Dungeon Crawl Stone Soup version 0.33-a0-484-ge55ba79dcc (webtiles) character file. Game seed: 12291873938178585804 5 TimeIsEndless the Conjurer (level 1, -1/1 HPs) Began as an Octopode Conjurer on Nov 25, 2024. Slain by a kobold ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (107 turns). TimeIsEndless the Conjurer (Octopode Conjurer) Turns: 107, Time: 00:00:17 Health: -1/1 AC: 1 Str: 6 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + (helmet restricted) rPois ∞ (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: death-form A: vile attack, siphon essence, torment immunity, poison immunity, negative energy immunity, undead cold resistance, reduced hp, no potions, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Siphon Essence, Begin Untransformation You were on level 1 of the Dungeon. You were an undying horror. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Talismans c - a talisman of death (active) Scrolls b - a scroll of immolation {unknown} Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee attacks drain, slow and weaken victims. You can torment nearby foes to heal from their wounds. You are immune to unholy pain and torment. You are immune to poison. You are immune to negative energy. (rN+++) Your undead body is resistant to cold. (rC+) Your maximum health is decreased, since you lack skill for your form. You cannot drink. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat but does no damage. Key pressed, stopping explore. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat misses you. A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You see here a talisman of death. c - a talisman of death Your magical contamination has completely faded away. You begin transforming. You continue transforming. x3 Your flesh twists and warps into a mockery of life! A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You closely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold hits you with a +0 dagger. Ouch! That really hurt! You die... .##......# ........# #......# ..##......####### ................# # #..###........#.# ..#..........##.#.# .....###..#.......###.# ............###z......# ####.####..#.# #K####### ...#.####..#.# ..# ...#....#..#.###.# ⌠..#.......#.# #.# ...#.......#.# ### ...'.##....### ...#.†......... ⌠..#.#.......## You could see a kobold. Vanquished Creatures A bat (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TimeIsEndless the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, nicolae_eternal_life, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 5 Armour: Skin || 6 Dodge: Dodged || 3 Form: Death || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 107 | 107 | 0 | 0 | 77 | 1 | 107.0 | Dungeon | 107 | 107 | 0 | 0 | 77 | 1 | 107.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts