Dungeon Crawl Stone Soup version 0.28-a0-691-gad6df49e81 (webtiles) character file. Game seed: 7887256250860954801 1 TimeIsEndless the Conjurer (level 1, -2/14 HPs) Began as a Demigod Conjurer on Oct 21, 2021. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (97 turns). TimeIsEndless the Conjurer (Demigod Conjurer) Turns: 97, Time: 00:00:09 Health: -2/14 AC: 2 Str: 8 XL: 1 Next: 13% Magic: 0/5 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The bat closely misses you. The gnoll hits you from afar with a +0 spear. The bat barely misses you. The bat closely misses you. The bat hits you. The bat barely misses you. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. The bat hits you but does no damage. The bat closely misses you. The bat completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The bat hits you but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The bat barely misses you. The gnoll hits you from afar with a +0 spear. You die... ♣♣.## ♣♣♣##.♣.#♣#♣♣ ♣...........# #...........♣ ♣..##'#+##..♣ ♣..#.....#..♣♣ ♣...#.