0 whip (21, -32, D:3) a +0 dagger (21, 2, D:3) a +0 war axe (46, -24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (2, -34, D:4) 27 stones (17, -9, D:4) a +0 robe (20, -29, D:4) 16 bolts (34, -15, D:4) a +3 leather armour (42, -56, D:4) a +0 club a stone (55, -51, D:4) a +0 long sword (60, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 26 stones (9, 42, D:5) a +0 short sword (22, -8, D:5) a +0 giant spiked club (33, 30, D:5) 24 stones (34, 27, D:5) a +0 flail (48, 22, D:5) a +0 flail (61, 29, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -9, D:6) a +0 short sword (8, 24, D:6) a +1 trident of chaos the +1 scale mail "Zoqarui" {rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 buckler (10, -10, D:6) +0 steam dragon scales (10, 30, D:6) a +0 falchion (13, 18, D:6) a +0 spear (13, 19, D:6) a +0 trident a +0 scale mail (14, 7, D:6) 14 stones (14, 11, D:6) a +0 short sword a +0 whip 4 stones a +0 dagger (14, 12, D:6) a +0 club a +0 club 4 stones a +4 whip a curare-tipped dart (14, 18, D:6) a +0 whip (15, 18, D:6) a +0 club a +0 leather armour (16, 18, D:6) a +0 club (17, 18, D:6) a +0 flail (18, 18, D:6) a +0 spear of electrocution (21, -14, D:6) 19 stones (21, 21, D:6) a +0 hunting sling (22, 10, D:6) 12 poisoned darts (30, 19, D:6) a +0 quarterstaff (32, -2, D:6) 14 stones (38, 1, D:6) a +2 hand axe of electrocution a +0 chain mail (43, 23, D:6) 27 stones (46, 16, D:6) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (59, -16, D:6) 15 arrows Level 7 of the Dungeon (0, 0, D:7) a +2 long sword a +0 robe (0, 1, D:7) a +0 flail a +0 robe (0, 2, D:7) a +2 hand axe of freezing a +0 robe (1, 7, D:7) a +0 long sword (18, -16, D:7) a sky beast corpse (18, -9, D:7) 16 poisoned darts (25, 23, D:7) a +0 shortbow 19 arrows (30, 16, D:7) a staff of conjuration (35, 21, D:7) 10 stones (38, 10, D:7) a +0 falchion (42, 21, D:7) a bullfrog corpse (skeletalised by now) (44, 21, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (44, 31, D:7) 4 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 club (still there?) a potion of degeneration (still there?) (1, -1, D:8) a +3 scimitar a +0 robe (1, 1, D:8) a +0 dagger (still there?) a kobold corpse (still there?) (2, -1, D:8) a +2 flail of freezing (still there?) a +0 robe (still there?) a +3 battleaxe of freezing (still there?) a +2 robe of positive energy (still there?) (4, 4, D:8) a +0 whip the Ecumenical Temple