TimeIsEndless Level 1 of the Dungeon (5, 4, D:1) a +0 dagger (5, 13, D:1) a +0 hunting sling (11, 1, D:1) a +0 dagger (14, -10, D:1) 3 stones (still there?) a +0 dagger (still there?) (21, -3, D:1) a +0 short sword (43, 8, D:1) 6 boomerangs (45, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (still there?) a +0 chain mail (still there?) a ring of willpower (still there?) (0, 6, D:2) 18 poisoned darts (9, 25, D:2) a +0 dagger (12, -1, D:2) a +0 dagger (14, 0, D:2) 22 arrows (25, 6, D:2) a +0 short sword (28, 5, D:2) 24 arrows (28, 27, D:2) a +0 whip (29, 10, D:2) a +0 club (32, 6, D:2) a +0 ring mail (33, 26, D:2) a +0 dagger (34, 6, D:2) a +0 bardiche (34, 17, D:2) a +0 war axe (39, -7, D:2) a +0 cloak (41, 20, D:2) a +0 club (41, 22, D:2) a +0 flail (41, 23, D:2) a +0 spear Level 3 of the Dungeon [Shop] Gihaomeo's Jewellery Emporium an amulet of faith (520 gold) a ring of ice (325 gold) a +6 ring of intelligence (760 gold) an amulet of guardian spirit (390 gold) an amulet of the acrobat (390 gold) the ring "Nugruublot" {rElec Will- Dex+6 Slay+5} (1160 gold) [ring of dexterity] Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. Will: It decreases your willpower. an amulet of reflection (390 gold) an amulet of regeneration (390 gold) the ring "Vethueh" {Fire rCorr} (488 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +6 ring of intelligence (760 gold) a ring of willpower (325 gold) a ring of positive energy (260 gold) a ring of magical power (260 gold) a ring of wizardry (390 gold) a ring of fire (325 gold) (0, 0, D:3) a +0 club (7, 4, D:3) a +0 ring mail (24, -3, D:3) a +0 whip (still there?) a +2 leather armour of cold resistance (still there?) (37, -3, D:3) 6 gold pieces (still there?) a +0 leather armour (still there?) a +0 club (still there?) (38, -3, D:3) 16 sling bullets (42, -16, D:3) a +0 club (44, -5, D:3) a +0 war axe a +0 plate armour (45, -11, D:3) a +0 dagger (52, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (6, -17, D:4) a +0 club a +0 hunting sling (9, -17, D:4) a +0 whip (15, 0, D:4) a +0 giant club (21, -13, D:4) a +0 dagger of protection (22, -23, D:4) a +0 dagger 8 poisoned darts (22, -22, D:4) a +0 ring mail (23, 12, D:4) a +0 giant club (29, -21, D:4) a +0 club (29, -13, D:4) a +0 ring mail a +0 short sword a +0 dagger a +0 club (39, -14, D:4) a +0 dagger a +0 robe (40, -15, D:4) a +0 hand axe 2 boomerangs (41, -21, D:4) a +0 scale mail (41, 19, D:4) a +0 club a +0 leather armour (42, -16, D:4) a +0 falchion 3 boomerangs a +0 robe a +0 flail a +0 leather armour (42, 17, D:4) a +0 dagger (42, 20, D:4) a +0 club a +0 leather armour (43, 21, D:4) a +0 flail (44, 21, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Becsaall's Antique Armour Shoppe a +0 kite shield (148 gold) a +0 pair of boots (148 gold) the +3 leather armour of Dice, Bag, and Bottle {rN+ Int+2 Dex+2} (1207 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rN: It protects you from negative energy. the +3 leather armour of the Prince of Darkness {rElec Will- Dex+4} (1161 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. a +0 ring mail (132 gold) a +1 scale mail of cold resistance (528 gold) a +0 scale mail (132 gold) a +0 ring mail (132 gold) (0, 6, D:5) a +0 leather armour (0, 21, D:5) a +0 hand axe a +0 war axe a +0 leather armour (4, 21, D:5) a +0 dagger a +0 leather armour (4, 23, D:5) a +0 mace (11, 9, D:5) a +0 ring mail (24, 0, D:5) a +0 flail (26, 36, D:5) a +0 club (27, -8, D:5) a +0 giant spiked club (34, 19, D:5) 27 sling bullets (37, 24, D:5) a +0 hand crossbow Level 6 of the Dungeon [Shop] Puash's Jewellery Emporium a ring of see invisible (210 gold) a ring of fire (350 gold) a ring of flight (245 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) a ring of ice (350 gold) (1, 22, D:6) a +0 ring mail (15, -3, D:6) a +1 dagger of flaming a +0 robe (17, -2, D:6) a +0 club (17, -1, D:6) a +0 dagger 3 poisoned darts (18, -1, D:6) a +0 short sword 6 poisoned darts (19, 1, D:6) a +0 club (19, 2, D:6) a +0 dagger 2 poisoned darts (20, 25, D:6) a +0 giant club (21, 2, D:6) a +0 dagger a +0 robe (22, 1, D:6) a +0 short sword (22, 25, D:6) 20 arrows (23, 1, D:6) a +0 dire flail a +0 plate armour (25, 5, D:6) a +0 whip a +0 chain mail (27, 16, D:6) a staff of poison Level 7 of the Dungeon [Shop] Bodeguoc's Antique Armour Boutique a +1 scale mail of cold resistance (528 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 helmet (148 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) a +0 leather armour (66 gold) a +0 ring mail of cold resistance (363 gold) a +0 chain mail (148 gold) a +0 ring mail (132 gold) a +0 buckler (148 gold) the +3 leather armour "Koostyck" {rN+ Will+ Str+5 Int-5} (1115 gold) Str: It affects your strength (+5). Int: It affects your intelligence (-5). rN: It protects you from negative energy. Will: It increases your willpower. (0, 0, D:7) a +4 quarterstaff of chaos a +0 cloak (2, 5, D:7) a +0 mace (10, 30, D:7) a +0 kite shield (23, 11, D:7) a +0 chain mail (24, 35, D:7) a +0 dagger a +0 robe (25, 36, D:7) a +0 flail a boomerang a +0 leather armour (26, 36, D:7) a +0 whip (26, 37, D:7) a +0 hand axe 3 boomerangs (30, -8, D:7) a +0 chain mail (34, 26, D:7) a +0 helmet (44, 31, D:7) 9 poisoned darts (53, 41, D:7) a +0 mace (53, 42, D:7) a +0 flail (55, 42, D:7) a +0 club 2 boomerangs a +0 club (57, 34, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 16 sling bullets (4, 6, D:8) a +4 hunting sling of freezing (28, -5, D:8) a +0 short sword a +0 chain mail (34, -2, D:8) a +0 robe (53, 28, D:8) a +0 short sword a +0 scale mail a +0 hand axe a +0 leather armour (54, 27, D:8) a +0 robe (55, 30, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, 4, D:9) a +0 dagger (15, 2, D:9) a +0 chain mail (15, 4, D:9) a +0 whip (16, -36, D:9) a +0 shortbow 15 arrows (18, 3, D:9) a +0 great sword a +0 robe (19, -15, D:9) a +0 robe a +0 short sword (20, -16, D:9) a +0 robe a +2 spear (22, -20, D:9) a +0 trident the +7 arbalest of Vilaakov {flame, Contam rC++ Int+6} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. a +0 chain mail (23, -14, D:9) a +0 plate armour a +0 scimitar (23, -9, D:9) 6 large rocks (24, -26, D:9) 28 bolts (27, -9, D:9) a +0 dagger a +2 robe of willpower (28, -14, D:9) a +0 club (29, -23, D:9) 11 arrows (43, -35, D:9) a +0 short sword a +0 plate armour a +0 short sword a +0 scale mail 2 boomerangs (43, -34, D:9) a +0 dagger (44, -34, D:9) a +0 whip a +0 leather armour a +0 hand axe a +0 ring mail (48, -36, D:9) 10 silver boomerangs (49, -37, D:9) 2 silver boomerangs (49, -36, D:9) 2 silver boomerangs (58, -22, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace (1, 15, D:10) 17 bolts (3, 10, D:10) a +0 shortbow 27 arrows (3, 34, D:10) a +0 leather armour (21, -2, D:10) 17 sling bullets (21, 33, D:10) 6 poisoned darts (30, -10, D:10) 17 sling bullets (32, 16, D:10) a +0 giant club a +0 giant spiked club (33, 3, D:10) a +0 giant club a +0 giant club (34, 4, D:10) a +0 trident (54, 3, D:10) a +0 great sword a +0 robe (54, 5, D:10) a +0 dagger a +0 robe (54, 6, D:10) a +0 great sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (1, -29, D:11) 16 bolts (4, -26, D:11) 17 stones (4, -25, D:11) a potion of cancellation (4, -24, D:11) a scroll of enchant weapon (6, -49, D:11) a +0 hand axe (12, -9, D:11) 14 arrows (15, -56, D:11) a +0 arbalest 8 bolts (20, -25, D:11) +0 acid dragon scales (21, -20, D:11) 24 arrows a +0 shortbow (22, -15, D:11) a +0 war axe (34, -3, D:11) a +0 mace (44, -53, D:11) a +0 robe (55, -26, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (21, -8, D:12) a +0 leather armour (21, -1, D:12) a +0 shortbow (still there?) 17 arrows (still there?) (23, 0, D:12) a +0 shortbow (still there?) 16 arrows (still there?) a centaur corpse (skeletalised by now) (still there?) (24, 1, D:12) a +0 shortbow (still there?) 34 arrows (still there?) (25, -5, D:12) a +0 short sword (26, -12, D:12) a +0 halberd a +0 flail a +0 hand axe