Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 14885307121918406602 16 TimeIsEndless the Grave Robber (level 2, -1/19 HPs) Began as a Mummy Necromancer on Oct 20, 2021. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1341 turns). TimeIsEndless the Grave Robber (Mummy Necromancer) Turns: 1341, Time: 00:00:36 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 1/6 EV: 12 Int: 14 God: Gold: 57 SH: 0 Dex: 12 Spells: 5/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls b - 4 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of teleportation {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 3.0 Spellcasting + Level 4.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 3% 1 b - Animate Skeleton Necr 26% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 12% 3 Animate Dead Necr 6% N/A 36% 4 Agony Necr 13% N/A 71% 5 Summon Hydra Summ 1% N/A 100% 7 Sublimation of Blood Necr Unusable N/A N/A 2 Wereblood Tmut Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Beogh smites you! Ouch! That really hurt! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 70%) The orc priest writhes in agony. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, chance to affect: 70%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (lightly wounded, chance to affect: 70%) The orc priest writhes in agony. The orc priest barely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (moderately wounded, chance to affect: 70%) The orc priest writhes in agony. The orc priest misses you. You barely miss the orc priest. The orc priest is heavily wounded. A gnoll comes into view. It is wielding a +4 flail. The orc priest completely misses you. Your magical contamination has completely faded away. The orc wizard gestures at you while chanting. You resist with significant effort. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .#...'.....+..>#.# .#'###.....###.#.# ......!..### #.#.# #........# ###.# #........# #o# .........# #.# .........# #o# .........# #.# .........# #@# .........# #.# .......... ..# .......... ...# #######.. ....# .....# ......# ######.# You could see an orc priest and an orc wizard. Vanquished Creatures A dart slug (D:1) An orc (D:2) 3 endoplasms 2 goblins (D:1) A hobgoblin (D:1) A ball python (D:2) A bat (D:1) 2 frilled lizards (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 849 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1341 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.8 Stealth | | 1.9 Necromancy | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Pain || 26 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1340 | 1334 | 6 | 0 | 1233 | 2 | 670.0 | Dungeon | 1340 | 1334 | 6 | 0 | 1233 | 2 | 670.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 231 daAuts