TimeIsEndless Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (9, 8, D:1) a +0 club (12, -16, D:1) a +0 leather armour (18, 13, D:1) a +0 club (19, 27, D:1) a +0 flail (33, 9, D:1) a +0 club (34, 34, D:1) a +0 flail (37, -11, D:1) 28 stones (37, 14, D:1) a +0 dagger (45, 11, D:1) a +0 pair of boots (61, -4, D:1) a +0 dagger (64, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -14, D:2) 9 arrows (12, 3, D:2) a +0 club (15, 32, D:2) a +0 ring mail (16, -14, D:2) a +0 short sword (21, -4, D:2) 17 sling bullets (32, -1, D:2) 2 stones a +0 club (37, 1, D:2) a +0 dagger (50, 3, D:2) a +0 great mace (62, 9, D:2) a +0 dagger (62, 32, D:2) 18 arrows Level 3 of the Dungeon [Shop] Onui's Jewellery Shoppe an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) a ring of resist corrosion (240 gold) a ring of protection from fire (300 gold) a ring of fire (300 gold) a ring of willpower (300 gold) a ring of protection from cold (300 gold) a +4 ring of protection (432 gold) a ring of magical power (240 gold) a ring of see invisible (180 gold) the amulet of Vehumet's Vengeance {Spirit Str+3 Int+2} (570 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). Int: It affects your intelligence (+2). a ring of positive energy (240 gold) a ring of magical power (240 gold) a ring of protection from fire (300 gold) an amulet of reflection (360 gold) (0, 0, D:3) a +0 ring mail (8, -9, D:3) 17 stones (8, 4, D:3) a +0 robe (9, 25, D:3) a +0 robe (10, -9, D:3) a +0 club (14, 14, D:3) a +0 trident a +0 scale mail (15, 15, D:3) a +0 dagger (26, 24, D:3) a +0 mace (30, 16, D:3) a +2 dagger of draining (37, 19, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 11 arrows (2, 23, D:4) a +0 dagger a +0 mace (3, 21, D:4) a +0 hand axe a +0 scale mail (3, 23, D:4) a +0 whip (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 club (still there?) (4, -2, D:4) a +0 ring mail (4, 21, D:4) a +0 mace (4, 22, D:4) a +0 leather armour a +0 short sword (13, 17, D:4) 18 stones (22, 29, D:4) a +0 hand axe (23, 25, D:4) a +0 dagger (40, 13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 17 stones (8, 12, D:5) a +0 ring mail (12, 17, D:5) a +0 ring mail (18, -8, D:5) a +0 robe (20, -8, D:5) a +0 robe (22, 22, D:5) a +0 mace (33, -11, D:5) 8 stones (41, -11, D:5) a +0 club a +0 club (41, -10, D:5) a +0 scale mail a +0 spear (41, -9, D:5) a +0 whip of electrocution a +0 flail (42, -12, D:5) a +0 spear (55, -12, D:5) 19 poisoned darts (61, -9, D:5) 14 stones Level 6 of the Dungeon [Shop] Wufegav's Elemental Accessories a lightning rod (4/4) (450 gold) a wand of iceblast (7) (165 gold) a staff of fire (375 gold) Sif Muna's Guide on Earth (570 gold) Spells Type Level Known a - Lee's Rapid Deconstruction Earth 5 no b - Borgnjor's Vile Clutch Necromancy/Earth 5 no c - Statue Form Transmutation/Earth 6 no (0, 0, D:6) a +0 ring mail (0, 29, D:6) 20 stones (7, 15, D:6) 24 stones (13, 3, D:6) a +0 chain mail (13, 30, D:6) a +2 pair of boots (21, 5, D:6) a +0 giant club (23, 5, D:6) 18 bolts (23, 23, D:6) a +0 trident (24, 24, D:6) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 club 20 stones (32, -1, D:6) 12 arrows (35, 20, D:6) a +0 robe (40, 17, D:6) a -1 mace (44, 22, D:6) a -3 hand axe a -1 long sword a -3 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (46, 20, D:6) a -3 mace (61, 17, D:6) 3 large rocks Level 7 of the Dungeon (0, 0, D:7) a staff of conjuration (5, -21, D:7) 2 curare-tipped darts (11, 2, D:7) a +0 whip 18 stones (14, -18, D:7) a +0 ring mail (17, -10, D:7) a +0 trident a +0 ring mail (19, -12, D:7) a +0 giant club (19, -9, D:7) a +0 whip (21, -28, D:7) a +0 dagger (21, -19, D:7) a +0 falchion a +0 shortbow 24 arrows (21, -14, D:7) 23 arrows (21, -9, D:7) a staff of poison (22, -19, D:7) a +0 spear (22, -13, D:7) a +0 robe (23, -17, D:7) 13 bolts (23, -14, D:7) the +1 mace "Joar" {protect, *Noise Will+ Str+5} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). *Noise: It may make noises in combat. Will: It increases your willpower. a +0 shortbow 24 arrows a +0 glaive (23, -3, D:7) a +0 scale mail (23, -2, D:7) a +0 leather armour (25, -22, D:7) a +0 hand axe of flaming a +0 ring mail (26, -23, D:7) a +0 dagger 5 stones (26, -22, D:7) a +0 club a +0 short sword (26, -21, D:7) a staff of air 6 poisoned darts a +0 dagger (27, -5, D:7) a +0 mace a +0 scale mail (28, -27, D:7) a +0 club a +0 dagger a +0 robe (29, -30, D:7) 8 stones (30, -28, D:7) a +0 dagger a +0 robe (30, -7, D:7) a +0 club a +0 leather armour (31, -7, D:7) a +0 halberd a +0 plate armour (32, -12, D:7) a +0 scale mail (40, -3, D:7) a +0 falchion (40, -2, D:7) a +0 scale mail (41, -4, D:7) a +0 long sword a +0 leather armour (42, -4, D:7) a +0 rapier (42, -3, D:7) a +0 giant spiked club a +0 giant club (42, -2, D:7) 20 sling bullets (42, 16, D:7) a +0 dagger (43, 1, D:7) a +0 flail (43, 12, D:7) a +0 shortbow 24 arrows (46, -14, D:7) a +0 club (46, -13, D:7) a +0 flail (49, -12, D:7) a +0 dagger (49, -11, D:7) a +0 club a +0 ring mail (50, -12, D:7) a +0 dagger a +0 robe (53, -3, D:7) a +0 giant club (54, -4, D:7) 18 stones (54, -2, D:7) 16 stones (55, -4, D:7) 21 bolts (55, 6, D:7) a +0 dagger 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (14, 23, D:8) 11 arrows (16, 19, D:8) a +0 dagger (17, 28, D:8) 29 bolts (28, -3, D:8) a +0 club (29, -2, D:8) a +0 dagger a +0 robe (29, -1, D:8) a +0 hand axe (35, 14, D:8) a +0 scale mail (37, 3, D:8) 16 stones (49, 37, D:8) 19 stones (50, 11, D:8) a +0 shortbow 9 arrows (53, 26, D:8) a +0 short sword a +0 scale mail (54, -4, D:8) 16 stones (63, 42, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Poittyni's Weapon Shop a +0 trident (49 gold) a +0 hand axe (42 gold) a +0 club (14 gold) a +0 whip (35 gold) a +0 short sword (42 gold) a +0 rapier (56 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) a +0 club (14 gold) a +0 hunting sling (21 gold) a +0 scimitar (56 gold) a +0 trident (49 gold) a +0 hand axe (42 gold) a +0 flail (49 gold) (0, 0, D:9) 13 stones (1, 14, D:9) a +0 dire flail of venom (3, -7, D:9) 24 stones (9, -17, D:9) a +0 dire flail a +0 giant club (12, -6, D:9) a +0 dagger a +0 robe (12, -5, D:9) a +1 vorpal hand axe a +0 scale mail a +0 dagger of speed a +0 robe (16, 27, D:9) 30 bolts (20, -20, D:9) 12 arrows (21, 5, D:9) a +0 whip (23, 17, D:9) a +0 shortbow 17 arrows (25, 16, D:9) a +0 dagger a +0 robe (27, 16, D:9) a +0 morningstar a +0 robe (28, 15, D:9) a +0 war axe a +0 robe (28, 16, D:9) a +0 mace a +0 robe a +0 shortbow 16 arrows (33, -15, D:9) 15 stones (35, 16, D:9) 24 arrows (35, 17, D:9) 15 stones (36, 16, D:9) 23 stones (36, 17, D:9) 15 stones (38, -24, D:9) a +0 pair of gloves (39, -1, D:9) a +0 falchion 22 stones a +0 leather armour (40, -1, D:9) a +0 mace 18 stones a +0 chain mail (40, 0, D:9) a +0 hand axe a boomerang a +0 leather armour (41, -4, D:9) a +0 dagger 2 stones (42, -5, D:9) a +0 short sword 2 poisoned darts a +0 dagger a +0 short sword 4 stones (43, -5, D:9) a +0 club (43, -4, D:9) a +0 club 5 poisoned darts (44, 13, D:9) 13 poisoned darts (46, -5, D:9) a +0 whip a curare-tipped dart (48, 9, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (still there?) a +0 robe (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (2, 7, D:10) 15 poisoned darts (11, 18, D:10) 20 stones (19, 13, D:10) 16 stones (22, 4, D:10) a +0 leather armour (23, -3, D:10) a +0 spear (24, -3, D:10) a +0 spear (24, 19, D:10) a +0 shortbow 24 arrows (24, 21, D:10) a +0 pair of gloves (28, 3, D:10) a +0 spear a +0 ring mail (33, -10, D:10) the +8 trident "Biuned" {vorpal, *Slow rF+ rN++} It inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (35, 19, D:10) a +0 dagger a +0 robe (35, 20, D:10) a +0 short sword a +0 leather armour a +0 shortbow 22 arrows a +0 hand axe a +1 leather armour of cold resistance (35, 28, D:10) a potion of degeneration (36, 20, D:10) a +0 flail a +0 chain mail (37, 19, D:10) a +0 dagger (37, 20, D:10) a +0 shortbow 22 arrows (38, -6, D:10) a +1 long sword of freezing (38, 25, D:10) a +0 rapier (47, 25, D:10) 15 bolts Level 11 of the Dungeon [Shop] Sadode's Armour Emporium a +0 kite shield (67 gold) a +0 scale mail (60 gold) a +0 helmet of see invisible (172 gold) the +1 pair of gloves of Beogh's Esteem {rCorr} (331 gold) rCorr: It protects you from acid and corrosion. a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) [Shop] Citete Dohe's Weapon Shop a +0 falchion (42 gold) a +0 short sword (42 gold) a +0 long sword (49 gold) 23 stones (32 gold) the +4 long sword "Jusyob" {holy, rPois rC+ Will+ Dex+4} (819 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +4 dagger "Newtslayer" {holy, rC+ rN+} (585 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rN: It protects you from negative energy. a +0 flail (49 gold) the +11 broad axe of the Endless March {elec, Str+2} (1066 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). a +0 whip (35 gold) 11 arrows (30 gold) the +11 hunting sling of Timiy {venom, Str+4 Int+4} (1128 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (+4). a +0 arbalest (63 gold) (4, 2, D:11) a +0 hand axe a +0 scale mail (12, 1, D:11) a +0 dagger (14, 1, D:11) a +0 dire flail a +0 giant club (17, 0, D:11) a +0 dagger (23, 42, D:11) a +0 pair of boots (24, -1, D:11) a +2 whip of electrocution a +0 dagger a +0 robe (24, 1, D:11) a +0 quarterstaff a +0 robe (27, 33, D:11) a +3 morningstar of protection (34, 35, D:11) a +2 robe of positive energy (36, 35, D:11) a +0 war axe (37, -1, D:11) 14 stones (45, 40, D:11) a +0 glaive a +0 chain mail (47, 39, D:11) a +0 giant club a +0 giant club (48, 43, D:11) a +0 plate armour (54, 21, D:11) a +0 morningstar (55, 21, D:11) a +0 war axe a +0 plate armour (55, 22, D:11) a +0 dagger a +0 robe (56, 21, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 flail (6, 0, D:12) a +0 kite shield (19, -12, D:12) a throwing net (26, 6, D:12) a +0 shortbow 29 arrows (26, 7, D:12) a +0 shortbow 29 arrows (26, 8, D:12) a +0 shortbow 16 arrows a centaur corpse (27, 7, D:12) a +0 shortbow 7 arrows a centaur corpse (29, 0, D:12) a +0 morningstar (47, 2, D:12) a +0 mace (56, -2, D:12) a +0 dagger a +0 robe the Ecumenical Temple