Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 14984843858455540976 2 TimeIsEndless the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Feb 19, 2023. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (91 turns). TimeIsEndless the Conjurer (Octopode Conjurer) Turns: 91, Time: 00:00:07 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 5 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. A quokka is nearby! A quokka is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A hobgoblin comes into view. The quokka bites you. The quokka barely misses you. You tentacle-slap the quokka but do no damage. You grab the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The quokka bites you. You tentacle-slap the quokka but do no damage. The quokka is severely wounded. You constrict the quokka. The quokka closely misses you. You tentacle-slap the quokka but do no damage. Your squeeze misses the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The quokka closely misses you. You release your grip on the quokka. The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You barely miss the quokka. You grab the quokka. The quokka is severely wounded. You constrict the quokka. The quokka bites you. You die... #.## #... #..# #..# # #..##g# #.....# #.# #r##### #.@...# #.###.# #.# .# #.###.# ....... #.....####>..P..♣.♣ ######.......+..♣P...P. #.........####.PP.....P #.#####...# #P..♣.P.. #...#.# #........ You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 91 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_diagonals Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Cast: Magic Dart || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 0 | 73 | 1 | 91.0 | Dungeon | 91 | 91 | 0 | 0 | 73 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 91 daAuts